Single player NWN: Most fun build

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Dalenger
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Single player NWN: Most fun build

Post by Dalenger » Wed Oct 09, 2019 1:18 am

I'm looking to play through the single player campaigns again, and am wondering what you all have had the most fun playing as through them. I'm not asking for the most powerful or most cheesy build, just something that you've had fun playing as. Ideally I'd like to play them coop with a friend, but idk if it'll be balanced for that at all.
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Re: Single player NWN: Most fun build

Post by Drowble Oh Seven » Wed Oct 09, 2019 1:21 am

My typical go-to for single player is to run the usual Fighter/Rogue/WM spread that Arelith used to use for DEX builds, but go STR. It nets you delicious skill points for conversations and enough combat power to cruise on through - I'm not a huge fan of combat, so my preference is just to get it done as neatly as possible and move on through to see the rest of the setting.

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Re: Single player NWN: Most fun build

Post by Zahlfire » Wed Oct 09, 2019 2:02 pm

I played a Sorcerer/Paladin/Monk when I ran through the campaigns and modules last time. Extremely fun build from start to finish. It could be considered kinda OP in the later levels I suppose but by then I was playing some pretty tough modules with a friend so it was necessary.
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Re: Single player NWN: Most fun build

Post by TimeAdept » Wed Oct 09, 2019 7:58 pm

I normally just run longsword using Paladins through it, every campaign has some Paladin unique content and SoU gets you a Holy Avenger.

WM is easy too.

The vanilla campaign works for co-op but SoU and HotU are specifically single player designed and have many bugs doing them multiplayer. I have heard some people say they had success.

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Re: Single player NWN: Most fun build

Post by Dalenger » Wed Oct 09, 2019 10:14 pm

TimeAdept wrote:
Wed Oct 09, 2019 7:58 pm
I normally just run longsword using Paladins through it, every campaign has some Paladin unique content and SoU gets you a Holy Avenger.

WM is easy too.

The vanilla campaign works for co-op but SoU and HotU are specifically single player designed and have many bugs doing them multiplayer. I have heard some people say they had success.
Paladin sounds like fun. Were you able to still fill out your social skills?
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Re: Single player NWN: Most fun build

Post by Aren » Wed Oct 09, 2019 10:15 pm

Battle Cleric.

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Re: Single player NWN: Most fun build

Post by LichBait » Thu Oct 10, 2019 3:44 am

I did a Fighter/Rogue/CoT str based that was pretty great. Picked up longsword b/c the game has SO many. Could use platemail, or even a chain shirt or leather armors and be viable. Also could put points in that awesome persuade skill to get through most conversations.

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Re: Single player NWN: Most fun build

Post by God_In_Action » Thu Oct 10, 2019 12:06 pm

Monk, genuinely just because of the movement speed making moving about large areas less boring.

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Re: Single player NWN: Most fun build

Post by Nitro » Thu Oct 10, 2019 3:06 pm

If you want to be able to do all the dialogue skill checks and also be effective in combat, battle bard is a strong contender.

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Re: Single player NWN: Most fun build

Post by Zaravella » Thu Oct 10, 2019 5:19 pm

Fighter/WM/Rogue --- is always my go to build and one with Devastating Critical, as early as possible.
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Re: Single player NWN: Most fun build

Post by Dalenger » Thu Oct 10, 2019 5:23 pm

Nitro wrote:
Thu Oct 10, 2019 3:06 pm
If you want to be able to do all the dialogue skill checks and also be effective in combat, battle bard is a strong contender.
Is there a bard/Paladin build that works within the scope of the original campaign?
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Re: Single player NWN: Most fun build

Post by TimeAdept » Thu Oct 10, 2019 6:02 pm

Dalenger wrote:
Wed Oct 09, 2019 10:14 pm
TimeAdept wrote:
Wed Oct 09, 2019 7:58 pm
I normally just run longsword using Paladins through it, every campaign has some Paladin unique content and SoU gets you a Holy Avenger.

