Search found 3847 matches

by Irongron
Thu Apr 18, 2024 8:23 pm
Forum: Announcements
Topic: Arelith Updates!
Replies: 1446
Views: 2323844

Re: Arelith Updates!

From Myself Skaljard Skaljard Chapel Work has now been completed with help from players. The location now provides full temple services, shops, and henchmen. Tower of the Unsealed In addition to a visual upgrade this has been updated to provide an extra quarter, and easy travel to and forth for deep...
by Irongron
Tue Apr 16, 2024 7:24 pm
Forum: Announcements
Topic: On PC Guards, Barracks, & Recruitment
Replies: 0
Views: 1175

On PC Guards, Barracks, & Recruitment

This is a 3 month (ish) warning of an incoming change. In most of the starter settlements (excluding Andunor, Skaljard and Sencliff) there are buildings intended as military/guard structures, with themed NPCs, resources, and such like. These are the: Cordor Guard Headquarters Brogendenstein Barracks...
by Irongron
Mon Apr 15, 2024 9:03 pm
Forum: Closed Bug Reports
Topic: Gnoll NPC blocks the new AT
Replies: 3
Views: 50

Re: Gnoll NPC blocks the new AT

Fixed for the next reset.

by Irongron
Sun Apr 14, 2024 6:30 pm
Forum: Announcements
Topic: Arelith Updates!
Replies: 1446
Views: 2323844

Re: Arelith Updates!

From Irongron & Twohand Andunor & The Underdark Changes The Sharps Update: A number of buildings added, alongside a visual overhaul The Sharps Theatre (A rework of the Nomad theatre system which should have the same functionality. One side is a bard only guild, the other can rented akin to a tempora...
by Irongron
Thu Apr 11, 2024 6:18 pm
Forum: Feedback
Topic: Wiz & Sorc Adjustments
Replies: 34
Views: 2238

Re: Wiz & Sorc Adjustments

We are inching in the right direction, but yes, a few extra caster levels against dispel doesn't stop mister Great Axe from chopping me in half with one lucky crit. But as was said, I'd also much rather see incremental changes over taking it too far and having to back peddle. With this (wizard) cha...
by Irongron
Thu Apr 04, 2024 7:04 pm
Forum: Feedback
Topic: The Arcane Tower
Replies: 41
Views: 1527

Re: The Arcane Tower

So - full disclosure - The Arcane Tower has never interested me. I've never worked on the areas, and each time it has been updated it's been by volunteer area devs, none of which I think are still on the team. I do (strongly) feel that warlocks should be excluded from a place focused on studying the...
by Irongron
Mon Apr 01, 2024 9:32 pm
Forum: Announcements
Topic: Arelith Updates!
Replies: 1446
Views: 2323844

Re: Arelith Updates!

From Amnesy This reset: Bugfixes Invoker Feat Spells: being able to be cast when polymorphed, not taking spell components, not respecting spell mantles. Hemomancer Feat Spells being weakened for Shadow Magic users. Blade Barrier not affecting entering creatures. Glyph of warding not being added to W...
by Irongron
Mon Apr 01, 2024 8:57 pm
Forum: Announcements
Topic: Arelith Updates!
Replies: 1446
Views: 2323844

Re: Arelith Updates!

Skaljard Dun Erin

From myself:

  • 6 new writs added to Skal, to complete the large update there. Details of that now found on our News Feed

  • Work upon rebuilding and refurbishing the chapel continues

by Irongron
Mon Apr 01, 2024 12:42 am
Forum: Announcements
Topic: Arelith Updates!
Replies: 1446
Views: 2323844

Re: Arelith Updates!

Guldorand Freeport A portal outside the wilderness gate. A new exterior seating area A new guldhouse, with player run exterior bar attached A fishing merchant with fishing spots Note: Due to the presence of an exterior bar the entire of Freeport (exterior) is now considered a 'tavern' for purposes o...
by Irongron
Sun Mar 31, 2024 10:01 pm
Forum: Feedback
Topic: Request for Henchmen Feedback
Replies: 24
Views: 1084

Re: Request for Henchmen Feedback

I would be interested to know if the henchmen (party members) in the official modules have the same issues, or if something Arelith related is causing these AI problems.

by Irongron
Sun Mar 31, 2024 1:50 pm
Forum: Questions & Answers
Topic: Do Half-Orcs breed true?
Replies: 3
Views: 310

Re: Do Half-Orcs breed true?

My position for the server is that half-orcs are a mixture of human and orcish heritage, therefore relatively few are a mix of a direct union between Human and Orc, but rather largely from within existing half-orc tribes, because one parent was a half-orc.

