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-usefeat called shot: leg

Posted: Mon Jun 24, 2019 8:39 pm
by Terenfel
-usefeat calledshot, uses the called shot arm version.. how do you use the leg version?

Re: -usefeat called shot: leg

Posted: Mon Jun 24, 2019 9:49 pm
by Mattamue
I've been told that it switched between the two as you use the command.

Re: -usefeat called shot: leg

Posted: Mon Jun 24, 2019 10:01 pm
by AnselHoenheim
-usefeat calledshot switches between the arm, and leg version randomly, I can confirm it

Re: -usefeat called shot: leg

Posted: Tue Jun 25, 2019 7:14 pm
by Taerl
Oh does this make it so every shot is a called shot until commanded otherwise?

Re: -usefeat called shot: leg

Posted: Tue Jun 25, 2019 9:12 pm
by Zeskay
Taerl wrote:
Tue Jun 25, 2019 7:14 pm
Oh does this make it so every shot is a called shot until commanded otherwise?
No, it's not a toggle. It just uses called shot once on your current target. Saves you having to aim the ability, that's all.

Re: -usefeat called shot: leg

Posted: Tue Jun 25, 2019 9:17 pm
by Subutai
Could this be fixed with some additions to the command system? -usefeet calledshot:leg or something?

Re: -usefeat called shot: leg

Posted: Sat Jul 06, 2019 4:37 am
by Nobs
Would be nice indeed

Re: -usefeat called shot: leg

Posted: Sun Jul 07, 2019 10:16 am
by Nobs
Bump

Re: -usefeat called shot: leg

Posted: Sun Jul 07, 2019 2:24 pm
by MalKalz
Nobs wrote:
Sun Jul 07, 2019 10:16 am
Bump
That is unnecessary given it was a day.

However, the issue surrounding the feat is that there is no feat for each. They are designated under the same feat header: FEAT_CALLED_SHOT. There is no differentiating between arm and leg in that sense.

I would have to look if there is a way to further refine it; however, if the creature has only legs it will do called shot leg. if it has arms, it will look to do called shot arm and then it would likely flip to the legs for the next shot.