Search found 984 matches

by garrbear758
Wed Apr 05, 2023 12:13 am
Forum: Feedback
Topic: I Made an Evocation Specialist: I'm So Sorry.
Replies: 18
Views: 1925

Re: I Made an Evocation Specialist: I'm So Sorry.

This is the best class feedback I've ever read.

by garrbear758
Tue Feb 07, 2023 8:42 pm
Forum: Feedback
Topic: Shadowdancer Rework Brainstorming Megathread
Replies: 59
Views: 4041

Re: Shadowdancer Rework Brainstorming Megathread

Subtext wrote:
Tue Feb 07, 2023 8:39 pm

Seriously?

There were some insanely cool ideas and dropping that after a bit of critical feedback feels very...meh.

It wasn't a bit. It was a lot. And the ideas aren't getting dropped. They're going to be used in new classes instead of reworking something many people already like.

by garrbear758
Tue Feb 07, 2023 8:12 pm
Forum: Feedback
Topic: Shadowdancer Rework Brainstorming Megathread
Replies: 59
Views: 4041

Re: Shadowdancer Rework Brainstorming Megathread

Considering the popularity of shadowdancer (2nd most played prestige class after weapon master) and the very mixed reception of these ideas, I'm going to leave shadowdancer as is.

With that said, I'll be working on two new classes that will incorporate many of these ideas.

by garrbear758
Sun Feb 05, 2023 11:32 pm
Forum: Feedback
Topic: Shadowdancer Rework Brainstorming Megathread
Replies: 59
Views: 4041

Re: Shadowdancer Rework Brainstorming Megathread

I'm not going to reply to everything but I promise you I am reading everything. Just to address a few bigger concerns: 1 - This isn't going to happen anytime soon. I'd say a few months at the earliest. There's a lot of stuff that needs to be coded and heavily tested as they haven't been done on arel...
by garrbear758
Sat Feb 04, 2023 1:00 am
Forum: Feedback
Topic: Shadowdancer Rework Brainstorming Megathread
Replies: 59
Views: 4041

Re: Shadowdancer Rework Brainstorming Megathread

More endless rebuilds for existing characters. It gets so old. Is this necessary to begin with? Nothing here will break existing builds. it is being intentionally planned that way. And even if shadowdancer were to stay in its original form in some manner, it would still lose HiPS. This is also seve...
by garrbear758
Sat Feb 04, 2023 12:39 am
Forum: Feedback
Topic: Shadowdancer Rework Brainstorming Megathread
Replies: 59
Views: 4041

Re: Shadowdancer Rework Brainstorming Megathread

First hit on combat guaranteed to produce a shadow. Every existing shadow reduces the chance to produce an additional shadow by 20%. This is what I'm leaning towards. Probably not a flat 20%, but something like 0 shadows - 100% chance to summon one 1 shadow - 50% chance 2 or more shadows - 25% chan...
by garrbear758
Fri Feb 03, 2023 10:08 pm
Forum: Feedback
Topic: Shadowdancer Rework Brainstorming Megathread
Replies: 59
Views: 4041

Re: Shadowdancer Rework Brainstorming Megathread

Guaranteeing the first shadow on combat might be a really cool way to address the issue brought up, but I do like the temporal nature of the shadow. This doesn't sound like a bad idea, have a cooldown on the guaranteed hit so it isn't a perpetual guard, but at least lets you have some reliability d...
by garrbear758
Fri Feb 03, 2023 7:36 pm
Forum: Feedback
Topic: Shadowdancer Rework Brainstorming Megathread
Replies: 59
Views: 4041

Shadowdancer Rework Brainstorming Megathread

Hey yall! This is a very very early rough draft for a shadowdancer rework and I wanted to just get some feedback from the start and keep things transparent since this is a pretty popular class. Everything is very subject to change and likely will change in some manner. Prereqs: Unchanged as of now. ...
by garrbear758
Tue Jan 31, 2023 12:46 am
Forum: Feedback
Topic: Spell Ideas: Megathread
Replies: 84
Views: 7118

Re: New Spell Ideas: Megathread

I hope old spells will be reviewed, it was mentioned it'd be part of part 3 of spellmageddon. There's a lot of spells that are useless and left behind. I hope that all damage spells will be changed to do at the very least the damage of a cantrip. In particular, ice dagger was buffed to be better. I...
by garrbear758
Fri Jan 27, 2023 5:40 am
Forum: Feedback
Topic: Spellmageddon Part 2
Replies: 119
Views: 6748

Re: Spellmageddon Part 2

A clear lack of testing before pushing this update led to the server crashing so heavily and repeatedly that a 10+ hour rollback was needed. This effectively wasted my entire day off of playing and I am sure just about everyone else affected is rather unhappy with this as well. I get that when you ...
by garrbear758
Fri Jan 27, 2023 4:52 am
Forum: Feedback
Topic: Spellmageddon Part 2
Replies: 119
Views: 6748

Re: Spellmageddon Part 2

A clear lack of testing before pushing this update led to the server crashing so heavily and repeatedly that a 10+ hour rollback was needed. This effectively wasted my entire day off of playing and I am sure just about everyone else affected is rather unhappy with this as well. I get that when you ...
by garrbear758
Fri Jan 27, 2023 2:01 am
Forum: Feedback
Topic: Spellmageddon Part 2
Replies: 119
Views: 6748