I hope that helps!

by Irongron
Sat Mar 30, 2024 2:48 am
Forum: Feedback
Topic: We need better rewards for grouping for dungeons
Replies: 63
Views: 1935

Re: We need better rewards for grouping for dungeons

This is something I already have plans for, but as someone that solos much of th time, and often prefer to (mostly due to odd/limited play time) I definitely do not want to force people into it. In the meantime Skal remains an excellent choice for those wishing to party for such trips, as do locatio...
by Irongron
Tue Mar 26, 2024 6:16 pm
Forum: Feedback
Topic: Despair in Hemomancy
Replies: 16
Views: 1159

Re: Despair in Hemomancy

Newer classes are very often the subject of major changes, as really the game itself serves as the testbed for the primary developer, who is also free to make changes according to their vision and feedback. All of that aside I really did like both the title of this thread, which sounds like an album...
by Irongron
Mon Mar 25, 2024 6:39 pm
Forum: The Slanty Shanty
Topic: Greater and Major Awards Options
Replies: 69
Views: 7277

Re: Greater and Major Awards Options

I have asked team to comsider adding a less powerful animal companion (not familiar) version as an award for some years now, but I do recall there being some issues. Another one I like is a portable temporary store with moderate appraise boost. Train las long gone on this but in general I'd prefer t...
by Irongron
Thu Mar 21, 2024 9:52 am
Forum: Closed Bug Reports
Topic: Planar Explorer Showing Up
Replies: 1
Views: 133

Re: Planar Explorer Showing Up

These NPCs have been randomly popping up in certain locations for many years, including Cordor Commons.

Absolutely intentional, though they could likely do with an update.

by Irongron
Wed Mar 20, 2024 12:29 am
Forum: Announcements
Topic: Arelith Updates!
Replies: 1446
Views: 2323844

Re: Arelith Updates!

Summons...again?! Seriously? First he came for our Summon Creature spells, and we said...well rather a lot as it happens, then he came for our undead.... Okay, so some quite minor changes here for undead, but it's far as I want to go with them for now, and something much more considerable for crafta...
by Irongron
Mon Mar 18, 2024 12:59 pm
Forum: Feedback
Topic: rollbacks
Replies: 20
Views: 845

Re: rollbacks

I think amidst people being vocally annoyed it's important that you hear something positive, MalKaz. I really appreciate how quickly you dropped whatever you were doing to get the server fixed. For as long as I've been playing Arelith you have consistently done this whenever there was an issue, and...
by Irongron
Mon Mar 18, 2024 12:05 pm
Forum: Feedback
Topic: Skal - Dun Erin and the Route South
Replies: 2
Views: 172

Re: Skal - Dun Erin and the Route South

As I understand it new properties always sell immediately, and bidding only takes effect after the first purchase. While this is on a to-do list to change, I'm not going to evict anyone that has legitimately made a purchase. In regard to the second point, it's related at all to the new update, but f...
by Irongron
Mon Mar 18, 2024 4:39 am
Forum: Announcements
Topic: Arelith Updates!
Replies: 1446
Views: 2323844

Re: Arelith Updates!

Skal - Dun Erin and the Route South A group of adventurers from Skaljard used explosives to blast their way through the ice to the south of the village, and formed expeditionary parties to explore Dun Erin and Dun Torun beyond. I'll do a proper news article tomorrow with screenshots (way too tired n...
by Irongron
Fri Mar 15, 2024 8:40 pm
Forum: Feedback
Topic: Shattered Badlands - Feedback / Bugs
Replies: 18
Views: 1516

Re: Shattered Badlands - Feedback / Bugs

What aren't great are the Towering Foundry Golems. We managed to kill all mobs outside with relative ease with a party of 3 lvl 30 meleers, but there was one type of mob that I didn't like. The Towering Foundry Golems slowed us down to a crawl every time we encountered one in the forge, and they sp...
by Irongron
Tue Mar 12, 2024 9:10 pm
Forum: Feedback
Topic: Arcane caster balance feedback- wizard cope 2 electric boogaloo
Replies: 66
Views: 3992

Re: Arcane caster balance feedback- wizard cope 2 electric boogaloo

I'm definitely happy to see non-summon related suggestions and feedback for these classes, which naturally is also an ongoing discussion among the staff.

by Irongron
Tue Mar 12, 2024 2:07 pm
Forum: The Slanty Shanty
Topic: Supporters/Badge Holders lacking access to Patron area?
Replies: 122
Views: 73230

Re: Supporters/Badge Holders lacking access to Patron area?

I've added those lacking the badge. If you didn't get one it was because I couldn't track your Patreon name from your forum details here, in which case PM me the details.

Thanks!

by Irongron
Mon Mar 11, 2024 10:35 pm
Forum: Announcements
Topic: Arelith Updates!
Replies: 1446
Views: 2323844

Re: Arelith Updates!

SUMMON ADJUSTMENTS Almost all summon balance adjustments introduced since the addition of Runic Sequencers have been reverted. Notable exceptions: Undead creatures remain unchanged, as they only received flavour updates during this time. Summoned Celestials still cannot cast Word of Faith. White Sla...
by Irongron
Mon Mar 11, 2024 10:33 pm
Forum: Feedback
Topic: Summon Adjustments
Replies: 299
Views: 13264

Summon Adjustments

This is also being posted in Announcements and on updates, but I want to get ahead of it and reply here personally. Reasons why, and plans for the future. First, this is the update: SUMMON ADJUSTMENTS Almost all summon balance adjustments introduced since the addition of Runic Sequencers have been r...
by Irongron
Sun Mar 10, 2024 11:54 pm
Forum: Announcements
Topic: Arelith Updates!
Replies: 1446
Views: 2323844

Re: Arelith Updates!

An update to Skaljard Village from myself. Outdoor bar using the Arelith bar system, buy a key in the longhouse to begin your career serving drinks. Brand new trade guild and apartments above. A foreman NPC will now buy cloth, silk, leather, wood and scrap metal. The Artificers need help with a prob...