Subdual and edged weapons/spells
Posted: Tue Nov 26, 2019 5:37 pm
Open subdual as a standard combat ability no matter the mode of attack: edged/spells/summons.
If you want to maintain the flavor of having blunt weapons being better at knocking someone out have edged weapons drop character to 0 hp and start bleed out script on death.
The rp upside to being able to talk to someone before death in pvp is huge. You can set expectations ask to rob them off a specific item, bargain for life, make agreements on further pvp.
Also add -die so you can choose to just die and Skip gloating.
If you want to maintain the flavor of having blunt weapons being better at knocking someone out have edged weapons drop character to 0 hp and start bleed out script on death.
The rp upside to being able to talk to someone before death in pvp is huge. You can set expectations ask to rob them off a specific item, bargain for life, make agreements on further pvp.
Also add -die so you can choose to just die and Skip gloating.