Champions of Torm should be Divine Champs of all Gods

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- implementing the suggestion is impractical, or too much work for the gain
- the suggestion is thematically against our design philosophy
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versus
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Champions of Torm should be Divine Champs of all Gods

Post by versus » Fri Oct 25, 2019 1:46 pm

Hello, I wanted to ask that the Champion of Torm class be permissible for characters of all deities.

As I understand it, NWN's Champion of Torm is just the pen & paper game's Divine Champion class, a class intended for champions of all gods good and evil, that has been restricted to a single deity by the game developers. For them it kinda makes some sense, since the campaign was clearly intended for good-leaning characters, but Arelith has more story-telling options than the OC. I think we can all agree that opening the class up to other goodly deities was a step in the right direction, but one that was still a step short of whom the class was intended for - all alignments - and without knowing the history behind the decision to open it up to some but not all deities, the partial restriction just seems kinda arbitrary.

Rather than write an essay, I thought I'd save us all some time and abbreviate some key arguments below:
  • It would better reflect pen & paper: Champion of Torm is supposed to be Divine Champion, which exists for all deity alignments in actual D&D
  • Haven't really seen any reasona articulated for why it shouldn't be like that
  • The "balance" in class options between good and evil in the divine/melee space is off and could be said to favor good: paladins and blackguards kinda cancel (but one could argue not really), and there are both good and evil fighters/clerics/knights etc, but Divine Champs are kind of a (the) stand-out class and only available on the one side
  • Big payoff for low cost: I think it would make a number of players happy with little work on your part, and without introducing any new balance issues since it isn't new content
  • I'd personally be okay with having Smite Evil replaced with something else or removed entirely (the class is strong without it) if Smite Infidel can't be scripted
  • It would be really cool of you

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Irongron
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Re: Champions of Torm should be Divine Champs of all Gods

Post by Irongron » Tue Dec 17, 2019 10:15 am

This has been raised before, but while we may consider it in future for now I do not to rework this class for evil alignments.

Rejected.

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