Search found 680 matches
- Tue Aug 06, 2019 3:55 pm
- Forum: Feedback
- Topic: Project Image
- Replies: 7
- Views: 1542
Re: Project Image
Small price to pay, these bottles are going to change a lot of things on the server! Folks would still probably buy them if you listed them for 100k each.
- Tue Aug 06, 2019 3:53 pm
- Forum: Feedback
- Topic: Abjuration -Ward Change
- Replies: 41
- Views: 6697
Re: Abjuration -Ward Change
I think the best pvp spell is -yoink because you can just conjure someone and literally double your potential damage and tempo until one of the two people die.
Using -ward teleport to prevent the possibility of someone doing that seems like the better defensive choice.
Using -ward teleport to prevent the possibility of someone doing that seems like the better defensive choice.
- Mon Aug 05, 2019 3:35 am
- Forum: Feedback
- Topic: Monk Feedback :)
- Replies: 36
- Views: 6852
Re: Monk Feedback :)
Monks weakness is fortitude, if enough 30 monks show up it would really bring back the implosion cleric.
Re: Subdual
I think the logic is the flat of your blade is less effective when fighting someone than using the sharp end. Regardless most subduel weapons are sub optimal which adds to the challenge and gives them mechanical value.
- Tue Jul 30, 2019 8:46 pm
- Forum: Closed Bug Reports
- Topic: Please fix the Sencliff well.
- Replies: 5
- Views: 1041
Please fix the Sencliff well.
Here is a picture of the well as my character hopelessly attempts to drink from it.
https://gyazo.com/b65e8edc9e41f247b9becb9506dcce4a
https://gyazo.com/b65e8edc9e41f247b9becb9506dcce4a
- Mon Jul 29, 2019 5:50 pm
- Forum: Closed Bug Reports
- Topic: The Snitch
- Replies: 1
- Views: 857
The Snitch
Can I possibly get an update on the status of The Snitch? Is it possible to get a clone of the Cordor intelligence officer who I believe is still on the flagship? There are a lot of reasons Sencliff needs the Snitch and we would really appreciate getting her back.
- Thu Jul 25, 2019 10:40 pm
- Forum: Feedback
- Topic: Camp fixtures! Would they be more useful if they were smaller?
- Replies: 6
- Views: 1779
Re: Camp fixtures! Would they be more useful if they were smaller?
Allow tents or bedrolls to let you rest when you are 50% rest +?
- Thu Jul 25, 2019 2:43 pm
- Forum: Feedback
- Topic: Norogh Norr, punished for playing.
- Replies: 15
- Views: 2656
Re: Norogh Norr, punished for playing.
If you know everything and solve everything the world losses the magic. I am convined several secret bases for evil factions exist. We just cant find a lot of them!
- Wed Jul 24, 2019 9:32 pm
- Forum: Feedback
- Topic: Feedback on Goblins
- Replies: 11
- Views: 2930
Re: Feedback on Goblins
On the other hand watch lord of the rings where the excellent cinimatic crew portrayed orcs who for the most part had their own traits and could be recognized from one another. Pieces of armor being the most noticable, and you would notice a goblin in adamantite because it is so rare. A little custo...
- Wed Jul 24, 2019 2:30 pm
- Forum: Feedback
- Topic: Feedback on Election Shennanigans
- Replies: 59
- Views: 10478
Re: Feedback on Election Shennanigans
Also the entire Harper voting thing should probably be looked into. Not that I think it is being abused, but it does seem quite ripe for exploitation.
- Wed Jul 24, 2019 6:01 am
- Forum: Feedback
- Topic: Weapon Balance: How can we balance the weapons of NWN?
- Replies: 17
- Views: 3139
Re: Weapon Balance: How can we balance the weapons of NWN?
Because many of the weapons in life are worse (sometimes significantly worse) mechanically than other weapons? Before posting, I actually did "research" Light flails were in the times long ago more a torture device than actual weapon to use in combat, A heavy flail, Two handed, Was actually used bu...
- Wed Jul 24, 2019 5:57 am
- Forum: Feedback
- Topic: Feedback on Election Shennanigans
- Replies: 59
- Views: 10478
Re: Feedback on Election Shennanigans
I see this change as super interesting because it crushes incumbants. But from an RP prospective it saddens me because term limits do not fit the setting. and it is disappointint exploitation forces another barrier between legitimate realistic rp and the playerbase.
- Tue Jul 16, 2019 11:48 am
- Forum: Feedback
- Topic: Are we ready to talk about healing potions?
- Replies: 51
- Views: 9882
Re: Are we ready to talk about healing potions?
