The: Artisian loremaster feat.

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HeyLadyOfDecay
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The: Artisian loremaster feat.

Post by HeyLadyOfDecay » Fri Sep 11, 2020 12:25 pm

Short:
Tested the feat on PGCC, Happy to be able to make weapons of race restrictions, Play the character on Arelith, Get told it had been changed to exclude race restricted items.

Opinion:
That is a waste of the feat.

Argument:
The amount of class resticted items and taking in account that you might be able to somewhat master 2 crafts would limit the number of items that open up by this feat.

Further on an RP perspective; This also removes the illegal trade of such race restricted items and the possible fun/rp that come from it.

Please put it back?
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Kuma
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Re: The: Artisian loremaster feat.

Post by Kuma » Sat Sep 12, 2020 10:20 am

one character alone would practically invalidate the restrictions whatsoever; i think it'd be better being removed personally

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Re: The: Artisian loremaster feat.

Post by Quidix » Sat Sep 12, 2020 12:10 pm

This was discussed quite extensively in the Loremaster feedback thread - bypassing race restrictions is very powerful. The feat already grants extra CP and ability to bypass class restrictions.
Last edited by Quidix on Sun Sep 20, 2020 7:23 am, edited 2 times in total.

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Re: The: Artisian loremaster feat.

Post by AstralUniverse » Sun Sep 20, 2020 7:19 am

Imagine every faction had a PC that logs only to craft and can make all weapons and heavy armors in the game....
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Kuma
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Re: The: Artisian loremaster feat.

Post by Kuma » Sun Sep 20, 2020 7:29 am

The class restricted recipes aren't worth the feat and I haven't done the math to see if the skill points are. Hence why I think it's kind of better off removed or rethunk.

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