Wiki Correction:
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Re: Wiki Correction:
Could the Zhentarim classes be added in their current iteration?
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Re: Wiki Correction:
Hey!
I was hoping to help out the wiki by making class charts. We have some for the new base classes and PrCs, but a lot of the existing core look so fundamentally different now. I just thought it'd be a good thing to do.
like rogue, for example, has all kinds of stuff going on.
if I could get access, or something, I'd love to help out.
I was hoping to help out the wiki by making class charts. We have some for the new base classes and PrCs, but a lot of the existing core look so fundamentally different now. I just thought it'd be a good thing to do.
like rogue, for example, has all kinds of stuff going on.
if I could get access, or something, I'd love to help out.
Previous:
Oskarr of Procampur, Ro Irokon, Nahal Azyen, Nelehein Afsana (of Impiltur), Vencenti Medici, Nizram ali Balazdam, (Roznik) Naethandreil
Oskarr of Procampur, Ro Irokon, Nahal Azyen, Nelehein Afsana (of Impiltur), Vencenti Medici, Nizram ali Balazdam, (Roznik) Naethandreil
Re: Wiki Correction:
A’right
The barkeeper system though?
The barkeeper system though?
Re: Wiki Correction:
Hmm it is 40/20 on PGCC but 20/20 in game. Updated.Halibutthead wrote: ↑Mon Jul 20, 2020 5:00 ambulk lead is listed as 40 coal, 20 lead in the wiki, but is actually 20 coal, 20 lead in game
Re: Wiki Correction:
Great! It’s here from the original update. I don’t know if it was changed since then:
Next reset:
The Nomad will be using a new bar system, with the following properties:
- Each server reset, useable placeables will get assigned randomly named drinks. This will be a combination of a quality, location and drinktype. For instance Fine Cordorian Ale (Stout), or Regular Brogendensteiner Draft, or Exquisite Myonion Wine (Red). Stuff like that.
- The Randomly named drinks are available in the NPC Barkeepers shop as well, they will be located on the final tab of the store, since they will be using cups and pitcher images, they are not considered "potions".
- The randomly named drinks are availble from the resources placed out for PC Barkeepers. So they can pour them from each and get them in their inventory, then they can be sold. Depending on the PCs bartender level, the drink will cost them 3gc, 2gc or 1gc themselves. The selling price is up to themselves. The NPC barkeepers will sell them from 5 gc and the price will go up higher depending on the quality label. So PCs can charge similar prices or give certain clients nice discounts.
- The randomly named drinks are listed accurately on advertisement boards each reset, so people are aware what's for sale atm.
- Each rl week the PC bartenders activity for a bar gets checked, Depending on activity inside the bar and drinks sold they may gain/lose a bartender level. All will start as Servants, then can become Bartender or Brewmaster. These titles are added behind the PC names automatically when behind the bar.
- Costprice of the drinks from the resources are 3 gc for a servant, 2 gc for a bartender and 1 gc for a brewmaster.
- Each rl week the PC bartender gets an XP reward of 1000 xp times the Barkeeper level
Let me know if anything breaks or needs adjustment, when the Nomad is running smoothly, I will apply the same system to other playerrun bars around the module
Re: Wiki Correction:
Could the heresy part of the deity system be added to the wiki?
Re: Wiki Correction:
Just wanted to say thank you for the many recent wiki updates!
Re: Wiki Correction:
Ping DM Spyre, he can get you access and hooked up on the collaboration discord channel (if you use discord). We also have a Trello board where we track higher effort work and ownership.Seven Sons of Sin wrote: ↑Tue Jul 21, 2020 2:22 pmHey!
I was hoping to help out the wiki by making class charts. We have some for the new base classes and PrCs, but a lot of the existing core look so fundamentally different now. I just thought it'd be a good thing to do.
like rogue, for example, has all kinds of stuff going on.
if I could get access, or something, I'd love to help out.
Re: Wiki Correction:
Re: Wiki Correction:
Thanks!
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- Joined: Fri Aug 07, 2020 4:38 pm
Re: Wiki Correction:
Noticed fighter page still has Armored Vigil as (Heavy armor to be added), when the feat in-game states that From level 10 fighter and up, Armored Vigil applies to heavy armor now.
Mika Silverpool
Armin Mendel - Assassinated Assassin
Delad Frendir'n - Retired Elven Woodsinger
Re: Wiki Correction:
http://wiki.nwnarelith.com/Carpentry#Ba ... _Component
Under Carpentry, Assembly Template (Simple) is listed to require 1x Hardwood. The ingame recipe disagrees and requires 2x Hardwood.
Under Carpentry, Assembly Template (Simple) is listed to require 1x Hardwood. The ingame recipe disagrees and requires 2x Hardwood.
Re: Wiki Correction:
sorted with template update for fighter page.FollowerOfMask wrote: ↑Thu Aug 20, 2020 6:50 amNoticed fighter page still has Armored Vigil as (Heavy armor to be added), when the feat in-game states that From level 10 fighter and up, Armored Vigil applies to heavy armor now.
Re: Wiki Correction:
Odd, apparently is is slighty harder for a Carpenter than a Smith. Fixed.Skarain wrote: ↑Thu Aug 20, 2020 1:45 pmhttp://wiki.nwnarelith.com/Carpentry#Ba ... _Component
Under Carpentry, Assembly Template (Simple) is listed to require 1x Hardwood. The ingame recipe disagrees and requires 2x Hardwood.
