I saw a topic on this before, and I honestly thought it had been implemented already. When you buy gear that has been renamed/given a new description, it would be super cool to be able to personalize that item.
I thought there was already a 'take posession/ownership' option from the basin for this, but if it was there before it no longer is, and if it wasn't already there it would be cool if it was.
Take ownership
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Take ownership
Xyxz - Goblin spider druid. RIP
Flail - Orog weapon master RIP
Krom - Half orc Barbarian RIP
Glyngolyn - Firbolg Shadowdancer RIP
Jigjog - the least industrious Kobold ACTIVE
Muck - munching on carion. ACTIVE
Flail - Orog weapon master RIP
Krom - Half orc Barbarian RIP
Glyngolyn - Firbolg Shadowdancer RIP
Jigjog - the least industrious Kobold ACTIVE
Muck - munching on carion. ACTIVE
Re: Take ownership
I have seen it there, just yesterday. Not sure why you aren't seeing it or if it broke with the last update, in the last 24 hours. Do you already own the item?
Re: Take ownership
Well that's the problem, I guess I don't technically own it as I have no ability to edit it.
It's armor my toon has been wearing for about three weeks. I've checked the basin and all the crafting stations.
It's armor my toon has been wearing for about three weeks. I've checked the basin and all the crafting stations.
Xyxz - Goblin spider druid. RIP
Flail - Orog weapon master RIP
Krom - Half orc Barbarian RIP
Glyngolyn - Firbolg Shadowdancer RIP
Jigjog - the least industrious Kobold ACTIVE
Muck - munching on carion. ACTIVE
Flail - Orog weapon master RIP
Krom - Half orc Barbarian RIP
Glyngolyn - Firbolg Shadowdancer RIP
Jigjog - the least industrious Kobold ACTIVE
Muck - munching on carion. ACTIVE
Re: Take ownership
You can only take ownership if the item's name and description are unchanged.
Adamantine Helm -- you can take ownership.
{Craft Buddies LLC} Good Head Bucket -- you cannot take ownership unless you alter the item somehow. An armor rune or a risk in the basin.
I generally like this idea as it allows crafters to put a unique item into the world that'll always have their name. Heirloom armor, weapons, etc is a very neat part of the PW.
I have a character that has a {Sandstorm Syndicate} book bag. The faction is probably gone, but that will be a little part of history where no one else in the island was selling them and I finally found one, and paid something outrageous like 20k for it.
Adamantine Helm -- you can take ownership.
{Craft Buddies LLC} Good Head Bucket -- you cannot take ownership unless you alter the item somehow. An armor rune or a risk in the basin.
I generally like this idea as it allows crafters to put a unique item into the world that'll always have their name. Heirloom armor, weapons, etc is a very neat part of the PW.
I have a character that has a {Sandstorm Syndicate} book bag. The faction is probably gone, but that will be a little part of history where no one else in the island was selling them and I finally found one, and paid something outrageous like 20k for it.
Who is the audience for this post?
Re: Take ownership
Ahh..ok so I'm stuck with it until I get that masterly rune on there to alter it. Kk thanks.
Xyxz - Goblin spider druid. RIP
Flail - Orog weapon master RIP
Krom - Half orc Barbarian RIP
Glyngolyn - Firbolg Shadowdancer RIP
Jigjog - the least industrious Kobold ACTIVE
Muck - munching on carion. ACTIVE
Flail - Orog weapon master RIP
Krom - Half orc Barbarian RIP
Glyngolyn - Firbolg Shadowdancer RIP
Jigjog - the least industrious Kobold ACTIVE
Muck - munching on carion. ACTIVE