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Re: The Little Things bug thread - V2

Posted: Fri Oct 02, 2020 8:11 pm
by goblinhero
Ah - nm then. Didn't think the order mattered. Thanks!

Re: The Little Things bug thread - V2

Posted: Fri Oct 02, 2020 8:14 pm
by Zaphiel
goblinhero wrote:
Fri Oct 02, 2020 8:11 pm
Ah - nm then. Didn't think the order mattered. Thanks!
No problem. I learned "order matters" thing after hours of experiment while trying to copying weapon VFX to shadowdancer's shadow. :lol:

Re: The Little Things bug thread - V2

Posted: Mon Oct 05, 2020 3:16 am
by Drowble Oh Seven
Martella's business model has taken a turn. Checked it on a few separate occasions, so doesn't seem to be the usual 'Whoops, I've grabbed the wrong conversation tree because of server load' problem.
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Re: The Little Things bug thread - V2

Posted: Mon Oct 05, 2020 7:37 am
by Wethrinea
Not sure if this is already covered or intentional:

The half-orc pirates in Skal, at the Harbage and surrounding areas, in spite of description, appearance and names, are in fact orcs.

Re: The Little Things bug thread - V2

Posted: Thu Oct 08, 2020 6:56 pm
by Red Ropes
Poison immunity at least from the Property poison immunity (I do not know if its the case for the feats like Venom Immunity, Perfect Health do this) - causes you to automatically fail the "stink aura" poison clouds from Troll Plaguebearers, Anguillan, Ghouls, Tyrantfog Zombies, Trogdylytes, etc - and you get the stat penalties.

This is something that happens in base NWN as well. Possible to fix?

Re: The Little Things bug thread - V2

Posted: Wed Oct 14, 2020 5:03 am
by Drowble Oh Seven
(Tested on the PGCC)

Using the ESF: Illusion clone feature on a summoned elemental creates a horrible abomination that should not be. Also, it's invisible.
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Also, secondary bug - While you can order projected images to -sit, -kneel, etc, these seem to be bound to default NWN durations. That is, about half a second. Assuming this is meant to be indefinite, as it is for players.

Re: The Little Things bug thread - V2

Posted: Sat Oct 17, 2020 10:17 am
by Nagwag
most likely an oversight while lowering the gear levels of the "lower" crafting weapons:

Craft: Tailoring, Wips
Weapon: Mastercraft barbed whip

Bug: like all masterwork (steel) weapons, the whip has AB+2 and damage bonus +4 (as a whip slashing), but unlike the others it needs still level 13, not 2 (per wiki, and tested in the PGCC).

Re: The Little Things bug thread - V2

Posted: Tue Oct 20, 2020 8:00 pm
by Itikar
The NPC Kasha Derlson in Cordor (I found her in the Derlson manor) says a few strange things about arcane magic drawing power from a deity. I think this may have been the case on Arelith years ago, but not now, since arcane casters use components for higher level spells. That part of the conversation should likely be redrafted or snipped.

Re: The Little Things bug thread - V2

Posted: Tue Oct 20, 2020 9:37 pm
by Itikar
Cordor Museum, art gallery, a painting of a dragon is stuck in mid air:

https://imgur.com/DrzJ8R8

Re: The Little Things bug thread - V2

Posted: Tue Oct 20, 2020 10:38 pm
by Itikar
Another odd conversation in Cordor, Toman the food vendor mentions Wharftown as if it were a living village, whereas it happens that it has been destroyed long ago.

Re: The Little Things bug thread - V2

Posted: Wed Oct 21, 2020 8:04 am
by mjones3
There are 2 sweetberry wines in the module. 1 that is mundane and 1 that isn't, they don't stack.

Re: The Little Things bug thread - V2

Posted: Sat Oct 24, 2020 6:47 pm
by Gringat
Some discrepancies with the ingots/ores

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Re: The Little Things bug thread - V2

Posted: Sun Oct 25, 2020 1:19 am
by Gringat
Floating green stuff in Myon (Trade District)

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And one of the crystal statues in Myon (Temple of Myon) is off kilter.

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These both have been like this for a while.

Re: The Little Things bug thread - V2

Posted: Mon Oct 26, 2020 2:41 pm
by Nagwag
Not sure if it is a bug, or just an oversight in the wiki, but wild dwarfs do not recive the weapon proficiency (dwarven waraxe) feat. As it is stated quite prominent in the wiki that derro do NOT get it, but not at all for wild dwarfs, I thought I mention it here.

Re: The Little Things bug thread - V2

Posted: Mon Oct 26, 2020 3:50 pm
by Mattamue
Updated the dwaraxe notes, thanks!

Re: The Little Things bug thread - V2

Posted: Mon Oct 26, 2020 4:43 pm
by Party in the forest at midnight
The candy in Dis doesn't give unique yellow text when used anymore, all of it just says "Mmm... just melts in your mouth."

I'm pretty sure it used to give different text when different candies were consumed, didn't it? Like the blast-nectar I'm pretty sure had something unique, it didn't melt in the mouth.

Re: The Little Things bug thread - V2

Posted: Mon Oct 26, 2020 8:29 pm
by skellyboi
Looks like the plane of fire, and Celestia still have broken portals.

Re: The Little Things bug thread - V2

Posted: Tue Oct 27, 2020 7:38 am
by Drowble Oh Seven
The Widow's Kiss poison fails to produce the promised spiders, regardless of the wait time after initial DC failure. Tested on the PGCC against spawned enemies, players, and, in growing desperation, myself.

There doesn't even appear to be a roll for the secondary effect.

Re: The Little Things bug thread - V2

Posted: Tue Oct 27, 2020 12:27 pm
by mirvv
(sorry if it has been posted)
Coal deposit on Coastal Path / Undead Tower area is unreachable
Marble deposit on Minogon map outside is also unreachable behind of the factory

Re: The Little Things bug thread - V2

Posted: Tue Oct 27, 2020 4:27 pm
by Aelipse1
Two little nitpicks:

1) Some creatures still drop the old items (raw gems, creature blood). Tested on Malarites.

2) Lemures in Avernus still use the old skin, e.g. miniature Grey Render.

Re: The Little Things bug thread - V2

Posted: Tue Oct 27, 2020 6:42 pm
by Gringat
skellyboi wrote:
Mon Oct 26, 2020 8:29 pm
Looks like the plane of fire, and Celestia still have broken portals.
Hades' portal is also broken.

The Priest of Silvanus outside Myon talks about the Malar Temple as if it's still in the Arelith Forest.

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Re: The Little Things bug thread - V2

Posted: Thu Oct 29, 2020 12:01 am
by -XXX-
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Re: The Little Things bug thread - V2

Posted: Thu Oct 29, 2020 12:24 am
by andthenthatwasthat
-XXX- wrote:
Thu Oct 29, 2020 12:01 am
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Not a bug. It's a feature.

Re: The Little Things bug thread - V2

Posted: Thu Oct 29, 2020 3:12 pm
by Complex
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Merchant block B2 in Dis. This is the gnome that sells candy, the Confectioner.

Re: The Little Things bug thread - V2

Posted: Fri Oct 30, 2020 6:16 am
by Nagwag
Dwarven Caravaneer, Cordor (Northern Outskirts), takes 50 gold, but instead of transporting just gives out system message ((Error: Target Server does not exist.)), while Surface is up.


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