Divine Champion of Bane?
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Divine Champion of Bane?
I'm also curious to know what sort of evil character concepts you'd use Champion rather than PDK or BG? This change just seems odd to me.
Svrtr wrote:I've spoken with Kenji and warpriest will be allowed to take elemental avatar so keep this in mind too
Re: Divine Champion of Bane?
Re: Divine Champion of Bane?
I do wonder about Smite Evil though. Will evil Divine Champions retain Smite Evil or will that be changed to Smite Good? If it's changed to Smite Good will it stack with Blackguard levels?
Re: Divine Champion of Bane?
It's also worth noting that BG and DC/Paladin don't really fill the same niche: BG mirrors paladins in a lot of ways, but thematically is not "evil divine knightly champion". You can play it that way, and you can be a BG and be one of those, but BG isn't inherently that. It's much closer to "melee warlock", in the sense that it's a black warrior who gets their powers from contact/service by fiends and undead.
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Re: Divine Champion of Bane?
Svrtr wrote:I've spoken with Kenji and warpriest will be allowed to take elemental avatar so keep this in mind too
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Re: Divine Champion of Bane?
I suspect we'll see a decent amount of Bard/Champion/Blackguard combos spring up, but I'm not opposed to that- it's actually one of my favorite PnP class combos for an evil character (especially using the Divine Bard class variant.)
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Re: Divine Champion of Bane?
Personally I'm a bit skeptical of that one in the context of Arelith specifically at least. For instance, this is the class description: A blackguard epitomizes evil. They are nothing short of a mortal fiend, a black knight with the foulest sort of reputation. Many refer to blackguards as anti-paladins due to their completely evil nature. A blackguard is an evil villain of the first order, equivalent in power to the righteous paladin, but devoted to the powers of darkness.
And this is the feat Epic Blackguard: The epic blackguard is a twisted reflection of the epic paladin, the commander of legions of undead, the unholy lieutenant of evil gods, and a foul source of fear and mortal danger.
On Arelith specifically, blackguards are alignment restricted the same way as clerics. If they don't have a deity they don't receive their class features. Considering this and that all of their descriptions refer to them as an evil paladin or anti-paladin, I'd say that they fit the archetype of being an evil paladin.
Re: Divine Champion of Bane?
Hunter was referring to the playstyle of a BG. They play much more similarly to a warlock (that's got melee instead of eldritch blasts) than they do a paladin, which is considerably more potent at melee combat than a BG is.Aniel wrote: ↑Tue Feb 04, 2020 10:56 amOn Arelith specifically, blackguards are alignment restricted the same way as clerics. If they don't have a deity they don't receive their class features. Considering this and that all of their descriptions refer to them as an evil paladin or anti-paladin, I'd say that they fit the archetype of being an evil paladin.
Re: Divine Champion of Bane?
Re: Divine Champion of Bane?
Divine Champion presently gets a number of bonus feats, and universal save bonuses. I could see it being paired with BG, or Assassin, among others. It just opens up options that should have been there given it was "Divine Champion" and not Champion of Torm here any longer.
Re: Divine Champion of Bane?
Re: Divine Champion of Bane?
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Re: Divine Champion of Bane?
It is already the case with smite good. Stacks with CoT lvls. It is my humble opinion that it should work the same for smite good now that a multiclass with BG is possible.
Smite is a holy action against an opposing alignment, to reflect the conflict and hatred between the good and evil gods. Now if you've removed the alignment aspect of it... what are you 'smiting' exactly...
Svrtr wrote:I've spoken with Kenji and warpriest will be allowed to take elemental avatar so keep this in mind too
Re: Divine Champion of Bane?
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Re: Divine Champion of Bane?
Those that requite smiting in the name of your god. It would also stop the meta of people choosing neutral alignments specifically to make themselves smite proof. In later editions of D&D this is what the ability became, to me it seems logical. Why only good or evil aligned can be affected by this? Surely an enemy of the faith is an enemy worthy of smiting regardless of alignment?AstralUniverse wrote: ↑Wed Feb 05, 2020 10:44 amSmite is a holy action against an opposing alignment, to reflect the conflict and hatred between the good and evil gods. Now if you've removed the alignment aspect of it... what are you 'smiting' exactly...
NWN2 changed the ability to reflect that any alignment not the same as your own when smiting was vulnerable to the effect.
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Re: Divine Champion of Bane?
Smite Infidel (Su): Once per day, a divine champion may attempt to smite a creature with a different patron deity (or no patron deity at all) with one normal melee attack. She adds her Charisma bonus to the attack and roll and deals 1 extra point of damage per divine champion level. If the divine champion accidentally smites someone of the same patron, the smite has no effect but is still used up for that day. If the divine champion is also a paladin, she may use smite evil and this ability separately or combine them into a single strike if the target is evil and of a different faith.
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Re: Divine Champion of Bane?
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Re: Divine Champion of Bane?
Sure, thematically it is a bit silly, but its not like they can spam it. It is an ability that they can use very infrequently.
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Re: Divine Champion of Bane?
It's one of the only things that game did well.
Re: Divine Champion of Bane?
Re: Divine Champion of Bane?
Oh really? That's great then. Couldn't find any mention from nwnwiki, which usually means something doesn't exist as a feature.AstralUniverse wrote: ↑Wed Feb 05, 2020 10:44 amIt is already the case with smite good. Stacks with CoT lvls. It is my humble opinion that it should work the same for smite good now that a multiclass with BG is possible.
Re: Divine Champion of Bane?
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Re: Divine Champion of Bane?
If people RP their alignment as best as they can, and their neutral character is actually neutral in game - there's no reason your zealot should be able to smite them, as they arent extremists to any direction. However, if you're suggesting something like faith-opposites kind of factor (for example a Sharren can smite a Selunite and vice versa, regardless of alignment) then it's a different conversation and should receive it's own feedback thread at some point.Apothys wrote: ↑Wed Feb 05, 2020 12:15 pmThose that requite smiting in the name of your god. It would also stop the meta of people choosing neutral alignments specifically to make themselves smite proof. In later editions of D&D this is what the ability became, to me it seems logical. Why only good or evil aligned can be affected by this? Surely an enemy of the faith is an enemy worthy of smiting regardless of alignment?AstralUniverse wrote: ↑Wed Feb 05, 2020 10:44 amSmite is a holy action against an opposing alignment, to reflect the conflict and hatred between the good and evil gods. Now if you've removed the alignment aspect of it... what are you 'smiting' exactly...
NWN2 changed the ability to reflect that any alignment not the same as your own when smiting was vulnerable to the effect.
Also, I dont have much experience with any edition past 3.5 so I dont know. Maybe there's a lot of logic in some of those changes but remember it's also essentially a different game with a lot of different math so you can only go so far with implementing that logic here and do it carefully *cough* weave masters.
Svrtr wrote:I've spoken with Kenji and warpriest will be allowed to take elemental avatar so keep this in mind too
Re: Divine Champion of Bane?
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Re: Divine Champion of Bane?
With this class being opened, smite should follow. It makes sense.
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