Kobolds
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Kobolds
I am going to work on a general reference on kobolds, is there anything i should know before doing this, or any material that you think should be added? Also, I will be adding material from 3.5 D&D and my own philosophical study of them, but, i am not against any other sources of information.
Whatever action one takes IG, con be explained by something logical.
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Re: Kobolds
Focus on history, culture, interspecies relations, and religion. Psychology and philosophy are good topics to touch on, but it's best to stick to canon and avoid personal interpretation, especially in General Reference, so as not to discourage alternate interpretations.
Forgotten Realms Wiki and whatever D&D Monster Manuals you can get your hands on should be good sources of information. Consider whether this is an article worth writing, given the already abundant array of information between Arelith's Wiki and FRWiki. It might be a better idea to expand on Arelith's Wiki article with more detailed information about the species in general and Arelith's particular brand of Kobolds, especially where it might assist new players in assimilating with UD culture.
Forgotten Realms Wiki and whatever D&D Monster Manuals you can get your hands on should be good sources of information. Consider whether this is an article worth writing, given the already abundant array of information between Arelith's Wiki and FRWiki. It might be a better idea to expand on Arelith's Wiki article with more detailed information about the species in general and Arelith's particular brand of Kobolds, especially where it might assist new players in assimilating with UD culture.
Last edited by The Rambling Midget on Sat Sep 20, 2014 9:38 pm, edited 1 time in total.
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New to Arelith? Read this!
This is not a single player game. -Mithreas
You have enemies? Good. That means you've stood up for something, sometime in your life. -Winston Churchill
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Re: Kobolds
Bolded for emphasis, and also This.The Rambling Midget wrote:Focus on history, culture, interspecies relations, and religion. Psychology and philosophy are good topics to touch on, but it's best to stick to canon and avoid personal interpretation, especially in General Reference, so as not to discourage alternate interpretations.
Forgotten Realms Wiki and whatever D&D Monster Manuals you can get your hands on should be good sources of information. Consider, though, whether this is an article worth writing, given the already abundant array of information between Arelith's Wiki and FRWiki. It might be a better idea to expand on Arelith's Wiki article with more detailed information about the species in general and Arelith's particular brand of Kobolds, especially where it might assist new players in assimilating with UD culture.
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Re: Kobolds
Do refer to this:
http://www.lski.org/pictures/tabletopga ... Dragon.pdf
See section on kobolds
You're welcome
http://www.lski.org/pictures/tabletopga ... Dragon.pdf
See section on kobolds
You're welcome
"Playin' nobody, no how since AR 112"
Griefmaker wrote:Personal choices regarding RP which[..] limit a character in some way[…] should in no way be an argument for changing something on the server
Re: Kobolds
well, you put up a good point, midget, i am going to hold off on this a little longer. perhaps once Drakus' story comes to a close, i will write it.
Whatever action one takes IG, con be explained by something logical.