Re: Spellmageddon Part 2

Since a lot of you clearly missed it, there is a cantrip that every caster gets which cancels stop heart and provides immunity for 1 minute. Potions of this won't be hard to find especially since every sorc gets brew pot for free. No, didn't miss that at all. Just more inventory bloat for a needles...
by garrbear758
Fri Jan 27, 2023 12:53 am
Forum: Feedback
Topic: Spellmageddon Part 2
Replies: 119
Views: 6748

Re: Spellmageddon Part 2

Since a lot of you clearly missed it, there is a cantrip that every caster gets which cancels stop heart and provides immunity for 1 minute. Potions of this won't be hard to find especially since every sorc gets brew pot for free.

by garrbear758
Wed Jan 25, 2023 10:01 pm
Forum: Bug Forum
Topic: Craziness - Character Creation Bug
Replies: 21
Views: 1124

Re: Craziness - Character Creation Bug

On the packages page in character creation (before you get into the server where gifts will apply) are you picking a predefined package or selecting your own skills and feats?

by garrbear758
Fri Jan 20, 2023 1:54 am
Forum: Bug Forum
Topic: Resting Death
Replies: 11
Views: 726

Re: Resting Death

This is a vanilla nwn "feature." I don't remember it ever getting fixed but could be wrong.
by garrbear758
Sun Jan 08, 2023 12:14 am
Forum: Closed Bug Reports
Topic: Writ: Raid Norag Norr - Magic Mouth's Missing
Replies: 8
Views: 670

Re: Writ: Raid Norag Norr - Magic Mouth's Missing

Just to pile on I also had this issue 2 days ago.
by garrbear758
Fri Jan 06, 2023 4:42 pm
Forum: Feedback
Topic: Claddath cannot select Mother as deity even with gift of devotion
Replies: 5
Views: 501

Re: Claddath cannot select Mother as deity even with gift of devotion

Gift of Devotion is for Heresies, not Eldritch Patrons, so it shouldn't really factor in at all. However, I would agree that an exception should be made for ᴍᴏᴛʜᴇʀ in some fashion. Likely drow noble. Can you Attune to ᴍᴏᴛʜᴇʀ at all, or is that still locked? I can attune. I talked to Kalo about it t...
by garrbear758
Thu Jan 05, 2023 6:53 pm
Forum: Feedback
Topic: Claddath cannot select Mother as deity even with gift of devotion
Replies: 5
Views: 501

Claddath cannot select Mother as deity even with gift of devotion

I'm playing a Claddath Hemomancer, and Mother is not a selectable deity, even with the gift of devotion. Mother is under Eldritch deities, and therefore only selectable by warlock, heckblade, and I think blackguard. This is extremely limiting for class selection. I understand the reason for limiting...
by garrbear758
Thu Jan 05, 2023 5:13 pm
Forum: Feedback
Topic: Poison change
Replies: 7
Views: 796

Re: Poison change

Could add a feat to increase duration, so it at least requires some investment.
by garrbear758
Wed Jan 04, 2023 8:13 pm
Forum: Approved Suggestions (Pending)
Topic: Add more dead drops like the ones in cordor
Replies: 1
Views: 371

Add more dead drops like the ones in cordor

One of the last things Bat Country did before he left was add a bunch of hidden permanent storage boxes around Cordor. They're awesome for RP, and I'd love to see more of those around the server, especially in Andunor and Guldorand, but some in the wilderness would be awesome too.
by garrbear758
Wed Jan 04, 2023 1:41 am
Forum: The Slanty Shanty
Topic: XBOX Problems...
Replies: 10
Views: 1601

Re: XBOX Problems...

Considering the game hasn't been updated in over a year, and the next update being worked on is a community update by volunteers, I highly doubt things are going to change for consoles. The Arelith team can't really do anything about it as far as I'm aware.
by garrbear758
Wed Jan 04, 2023 1:13 am
Forum: Feedback
Topic: Hexblade Discussion
Replies: 10
Views: 1579

Re: Hexblade Discussion

Just popping in to point out that ranger or paladin is a much better metric of comparison than spellsword. I agree the class could use some tweaks, although I haven't been around for awhile so I'm a bit out of touch with the balance situation. 1. Rework the elemental curses. Flat damage is kind of b...
by garrbear758
Fri Sep 09, 2022 4:49 pm
Forum: Feedback
Topic: New Feats feedback thread
Replies: 21
Views: 2389

Re: New Feats feedback thread

Monkey grip i would suggest changing it so there is no AB malus otherwise mechanically I think it loses alot of appeal. You have to spend a feat and that seems costly enough. Unless Im missing something that makes it worth it for weapon choice i think having the AB malus will result in the feat not...
by garrbear758
Fri Sep 09, 2022 2:44 pm
Forum: Feedback
Topic: New Feats feedback thread
Replies: 21
Views: 2389

Re: New Feats feedback thread

Monkey grip i would suggest changing it so there is no AB malus otherwise mechanically I think it loses alot of appeal. You have to spend a feat and that seems costly enough. Unless Im missing something that makes it worth it for weapon choice i think having the AB malus will result in the feat not...