WM is easy too.

The vanilla campaign works for co-op but SoU and HotU are specifically single player designed and have many bugs doing them multiplayer. I have heard some people say they had success.
Paladin sounds like fun. Were you able to still fill out your social skills?
Honestly? It's single player. I cheat my PCs 20 int and give them whatever social skills I want.

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Re: Single player NWN: Most fun build

Post by Nitro » Thu Oct 10, 2019 7:54 pm

Dalenger wrote:
Thu Oct 10, 2019 5:23 pm
Nitro wrote:
Thu Oct 10, 2019 3:06 pm
If you want to be able to do all the dialogue skill checks and also be effective in combat, battle bard is a strong contender.
Is there a bard/Paladin build that works within the scope of the original campaign?
I mean yeah, take any variant of bard/fighter and replace ftr with paladin or BG and it'll work fine for the campaign. It's not that hard really, any decent Arelith build with absolutely demolish the campaign, especially with the more powerful magical items you can get in single player.

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Re: Single player NWN: Most fun build

Post by Alderic » Sun Oct 27, 2019 9:56 pm

I ran through it with a Sorc/Monk/RDD (which BTW is a totally terrible combination and will be even worse in Arelith with the monk nerfing - so I'm recreating it in Arelith because it's going to be great for RP). Some of the boss fights were HARD, particularly when you get those useless henchmen who decide to stand there and watch you die. If I only had the "crap magic items you get in Arelith", I'd never have made it.

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Re: Single player NWN: Most fun build

Post by Ryudo » Wed Nov 13, 2019 4:05 am

I personally run bard/RDD/wm for some fun.

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Re: Single player NWN: Most fun build

Post by msterswrdsmn » Thu Nov 21, 2019 6:53 am

I remember the original nwn campaign had special chests that only spawned items for monks. SoU had similar things pop up for paladins, and to a lesser extent, bards if I remember correctly. I don't recall anything special for the HoU as far as major class-specific bonuses.

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Re: Single player NWN: Most fun build

Post by Ryudo » Thu Nov 21, 2019 10:02 pm

msterswrdsmn wrote:
Thu Nov 21, 2019 6:53 am
I remember the original nwn campaign had special chests that only spawned items for monks. SoU had similar things pop up for paladins, and to a lesser extent, bards if I remember correctly. I don't recall anything special for the HoU as far as major class-specific bonuses.
All the chest drops based their drops apon what class you picked, so if you were a wizard you would see wizard items alot while if you were a fighter you would find more weapons and armour. From lots of playing it seems to not care what your other classes are only what your first class is.

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Re: Single player NWN: Most fun build

Post by Aelryn Bloodmoon » Fri Nov 22, 2019 7:09 am

Original campaign- Wizard - evocation specialist - start with a panther, switch to a pixie once you hit level 13 (mordenkainen's sword).

SoU - Bard/BG, Divine Might Divine Shield Bard Song Curse Song Dark Blessing, full plate tower shield weapon of choice. Plenty of social skills for the dialogues, too. If you actually hit level 20, 4 BG levels will put you at 4APR. You need at least two BG levels to get divine might and divine shield (they can't be taken on bard level-ups). You also need power attack and cleave for DM and DS. The build is a little feat starved, but your ability to fight won't suffer because of it.

HotU; Druid21/Shifter17/Rogue2 - Druid 21 gets you all the druid buffs and epic dragon knight. Shifter 17 puts some oomph into the abilities of your forms, and gets you access to all the epic upgrades to your base shapes, making them viable situational choices throughout the game in addition to construct, outsider, and dragon shapes (turning into a dragon while your EDK is also stomping on things is a huge part of the draw of this for me).

The two rogue levels are a pre-epic and post-epic umd dump so you can freely utilize all the gear in the game for merging with different shifter shapes, and also to give yourself evasion. And also traps. Snuggle a Bugbear traps. There's a lot of them. Druids don't get fairies.
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