vanishing smugglers
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vanishing smugglers
The other day when it happened, it was just the one on the docks. Today it was also the one along the rocky coast as well. I suppose they could just be having a smuggler's convention, or perhaps a smugglers strike since we do way under pay them, but I wanted to document in case it is a recurring thing.
Re: vanishing smugglers
This happened again today and is very much a reoccurring thing. I have noted that smugglers (in some locations) will fight and/or die from hostile creatures. But this doesn't explain 'safe' locations where they should not be randomly disappearing.
Unless there is some script around that NPC that has them wander off or such after death and its pulling all their clones.
Unless there is some script around that NPC that has them wander off or such after death and its pulling all their clones.
Current Character: Umrae Freth
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Smugglers of Sencliff
Are both missing once more.
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Re: Smugglers of Sencliff
iirc, it happens whenever ANY of the smugglers ANYWHERE dies.
Usually whenever someone goes to hunt yuan-ti on Sibayad or walks to Guldorand.
Work's in the pipes.
Usually whenever someone goes to hunt yuan-ti on Sibayad or walks to Guldorand.
Work's in the pipes.
what would fred rogers do?
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Re: vanishing smugglers
Made some changes inside their skulls to see if they'll behave now. Please report if the behavior persists.
Done.
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