You wern't listening, they were attacking me not my dragon. I guess I'll add some arguments of my own to this matter. Currently in this meta we have unkillable monks / pale masters / arguably druids running around already. Sure IGMS spam sucks, but at least counter play towards that exists in the fo...
- Mon Jul 15, 2019 10:40 pm
- Forum: Feedback
- Topic: RPB Requirements for rewards
- Replies: 69
- Views: 14202
Re: RPB Requirements for rewards
I know plenty of roleplayers who are definitely worthy of 20 RPR by definition but after like a year of playing they are still stuck there. Isn't this just making a big chore for the DM team when tons of players start submitting tickets about having 10 RPR despite being perfectly fine roleplayers?
- Mon Jul 15, 2019 1:29 am
- Forum: Kudos
- Topic: Pirate's Moot
- Replies: 1
- Views: 799
Pirate's Moot
Nice to see so many pirates come out, you know I love you all <3.
- Sat Jul 13, 2019 12:00 pm
- Forum: Feedback
- Topic: Reset ships on new owner
- Replies: 7
- Views: 1742
Re: Reset ships on new owner
I think it is somehow related to being /docked/ with certain objects that are out at sea
- Sat Jul 13, 2019 10:40 am
- Forum: Feedback
- Topic: Quarter doors: A brief feedback.
- Replies: 43
- Views: 8426
Re: Quarter doors: A brief feedback.
I often reduce the difficulty of locks on my quarters and have weaker traps to encourage thiefs to rob me. I usually store heavier items [coal, ore, glass, etc] in the quarter stash only so it's kind of a win-win for everyone. I don't need to carry these heavy items on my characters and if someone ...
- Fri Jul 12, 2019 11:14 am
- Forum: Feedback
- Topic: Quarter doors: A brief feedback.
- Replies: 43
- Views: 8426
Re: Quarter doors: A brief feedback.
I believe the search skill will allow you to find and disable traps completely removing them. I am unsure the price to fully max out a trap but I am sure it would be annoying to have someone repeatedly disarm your door trap.
- Fri Jul 12, 2019 5:00 am
- Forum: Feedback
- Topic: Are we ready to talk about healing potions?
- Replies: 51
- Views: 9882
Re: Are we ready to talk about healing potions?
Okay here is my heal potion story. 5 People show up fully buffed to try and kill me. So I summoned edk and sat in a hallway face tanking them drinking potions meanwhile my edk killed them all and because of the nature of the hallway they could not properly focus their combined dps to out damage the ...
- Fri Jul 12, 2019 4:16 am
- Forum: Feedback
- Topic: Are we ready to talk about healing potions?
- Replies: 51
- Views: 9882
Are we ready to talk about healing potions?
I think they heal too much HPS, they should feature possibly a 5 second cooldown between uses and I think druids should not be able to use them in mono elemental forum (ESPECIALLY FIRE!). Last time we talked about this a lot of people got very upset so if we could try to talk about this without vitr...
- Fri Jul 12, 2019 12:26 am
- Forum: Feedback
- Topic: Druids and animal empathy
- Replies: 11
- Views: 2087
Re: Druids and animal empathy
I've also heard of druids who have had that problem. I really feel for their pain and it really does hurt RP.
- Tue Jul 09, 2019 1:28 am
- Forum: Questions & Answers
- Topic: Poisons: viability?
- Replies: 7
- Views: 2053
Re: Poisons: viability?
Do a wild dwarf / goblin / Derro str based WM or monk and use poisons on your primary weapon. The biggest detriment to poisons is the fact it is tied to BG & Assassin & Dex. If you've got all the damage str dishes out and can easily poison your blade, there is no shame in fishing for 20s.
- Tue Jul 09, 2019 12:43 am
- Forum: Feedback
- Topic: Rethinking Conflict
- Replies: 72
- Views: 12358
Re: Rethinking Conflict
If you want to be ignored altogether, wait until the suggestion forum is open. :lol: I'm joking. U know I love you content contributors. I do feel for Berries point of view however, it really is rough when you cannot interact with over half the server. People want to engage with new people and lear...
- Mon Jul 08, 2019 9:41 pm
- Forum: Feedback
- Topic: RE: Crit / Sneak Seperation
- Replies: 32
- Views: 6658
Re: RE: Crit / Sneak Seperation
Big buffs for rogue fighter varient.
- Mon Jul 08, 2019 9:38 pm
- Forum: Feedback
- Topic: Rethinking Conflict
- Replies: 72
- Views: 12358
Re: Rethinking Conflict
I think some areas could maybe be contested every half year and they can generate resources for a settlement
That means evil could attack the Cordor coal mine to reduce resources gained. Or fight over a resource located at Stonehold.
That means evil could attack the Cordor coal mine to reduce resources gained. Or fight over a resource located at Stonehold.