The Little Things bug thread - V2

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mjones3
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Re: The Little Things bug thread - V2

Post by mjones3 » Wed Oct 21, 2020 8:04 am

There are 2 sweetberry wines in the module. 1 that is mundane and 1 that isn't, they don't stack.

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Gringat
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Re: The Little Things bug thread - V2

Post by Gringat » Sat Oct 24, 2020 6:47 pm

Some discrepancies with the ingots/ores

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Last edited by Gringat on Sun Oct 25, 2020 1:32 pm, edited 5 times in total.

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Gringat
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Re: The Little Things bug thread - V2

Post by Gringat » Sun Oct 25, 2020 1:19 am

Floating green stuff in Myon (Trade District)

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And one of the crystal statues in Myon (Temple of Myon) is off kilter.

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These both have been like this for a while.

Nagwag
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Re: The Little Things bug thread - V2

Post by Nagwag » Mon Oct 26, 2020 2:41 pm

Not sure if it is a bug, or just an oversight in the wiki, but wild dwarfs do not recive the weapon proficiency (dwarven waraxe) feat. As it is stated quite prominent in the wiki that derro do NOT get it, but not at all for wild dwarfs, I thought I mention it here.
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Mattamue
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Re: The Little Things bug thread - V2

Post by Mattamue » Mon Oct 26, 2020 3:50 pm

Updated the dwaraxe notes, thanks!

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Party in the forest at midnight
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Re: The Little Things bug thread - V2

Post by Party in the forest at midnight » Mon Oct 26, 2020 4:43 pm

The candy in Dis doesn't give unique yellow text when used anymore, all of it just says "Mmm... just melts in your mouth."

I'm pretty sure it used to give different text when different candies were consumed, didn't it? Like the blast-nectar I'm pretty sure had something unique, it didn't melt in the mouth.

skellyboi
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Re: The Little Things bug thread - V2

Post by skellyboi » Mon Oct 26, 2020 8:29 pm

Looks like the plane of fire, and Celestia still have broken portals.

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Drowble Oh Seven
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Re: The Little Things bug thread - V2

Post by Drowble Oh Seven » Tue Oct 27, 2020 7:38 am

The Widow's Kiss poison fails to produce the promised spiders, regardless of the wait time after initial DC failure. Tested on the PGCC against spawned enemies, players, and, in growing desperation, myself.

There doesn't even appear to be a roll for the secondary effect.

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mirvv
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Re: The Little Things bug thread - V2

Post by mirvv » Tue Oct 27, 2020 12:27 pm

(sorry if it has been posted)
Coal deposit on Coastal Path / Undead Tower area is unreachable
Marble deposit on Minogon map outside is also unreachable behind of the factory
Characters:
"Papa" Rasma: ALT (merchant goblin of Golden Goblin Korporation)
Ashnodh: MAIN (wild goblin tribal of the Broke Tooth Clan)

Died/Rolled:
Murag, Rusmo, Rismu, Fivez, Ret, Galepen, Crab

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Aelipse1
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Re: The Little Things bug thread - V2

Post by Aelipse1 » Tue Oct 27, 2020 4:27 pm

Two little nitpicks:

1) Some creatures still drop the old items (raw gems, creature blood). Tested on Malarites.

2) Lemures in Avernus still use the old skin, e.g. miniature Grey Render.

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Gringat
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Re: The Little Things bug thread - V2

Post by Gringat » Tue Oct 27, 2020 6:42 pm

skellyboi wrote:
Mon Oct 26, 2020 8:29 pm
Looks like the plane of fire, and Celestia still have broken portals.
Hades' portal is also broken.

The Priest of Silvanus outside Myon talks about the Malar Temple as if it's still in the Arelith Forest.

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-XXX-
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Re: The Little Things bug thread - V2

Post by -XXX- » Thu Oct 29, 2020 12:01 am

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andthenthatwasthat
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Re: The Little Things bug thread - V2

Post by andthenthatwasthat » Thu Oct 29, 2020 12:24 am

-XXX- wrote:
Thu Oct 29, 2020 12:01 am
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Not a bug. It's a feature.

Complex
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Re: The Little Things bug thread - V2

Post by Complex » Thu Oct 29, 2020 3:12 pm

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Merchant block B2 in Dis. This is the gnome that sells candy, the Confectioner.