Re: Wiki Correction:
People keep getting confused that -saveoutfit and -loadoutfit also saves and loads the character's description at the time of the saving.
I found this as the cause:
http://wiki.nwnarelith.com/Console_command#-loadoutfit
Correction Needed
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It doesn't work that way, and I don't think it ever has. It shouldn't either - as it would be a total nightmare to reload and resave all your outfits if you wanted to change your character's description once.
I found this as the cause:
http://wiki.nwnarelith.com/Console_command#-loadoutfit
Saveoutfit on the same page advises something similar.Loadoutfit also loads the PC description saved with the outfit.
Correction Needed
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It doesn't work that way, and I don't think it ever has. It shouldn't either - as it would be a total nightmare to reload and resave all your outfits if you wanted to change your character's description once.
Irongron wrote: [...] the super-secret Arelith development roadmap is a post apocalyptic wasteland populated with competing tribes of hand-bombard wielding techno-giants, and strewn with the bones of long dead elves.
So we're very much on track.
Re: Wiki Correction:
Who should I talk to about adding Roleplay Tips for monk, because it currently has none? Can someone PM me a current contact for that?
Thanks!
Thanks!
Ganus- Riding the Isle (Active)
Aura Bigstep - Got Out Ahead (Retired)
Egos Ironhide - Shelved
Consult a medical professional before believing anything Nevrus says.
Aura Bigstep - Got Out Ahead (Retired)
Egos Ironhide - Shelved
Consult a medical professional before believing anything Nevrus says.
Re: Wiki Correction:
Under Siege Weapons :
Siege Projectile: Powder Stone +1/2/3 (recipes 1508/1509/1510) require a stack of 15 powder stones, not 25
It would also be useful to clarify somewhere that Bombard fires Powder Stones, and that Mangonel fires Firepots.
Siege Projectile: Powder Stone +1/2/3 (recipes 1508/1509/1510) require a stack of 15 powder stones, not 25
It would also be useful to clarify somewhere that Bombard fires Powder Stones, and that Mangonel fires Firepots.
Greydda of Clan Stonehammer, MIA former Purser of the Halls
Katnyl Silverstream, stablemaster
Coralina Maestione Carolus Boppo, stewmaster and Guldorand GAAP (Gardener Artificer Alchemist & Proprietor)
Katnyl Silverstream, stablemaster
Coralina Maestione Carolus Boppo, stewmaster and Guldorand GAAP (Gardener Artificer Alchemist & Proprietor)
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- Posts: 2364
- Joined: Mon Sep 08, 2014 4:34 am
Re: Wiki Correction:
Hexblade wiki page states that they get 15% ASF reduction as long as they are majority hexblade. When introduced, they were given 20%, and I can't find any indication in the update thread of a change.
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Re: Wiki Correction:
Just checked on PGCC and it was 20% there. Updated to 20% on the wiki.Baron Saturday wrote: ↑Mon Nov 23, 2020 3:59 pmHexblade wiki page states that they get 15% ASF reduction as long as they are majority hexblade. When introduced, they were given 20%, and I can't find any indication in the update thread of a change.
Dev confirmed that powder stone 15 is correct. Thanks mjones! Also updated with notes about what fires what.
I'd be happy to add stuff you send over. Just FYI DMs may want to review as well.
Yup, that's wrong. Fixed. Side note that the description saving is part of disguise.Skibbles wrote: ↑Mon Nov 09, 2020 6:02 amPeople keep getting confused that -saveoutfit and -loadoutfit also saves and loads the character's description at the time of the saving.
I found this as the cause:
http://wiki.nwnarelith.com/Console_command#-loadoutfit
Saveoutfit on the same page advises something similar.Loadoutfit also loads the PC description saved with the outfit.
Correction Needed
########
It doesn't work that way, and I don't think it ever has. It shouldn't either - as it would be a total nightmare to reload and resave all your outfits if you wanted to change your character's description once.
Who is the audience for this post?
Re: Wiki Correction:
the new "Fired By" column is nice, but is improperly reporting the last two. I highlighted the correct launcher in the quote above.
Also, the Powder Stone recipe IDs changed again and are now (in order, the last one being the +3 variety) : 1500 / 1523 / 1524 / 1525
Linlan
Greydda of Clan Stonehammer, MIA former Purser of the Halls
Katnyl Silverstream, stablemaster
Coralina Maestione Carolus Boppo, stewmaster and Guldorand GAAP (Gardener Artificer Alchemist & Proprietor)
Katnyl Silverstream, stablemaster
Coralina Maestione Carolus Boppo, stewmaster and Guldorand GAAP (Gardener Artificer Alchemist & Proprietor)
Re: Wiki Correction:
Bard Song - Watcher's Vigil can, in fact, be found via Exploration.
Likewise, Healing Harmony can be found via Exploration.
Due to FOIG, I won't include "where", but I have learned said song on multiple bards from the location, so it is definitely possible.
Likewise, Healing Harmony can be found via Exploration.
Due to FOIG, I won't include "where", but I have learned said song on multiple bards from the location, so it is definitely possible.
Re: Wiki Correction:
Gloves of Skill & Enchanted Gloves of Skill display wrong skill increases on the wikia.
These are the current ones found ingame.
Crafting materials are still the same.
These are the current ones found ingame.
Crafting materials are still the same.