Quite a few changes this time, details below:
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New Features:
- Included prospective changes of the upcoming Hexblade rework
(see also: http://forum.nwnarelith.com/viewtopic.php?f=23&t=25&start=525#p236473)
- Class level dependent skill bonuses are here: Loremasters, Shadowdancers, Cavaliers and Rogues rejoice!
Fighters and Spellswords finally get their pureclass Discipline bonus at level 28
Swashbuckler's panache bonuses are finally working, too!
- Added PDK Fear to the special ability DC calcluations
- Added the Climb skill and relevant class/race bonuses - the related Skill Foci are unavailable for now
- Arelith's 3-level-rule has been added - hopefully this will help new players!
Adjustments:
- Updated races and gifts in line with the most recent updates
- Archer Ranger bonus damage lowered to match the recent balance update
- Ranger/Monks no longer get dual-wield bonus AC - again in line with the recent balance update
- Specialist prerequisite description adjusted: Epic Skill Focus is not a valid prereq feat choice
Note: I am yet to find a workaround for the dozens of available Skill Foci that can serve as Specialist prerequisites.
Unfortunately, you'll need to keep an eye on that yourself, for now.
- Commoner BAB progression fixed. May the powerbuilding begin!
Fixes:
- AB calculation for classes with free Weapon Finesse is now working properly
- Merged Secret Knowledge of Crafting with Secret Knowledge of the Artisan
- (Epic) Skill Focus: Ride is now actually increasing your Ride skill. Promise!
- Corrected a few misaligned hyperlinks
Have fun!