Nagwag
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Re: The Little Things bug thread - V2

Post by Nagwag » Fri Oct 30, 2020 6:16 am

Dwarven Caravaneer, Cordor (Northern Outskirts), takes 50 gold, but instead of transporting just gives out system message ((Error: Target Server does not exist.)), while Surface is up.


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Gringat
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Re: The Little Things bug thread - V2

Post by Gringat » Sat Oct 31, 2020 2:36 pm

Cracked Skull Breaching Bullets cannot be equipped despite my character having more than 10 UMD

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Gringat
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Re: The Little Things bug thread - V2

Post by Gringat » Sat Oct 31, 2020 2:47 pm

Meeting the DC exactly seems to count as a failure on attempting to steal from NPC shops

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Gringat
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Re: The Little Things bug thread - V2

Post by Gringat » Sat Oct 31, 2020 2:56 pm

The forging and art crafting workstations in the Crow's Nest tavern keep duplicating

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Gringat
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Re: The Little Things bug thread - V2

Post by Gringat » Sun Nov 01, 2020 2:51 am

The Astral Deva summon appears as human on examine

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skellyboi
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Re: The Little Things bug thread - V2

Post by skellyboi » Mon Nov 02, 2020 2:14 am

The Spriggans in the Skull Crag mountains above Guldorand still drop the old gems (appearance-wise.)

medicarwen
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Re: The Little Things bug thread - V2

Post by medicarwen » Sat Nov 07, 2020 12:58 pm

Description of Bug Experienced:
As i'm checking my build, i downloaded the xls on discord. I note that i'm missing a feat. i am supposed to be able to choose 9 feats but i only have 8.
I created a new toon on the PGCC server and at the same level i have one feat more. In my souvenir, i took Dodge at level 1, and as i delevel my live character on PGCC, it obvious did it. is that possible? how can it be legit?

Steps to reproduce the Bug:
Just create a toon and just take at level one the feat dodge.

Expected Result:

Actual Result:
A feat lost.

-----------
Does somethin' can be done?
https://cdn.discordapp.com/attachments/ ... _lvl24.jpg

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Morto
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Re: The Little Things bug thread - V2

Post by Morto » Sun Nov 08, 2020 12:16 pm

-Portal_Ord Remove Function:
'Removing favorite Portals through the -portal_ord function has a buggy interaction. And may remove the incorrect portal.


Steps to reproduce the Bug:
Have a fully populated list of 6-10 favorite portals. Attempt to remove either of these. I reference #6 in my example, but there's a parallel effect for all of the page two listed portals affecting their page one equivalent.

Expected Result:
Exampel A: Favorite portal #6 should be removed from the list. From the screenshots this would be Shallow Wood.


Actual Result:
Favorite Portal #1 gets removed as if you selected it from the first page. From the screenshots this would be Soulhaven.

Screenshot(s)
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Additional Information/Notes
It seems that the selection pointer for the 6-10 portals is based on the position in the window list. Removing portals 1-5 works as is expected, it's only the when the list exceeds what may be displayed on the first page there is an issue.

[Redacted]


Hrothgar Bloodaxe
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Re: The Little Things bug thread - V2

Post by Hrothgar Bloodaxe » Tue Nov 10, 2020 12:36 am

Castle Gloom - "Coal Pile" on second floor produces the "old" model of coal (not the new appearance).

Steps to reproduce:
Go to Castle Gloom, on the second floor. In the area right outside the "guildhouse," by the smith, there is a pile of coal that provides 6 pieces once per reset. The item model is the "old" version before the recent update, so it does not stack with other pieces of coal (like the type mined from an ore vein).

Here's a link to the map / image of the coal pile: https://discord.com/channels/6518790256 ... 6206649364
Of course, optional horse death RP is a possibility.

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Gringat
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Re: The Little Things bug thread - V2

Post by Gringat » Thu Nov 12, 2020 12:53 pm

The -makesafe point in Jory's Lodge (Dark Spires (Base Camp) Jory's Lodge) is on Jory himself, who is behind a bar with no way out.

Nagwag
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Re: The Little Things bug thread - V2

Post by Nagwag » Fri Nov 13, 2020 6:05 pm

Abyssal Warlock: Tier II Spell Ultravision is missing on the Tier VI quicken spell list.
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