Loom in the Hub unaccessible

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Echohawk
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Loom in the Hub unaccessible

Post by Echohawk » Sun Aug 02, 2020 2:13 am

It's the one next to the NPC Chelyrra.
Probably just a bad angle but it's not able to be opened up and used like a crafting station should be.

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Skibbles
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Re: Loom in the Hub unaccessible

Post by Skibbles » Sun Aug 02, 2020 10:15 am

For clarity it is *technically* accessible but there's some serious pathing issues. You have to really scoot and fuss around it to get it to work. I think it just needs to be moved forward a tad.
Irongron wrote: [...] the super-secret Arelith development roadmap is a post apocalyptic wasteland populated with competing tribes of hand-bombard wielding techno-giants, and strewn with the bones of long dead elves.

So we're very much on track.

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Batrachophrenoboocosmomachia
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Re: Loom in the Hub unaccessible

Post by Batrachophrenoboocosmomachia » Wed Aug 05, 2020 6:22 pm

Bumping this to add to my to-do.

Done.


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Batrachophrenoboocosmomachia
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Re: Loom in the Hub unaccessible

Post by Batrachophrenoboocosmomachia » Mon Aug 10, 2020 5:34 pm

(Bumping again) This looks like it has to do with the location of the model's use node more than anything else. Bit longer to fix but will fix any edge cases for this loom's placement.

Done.


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Batrachophrenoboocosmomachia
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Re: Loom in the Hub unaccessible

Post by Batrachophrenoboocosmomachia » Sun Aug 16, 2020 10:51 pm

I cheated for now and just gave the loom placeable an invisible object to interact with. Fixing the model itself can go on the to-do list. Moving to closed.

Done.


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