Bendir's Graveyard Climbing Spot

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Drogo Gyslain
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Joined: Wed Nov 13, 2019 5:35 am

Bendir's Graveyard Climbing Spot

Post by Drogo Gyslain » Thu Dec 14, 2023 2:34 pm

Due to changes in the In-game climate and trying to use the new mechanics, there is a particularly... ackward... positioning of a Dig spot for a grave, and a climb spot to move up onto the Plateau just beside the Bendir gate.

As a result, frequently people will trigger the digspot while attempting to climb, and due to the in game taboo of graverobbing and people stealing from Bendir, you have a dig spot that just... stays there... all day, from an accidental trigger.

Can we move the climb spot, just a bit closer to the transition to the crossroads leading to Greyhammer? That way the people using the climb ability don't accidentally dig up corpses?

Or.

Can we move the digspot, because it's also a respawn location. Can the dig spot be moved into the actual graveyard to prevent accidental triggers from people being brought back from the Fugue?

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DM Monkey
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Re: Bendir's Graveyard Climbing Spot

Post by DM Monkey » Fri Dec 15, 2023 3:08 am

Seems like a good idea! In the meantime, just be careful where you click.

Try harder! Help set a good example of roleplay for the server culture.


Drogo Gyslain
Posts: 367
Joined: Wed Nov 13, 2019 5:35 am

Re: Bendir's Graveyard Climbing Spot

Post by Drogo Gyslain » Fri Dec 15, 2023 3:25 am

DM Monkey wrote:
Fri Dec 15, 2023 3:08 am

Seems like a good idea! In the meantime, just be careful where you click.

Unfortunately you can't. The Dig spot is so close to the climb spot, it auto detects instantly.


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