Loremaster Feedback Megathread
Moderators: Active DMs, Forum Moderators, Contributors
Re: Loremaster Feedback Megathread
So Archnon’s build wouldn’t work then?
Re: Loremaster Feedback Megathread
I have a question for Irongron. What is the actual effects of the Secret Knowledge of (School)?
The chat commands are easy gimmes. Does it also cause spells to scale? I.E. taking it for Div gives bonus duration to True Sight, etc?
Does it give the DC bonus?
The way it's worded leaves a lot open for interpretation with all the Arelith changes we've seen.
The chat commands are easy gimmes. Does it also cause spells to scale? I.E. taking it for Div gives bonus duration to True Sight, etc?
Does it give the DC bonus?
The way it's worded leaves a lot open for interpretation with all the Arelith changes we've seen.
Ganus- Riding the Isle (Active)
Aura Bigstep - Got Out Ahead (Retired)
Egos Ironhide - Shelved
Consult a medical professional before believing anything Nevrus says.
Aura Bigstep - Got Out Ahead (Retired)
Egos Ironhide - Shelved
Consult a medical professional before believing anything Nevrus says.
Re: Loremaster Feedback Megathread
It does only give access to Arelith custom Epic Spell Focus perks. This doesn't includes bonus to spells. Such as divination's true seeing or Illusion's longer invisibility duration.
One can easily check the perks of an ESF from http://wiki.nwnarelith.com/Feat_changes this link. Only bonuses which is written in there is granted.
One can easily check the perks of an ESF from http://wiki.nwnarelith.com/Feat_changes this link. Only bonuses which is written in there is granted.
Edited for grammar to make it worse, probably.
-
- Posts: 601
- Joined: Mon Sep 08, 2014 5:17 pm
Re: Loremaster Feedback Megathread
More Feedback:
Suggesting a Weakness:
I've just noticed that Loremasters are listed as having Light, Medium & Shield proficiencies.
-- Perhaps they could lose the shield proficiency? To represent the "bookish" nature of the class and to avoid tower shield wielding loremasters without some intentional feat investment or multi-classing?
Suggesting a Weakness:
I've just noticed that Loremasters are listed as having Light, Medium & Shield proficiencies.
-- Perhaps they could lose the shield proficiency? To represent the "bookish" nature of the class and to avoid tower shield wielding loremasters without some intentional feat investment or multi-classing?
-
- Posts: 187
- Joined: Tue Jun 12, 2018 5:56 pm
Re: Loremaster Feedback Megathread
no tower shields? what else am i supposed to use as a multipurpose defense/reading material holder?
Re: Loremaster Feedback Megathread
I sure hope those secrets of the epic spells are blocked from anyone who can't cast 9th level circle spells of either divine or arcane.
Re: Loremaster Feedback Megathread
Because Loremasters are the super language people can they get added to the bonus classes for translating languages and breaking the cap alongside monk, bard, and harper?
Ganus- Riding the Isle (Active)
Aura Bigstep - Got Out Ahead (Retired)
Egos Ironhide - Shelved
Consult a medical professional before believing anything Nevrus says.
Aura Bigstep - Got Out Ahead (Retired)
Egos Ironhide - Shelved
Consult a medical professional before believing anything Nevrus says.
-
- Posts: 2741
- Joined: Sun Dec 15, 2019 2:54 pm
Re: Loremaster Feedback Megathread
Its confusing because Divination's true seeing bonus DOES show in the wiki, along with just about everything else these feats do except the vanilla +2 to dc for the school. Upon initial reading, I was under the assumption that this will work just for the arelithian 'epic' spells such as yoink, ward, scry, etc. But then you have conjuration and enchantment on that list, which dont have any of those 'epic' spells with them so what do they give, in that case? Some clarity would help us offering better feedback.Zaphiel wrote: ↑Tue Jul 07, 2020 5:51 pmIt does only give access to Arelith custom Epic Spell Focus perks. This doesn't includes bonus to spells. Such as divination's true seeing or Illusion's longer invisibility duration.
One can easily check the perks of an ESF from http://wiki.nwnarelith.com/Feat_changes this link. Only bonuses which is written in there is granted.
