Retrieving large quantities of materials from bags

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Pippo
Posts: 76
Joined: Tue Nov 10, 2020 7:48 pm

Retrieving large quantities of materials from bags

Post by Pippo » Mon Apr 05, 2021 9:42 am

I've been recently digging up a lot of ore, collecting a lot of hides and other materials.
I find extremely frustrating to have to spam 8 to retrieve all the 60+ units of whichever material I stocked up with.

I know this subforum is more for feedbacks than suggestions, but I believe that going from
1, 2, 3, 4, 5, 6, 7, 8, [Cancel]
to something like
1, 2, 3, 4, 5, 10, 25, 50, [Cancel]
would make life much easier, especially as one wouldn't have to recreate the one 50/100-units stack by merging all of the 8-units just retrieved from the bag.

Skald Haldi
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Re: Retrieving large quantities of materials from bags

Post by Skald Haldi » Mon Apr 05, 2021 9:51 am

Complete agreement!
I've hit the same problem so many times now...
In fact, I've stopped carrying gem pouches for this reason
It's much easier to simply keep things sorted in real inventory

Or something like
1,2,4,8,16,32,64

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Eira
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Re: Retrieving large quantities of materials from bags

Post by Eira » Mon Apr 05, 2021 3:40 pm

Please, please, please.

I hate having to bulk craft gems and go 8, 2, 8, 2, 8, 2, 8, 2, 8, 2, 8, 2 and so on forever

And then have to either drag them individually or stack them all.

It seems so little but would be huge QOL

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AstralUniverse
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Re: Retrieving large quantities of materials from bags

Post by AstralUniverse » Mon Apr 05, 2021 4:50 pm

I dont know how hard of a work it is...

changing the dialogue for many different containers might be a lot of work, I dunno...

BUT PLEASE..

Pippo
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Re: Retrieving large quantities of materials from bags

Post by Pippo » Mon Apr 05, 2021 5:04 pm

AstralUniverse wrote:
Mon Apr 05, 2021 4:50 pm
I dont know how hard of a work it is...

changing the dialogue for many different containers might be a lot of work, I dunno...

BUT PLEASE..
I don't think there would be much to change (unless it is spaghetti code), the mechanics would be absolutely the same.

I'd prefer not have to exponentially growing numbers (if you end up willing to retrieve all 63 units of a stack, you'd really regret it), and I'd like to have the options 1-5 or 1-6 still available, but having a choice for some ~10 and some ~20 and up would be amazing.

Tikin
Posts: 221
Joined: Tue Feb 11, 2020 11:34 pm
Location: France

Re: Retrieving large quantities of materials from bags

Post by Tikin » Wed Apr 07, 2021 12:31 am

+1

The 1, 2, 3, 4, 5, 10, 25, 50, [Cancel] option seems like the most efficient.

Thanks in advance if it's doable :kiss:

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Blood on my Lips
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Re: Retrieving large quantities of materials from bags

Post by Blood on my Lips » Wed Apr 07, 2021 12:42 am

Tikin wrote:
Wed Apr 07, 2021 12:31 am
+1

The 1, 2, 3, 4, 5, 10, 25, 50, [Cancel] option seems like the most efficient.

Thanks in advance if it's doable :kiss:
I was thinking:
1, 2, 3, 4, 5, 10, 50 would do it.

Nitro
Posts: 2800
Joined: Mon Sep 08, 2014 7:04 pm

Re: Retrieving large quantities of materials from bags

Post by Nitro » Wed Apr 07, 2021 4:39 am

I'll just be happy if we get an [all] button on the end.

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