Loremaster ESF Gifts and Spellsword

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:
- implementing the suggestion is impractical, or too much work for the gain
- the suggestion is thematically against our design philosophy
- the suggestion is too detailed/low-level
Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to tweak X class.

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WanderingPoet
Posts: 759
Joined: Sat Apr 22, 2017 5:51 am

Loremaster ESF Gifts and Spellsword

Post by WanderingPoet » Wed Sep 23, 2020 6:25 pm

Spellsword is a class where you specifically chose to skip class in order to fight better. You can't use any of the ESF perks due to this, as you cut too many corners.

Loremaster is all about learning and understanding the world and when you get the secret of scrying/warding/teleporting/yoinking you're specifically trying to understand something.

So a spellsword that takes the time to learn about the magic properly should be able to use that secret. I propose that spellswords should be able to use the secrets to scry/ward/teleport/yoink and bypass the spellsword restrictions.
Path_of_Play wrote:Fear, intimidation, anger - All these, the tyrant's tools.
Laughter, encouragement, play - not simply just for fools.
These tools reveal,
More is learned,
From another in an hour of play,
Than in a year of contention.

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garrbear758
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Joined: Tue Jun 26, 2018 4:20 am

Re: Loremaster ESF Gifts and Spellsword

Post by garrbear758 » Wed Sep 30, 2020 6:25 pm

Denied after team discussion
You've done it [Garrbear], you've kicked the winemom nest. -Redacted

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