The whole point is that they will be accessible to characters without 9th level circle, because 9th level circle casters can just pick epic spell focus.
Svrtr wrote:I've spoken with Kenji and warpriest will be allowed to take elemental avatar so keep this in mind too
Re: Loremaster Feedback Megathread
Conjuration only gives access to -yoink. Enchantment gives the same benefits of ESF. Like mindfog duration extend and second creature dominate.AstralUniverse wrote: ↑Tue Jul 07, 2020 6:51 pmIts confusing because Divination's true seeing bonus DOES show in the wiki, along with just about everything else these feats do except the vanilla +2 to dc for the school. Upon initial reading, I was under the assumption that this will work just for the arelithian 'epic' spells such as yoink, ward, scry, etc. But then you have conjuration and enchantment on that list, which dont have any of those 'epic' spells with them so what do they give, in that case? Some clarity would help us offering better feedback.
Edited for grammar to make it worse, probably.
-
- Posts: 2741
- Joined: Sun Dec 15, 2019 2:54 pm
Re: Loremaster Feedback Megathread
Woops. I meant evocation, enchantment and necromancy. So they just give everything ESF gives except +2 to DC spells?Zaphiel wrote: ↑Tue Jul 07, 2020 6:55 pmConjuration only gives access to -yoink. Enchantment gives the same benefits of ESF. Like mindfog duration extend and second creature dominate.AstralUniverse wrote: ↑Tue Jul 07, 2020 6:51 pmIts confusing because Divination's true seeing bonus DOES show in the wiki, along with just about everything else these feats do except the vanilla +2 to dc for the school. Upon initial reading, I was under the assumption that this will work just for the arelithian 'epic' spells such as yoink, ward, scry, etc. But then you have conjuration and enchantment on that list, which dont have any of those 'epic' spells with them so what do they give, in that case? Some clarity would help us offering better feedback.
Svrtr wrote:I've spoken with Kenji and warpriest will be allowed to take elemental avatar so keep this in mind too
Re: Loremaster Feedback Megathread
So, just thinking about this, I think this will be a very popular class for Ranger/Paladin/Hexblade with Monk or COT levels. You can dip most of these classes to get access to GSF and with the right gear, you can even scribe many of the scrolls you want. RP wise, I think this is great. A paladin loremaster or Ranger loremaster makes total sense to me.
However, I also think that giving these strong melee classes access to the bonus things, specifically Ward paralysis and illusion clones will be rough. That let's paladins get their windup in while the opposition is paralyzed or attacking the clone. Or lets ranger monks just wammy people. And most of these classes at least take GSF Abj for the shield protections already and illusion has a lot of value too. That means a 4 level dip and potentially 2 extra feats pre dip will net you those ESF abilities.
I think instead that these should automatically grant the GSF feat with no pre-requisite. It doesn't change balance much but grants essentially two feats for one to make it a serious perk. Plus, GSF Trans and Abj have serious in-game benefits while illusion has an awesome RP component.
I also really agree that something that allowed you to extend scrolls would be amazing. As a focus on scroll use, being able to cast, say an extended level 10 haste with a 10 level investment would be a serious bonus and be more fitting.
However, I also think that giving these strong melee classes access to the bonus things, specifically Ward paralysis and illusion clones will be rough. That let's paladins get their windup in while the opposition is paralyzed or attacking the clone. Or lets ranger monks just wammy people. And most of these classes at least take GSF Abj for the shield protections already and illusion has a lot of value too. That means a 4 level dip and potentially 2 extra feats pre dip will net you those ESF abilities.
I think instead that these should automatically grant the GSF feat with no pre-requisite. It doesn't change balance much but grants essentially two feats for one to make it a serious perk. Plus, GSF Trans and Abj have serious in-game benefits while illusion has an awesome RP component.
.Baron Saturday wrote: ↑Tue Jul 07, 2020 4:36 pmSince Loremaster seems to be leaning towards a wand & scroll specialist, I'd be interested to see a secret for empower, extend, and maximize metamagics that gives an x% chance of applying that metamagic to any wand or scroll usage.
