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Dev asking for help from the community

Posted: Sun Dec 08, 2019 11:05 pm
by Artenides
Guys,
I am working on a new feature for Arelith and I might need some help from the community, especially from those players that are familiar with weapons and armours for certain classes.

Please have a look at this table, make a copy and add a single item suggestion for each slot. Do not add items that have a race/alignment requirement and don't add an item that has higher level requirement than the actual level of the character (a level 10 char won't be able to equip a damask longsword for example). The idea is to make a strong, but not overpowered character with items.
https://docs.google.com/spreadsheets/d/ ... edit#gid=0
After you filled your own copy, please share the link to your spreadsheet here.
Thanks in advance!

Re: Dev asking for help from the community

Posted: Sun Dec 08, 2019 11:32 pm
by Hunter548
What's the thinking here? Suggestions for the "best in slot" item for each build? Should these be existing arelith items/enchantable, or suggestions for new items?

Re: Dev asking for help from the community

Posted: Sun Dec 08, 2019 11:48 pm
by Orian_666
https://docs.google.com/spreadsheets/d/ ... sp=sharing

*Edited for Share instead of Link, my bad.

Re: Dev asking for help from the community

Posted: Mon Dec 09, 2019 4:08 am
by Dr. B
Why is it essential to this exercise that all the characters be singleclassed?

Re: Dev asking for help from the community

Posted: Mon Dec 09, 2019 6:01 am
by Nevrus
I don't know the full extent of one-offs that drop but I've seen a lot of them and generally crafted is better

https://docs.google.com/spreadsheets/d/ ... sp=sharing

Re: Dev asking for help from the community

Posted: Mon Dec 09, 2019 8:35 am
by Flower Power
Remember to not just link your spreadsheet, but to SHARE it.


https://docs.google.com/spreadsheets/d/ ... sp=sharing

When it comes down to it, with the way Lore works in the game right now, every single melee character is best off using GMW scrolls on bronze weapons until they can afford their endgame weapon.

Re: Dev asking for help from the community

Posted: Mon Dec 09, 2019 9:28 am
by Artenides
Thanks for those sharing your spreadsheets! The items for the slots should be a "good option" at certain levels, but they not necessarily should be the best. The items should be existing basic items (either crafted or looted) but without any additional enchants. No new items please.

Also, do not think about scrolls, wands, etc, just pick an item for each slot that can be used by those characters without any other requirements. Don't assume that a cleric should be able to cast GMW.


I cannot really share more info about this just yet, but multiclassing is off the table for these characters, that would make it super difficult to do at this stage. At some point in the future I might consider multiclasses as well, but at the moment the chars are pure single classes.

Re: Dev asking for help from the community

Posted: Mon Dec 09, 2019 2:42 pm
by Flower Power
I'm afraid we're going to need more details on what this is all for then, to make an informed decision, because for a lot of these class options there just aren't any really good options for specific slots that aren't enchanted. Basic crafted gear is very 'meh' past mid-level without further enchantments or runes, and can pale in comparison to what can be produced via enchantment (which makes sense, since enchanted gear is the staple for most slots) - either from scratch, or by 5%'ing found or crafted equipment.

It also just doesn't work to not presume a cleric can cast GMW or MV, since all clerics can cast GMW and MV - their standard equipment choices revolve around these facts. GMW scrolls are also readily and cheaply available to all PCs (and can even be purchased en masse off NPCs) and can be used by all characters in the current meta from L5 onwards (or L10, if you somehow can't get your hands on a very cheap +5 Lore ring, which can also be purchased from an NPC.)

Unless, of course, you're looking for gear sets to slap down on NPCs for something like hireable henchmen/mercenaries and the like, and relying on NWN AI to intelligently buff themselves accordingly with the resources they have available to them is simply not an option.

Re: Dev asking for help from the community

Posted: Mon Dec 09, 2019 3:27 pm
by Mythic
Here, as best I can fill out w/Thematics too.

https://docs.google.com/spreadsheets/d/ ... sp=sharing

Re: Dev asking for help from the community

Posted: Mon Dec 09, 2019 5:56 pm
by Artenides
Thanks for everyone that shared their spreadsheet, I have all the answers I needed! <3

Re: Dev asking for help from the community

Posted: Mon Dec 09, 2019 6:07 pm
by Hunter548
https://docs.google.com/spreadsheets/d/ ... sp=sharing

I've tried to avoid 5%s or rune gear for everything but the fine elven boots, since they're trivial to rune.

Re: Dev asking for help from the community

Posted: Wed Jan 01, 2020 9:32 pm
by malcolm_mountainslayer
Flower Power wrote:
Mon Dec 09, 2019 2:42 pm
I'm afraid we're going to need more details on what this is all for then, to make an informed decision, because for a lot of these class options there just aren't any really good options for specific slots that aren't enchanted. Basic crafted gear is very 'meh' past mid-level without further enchantments or runes, and can pale in comparison to what can be produced via enchantment (which makes sense, since enchanted gear is the staple for most slots) - either from scratch, or by 5%'ing found or crafted equipment.

It also just doesn't work to not presume a cleric can cast GMW or MV, since all clerics can cast GMW and MV - their standard equipment choices revolve around these facts. GMW scrolls are also readily and cheaply available to all PCs (and can even be purchased en masse off NPCs) and can be used by all characters in the current meta from L5 onwards (or L10, if you somehow can't get your hands on a very cheap +5 Lore ring, which can also be purchased from an NPC.)

Unless, of course, you're looking for gear sets to slap down on NPCs for something like hireable henchmen/mercenaries and the like, and relying on NWN AI to intelligently buff themselves accordingly with the resources they have available to them is simply not an option.
Still don't know where this npc is lol