Coins for the Dead

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:
- implementing the suggestion is impractical, or too much work for the gain
- the suggestion is thematically against our design philosophy
- the suggestion is too detailed/low-level
Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to tweak X class.

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Archnon
Posts: 854
Joined: Fri Feb 15, 2019 8:05 am

Coins for the Dead

Post by Archnon » Thu Nov 21, 2019 5:43 pm

Just a minor suggestion. Consider respawning players after death with 150 gold or something. More often than not, players set a respawn waypoint. But occasionally, you get taken down on the opposite server adventuring and respawn and end up somewhere weird. However, usually with 150 gold you can at least take a boat somewhere significant to get to a bank or a portal or whatnot. You can even draw it directly out of a players bank account or have it left behind from the money they lost upon death. Probably not totally necessary but might be a small QOL improvement especially for new players.

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Irongron
Server Owner/Creative Lead
Server Owner/Creative Lead
Posts: 4666
Joined: Tue Sep 09, 2014 7:13 pm

Re: Coins for the Dead

Post by Irongron » Wed Dec 18, 2019 4:06 pm

I understand the QoL aspect here, but it removes yet another disadvantage of dying, which currently has very little weight as it is.

Rejected.

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