I also really agree that something that allowed you to extend scrolls would be amazing. As a focus on scroll use, being able to cast, say an extended level 10 haste with a 10 level investment would be a serious bonus and be more fitting.
Re: Loremaster Feedback Megathread
Secret: Wandslinger. Adds to the DC calc of offensive wands somehow
Archnon wrote: I like the idea of slaves and slavery.
Re: Loremaster Feedback Megathread
Loremaster "Secret Knowledge of Illusion" clone only lasts about 1 round before unsummoning.
-
- Posts: 187
- Joined: Tue Jun 12, 2018 5:56 pm
Re: Loremaster Feedback Megathread
21 Ranger/6 Monk/3 LoremasterHalibutthead wrote: ↑Tue Jul 07, 2020 9:58 pmwhat's your tested build? it makes an awful lot of sense if you have no caster class. wiki says "The copy will last 1 hour/caster level or until you rest."
So if it's not counting Ranger as a Caster Class for it (which would make sense as they previously couldn't get it by themselves) then I guess that'd explain it.
Re: Loremaster Feedback Megathread
I feel that loremaster and bard should have some synergy. I'd suggest a secret:
Secret of Song: Gain 1 bard song progression for every 2 levels of loremaster (capping at +5 at lvl 10).
Secret of Song: Gain 1 bard song progression for every 2 levels of loremaster (capping at +5 at lvl 10).
Re: Loremaster Feedback Megathread
Those secrets are designed to be taken by more people than just casters who can do lvl 9 spells.
Katernin Bersk, Chancellor of Divination; Kerri Amblecrown, Paladin of Milil; Xull'kacha Auvry'rae, Redcap Fey-pacted; Sadia yr Thuravya el Bhirax, Priestess of Umberlee; Lissa Whitehorn, Archmage of Artifice
-
- Posts: 187
- Joined: Tue Jun 12, 2018 5:56 pm
Re: Loremaster Feedback Megathread
i think some of these "secret" ideas should be incremental feats. for example, a secret of spellcasting (+1 caster level) I-V, secret of song I-V, maybe even a secret involving weapon attacks (which might only go I-III).
though, this might make the class a little too easily customized
though, this might make the class a little too easily customized
Re: Loremaster Feedback Megathread
Will the Secret Knowledge perks be functional before level 21?
I could see a (fun and interesting) scenario where the class is immediately taken at level 6 to get access to these benefits on low level characters for faction services starting at level 7. That would actually be a fun character to play.
I could see a (fun and interesting) scenario where the class is immediately taken at level 6 to get access to these benefits on low level characters for faction services starting at level 7. That would actually be a fun character to play.
Ganus- Riding the Isle (Active)
Aura Bigstep - Got Out Ahead (Retired)
Egos Ironhide - Shelved
Consult a medical professional before believing anything Nevrus says.
Aura Bigstep - Got Out Ahead (Retired)
Egos Ironhide - Shelved
Consult a medical professional before believing anything Nevrus says.
Re: Loremaster Feedback Megathread
They require epic levels.
Promoting lvl 7 factions alts is a terrible thing to do.
Promoting lvl 7 factions alts is a terrible thing to do.
Katernin Bersk, Chancellor of Divination; Kerri Amblecrown, Paladin of Milil; Xull'kacha Auvry'rae, Redcap Fey-pacted; Sadia yr Thuravya el Bhirax, Priestess of Umberlee; Lissa Whitehorn, Archmage of Artifice
Re: Loremaster Feedback Megathread
That does have the side-effect of making it that if you grab Loremaster pre-20 these secrets are pretty much non-functional until you hit epic levels, which is kind of awkward in its own way. I think in terms of long-term balance it makes perfect sense, but in terms of taking Loremaster from 10 to 20, you could wind up with 4 epic abilities waiting for you to hit 21 to actually use giving you nothing of value while actually levelling the class up.
It's weird to put epic-level benefits in a class you can take at level 6. The intent for it seems to be a 21-30 class, but the requirements don't reflect that.
It's weird to put epic-level benefits in a class you can take at level 6. The intent for it seems to be a 21-30 class, but the requirements don't reflect that.
Ganus- Riding the Isle (Active)
Aura Bigstep - Got Out Ahead (Retired)
Egos Ironhide - Shelved
Consult a medical professional before believing anything Nevrus says.
Aura Bigstep - Got Out Ahead (Retired)
Egos Ironhide - Shelved
Consult a medical professional before believing anything Nevrus says.
-
- Arelith Platinum Supporter
- Posts: 423
- Joined: Tue Apr 03, 2018 3:10 pm
- Location: Washington, DC
- Contact:
Re: Loremaster Feedback Megathread
Likewise there's a real "trap" ability inherent in the class which is the Secret Knowledge of Evocation. This has always been a bit of a trap because the Arelith specific enhancement is only beneficial if you take one of two specific epic level spells. But at least in that case, if you didn't have the spells you'd still manage to get the vanilla benefits. In this case, a character could take Knowledge of Evocation in the pre-epics, not understanding what its benefits are, or forgetting them because he took it many, many levels ago, and wind up with a completely non-functional feat.Nevrus wrote: ↑Wed Jul 08, 2020 1:47 amThat does have the side-effect of making it that if you grab Loremaster pre-20 these secrets are pretty much non-functional until you hit epic levels, which is kind of awkward in its own way. I think in terms of long-term balance it makes perfect sense, but in terms of taking Loremaster from 10 to 20, you could wind up with 4 epic abilities waiting for you to hit 21 to actually use giving you nothing of value while actually levelling the class up.
It's weird to put epic-level benefits in a class you can take at level 6. The intent for it seems to be a 21-30 class, but the requirements don't reflect that.
-
- Posts: 425
- Joined: Fri May 24, 2019 4:38 am
Re: Loremaster Feedback Megathread
Not that weird. Greater Spell Focus has abilities that don't kick in until epic levels for example even though you can take them at level 3.Nevrus wrote: ↑Wed Jul 08, 2020 1:47 amThat does have the side-effect of making it that if you grab Loremaster pre-20 these secrets are pretty much non-functional until you hit epic levels, which is kind of awkward in its own way. I think in terms of long-term balance it makes perfect sense, but in terms of taking Loremaster from 10 to 20, you could wind up with 4 epic abilities waiting for you to hit 21 to actually use giving you nothing of value while actually levelling the class up.
It's weird to put epic-level benefits in a class you can take at level 6. The intent for it seems to be a 21-30 class, but the requirements don't reflect that.
It's a homemade NWN class, there's going to be a little roughness around the edges due to game and server limitations.
-
- Posts: 2741
- Joined: Sun Dec 15, 2019 2:54 pm
Re: Loremaster Feedback Megathread
interaction with dwemocrafting went kind of poorly here. Rather, none existent.
CL should stack with both hybrid and full caster levels. This will mostly help hybrid classes reach second tier if they dont dip a third class. I really think being this awesome with knowledge and languages etc etc and suffering in dwemocrafting department for it in return is very counter productive.
I also agree with what said above. There's really no reason to take this class pre-epic levels. It's not a bad thing imo, but having something nice to offer earlier investment could be nice. Two primary saves is neat but I say there's no harm in adding fortitude. This can be justified by the same reasons this class has unique feats for +2 to each save. Then its an interesting early dip for many save/starved classes and it will fit more builds in deeper investment.
CL should stack with both hybrid and full caster levels. This will mostly help hybrid classes reach second tier if they dont dip a third class. I really think being this awesome with knowledge and languages etc etc and suffering in dwemocrafting department for it in return is very counter productive.
I also agree with what said above. There's really no reason to take this class pre-epic levels. It's not a bad thing imo, but having something nice to offer earlier investment could be nice. Two primary saves is neat but I say there's no harm in adding fortitude. This can be justified by the same reasons this class has unique feats for +2 to each save. Then its an interesting early dip for many save/starved classes and it will fit more builds in deeper investment.
Svrtr wrote:I've spoken with Kenji and warpriest will be allowed to take elemental avatar so keep this in mind too