Vampire Coffins!

We will file suggestions here that did not make the cut. Don't expect detailed responses, but the most common reasons are:
- implementing the suggestion is impractical, or too much work for the gain
- the suggestion is thematically against our design philosophy
- the suggestion is too detailed/low-level
Keep your suggestions broad and focused on RP benefits, please, not detailed suggestions of how to tweak X class.

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Hazard
Posts: 1866
Joined: Wed Oct 24, 2018 8:27 am

Vampire Coffins!

Post by Hazard » Tue Nov 27, 2018 7:19 am

Maybe this is possible with the arrival of haks.

A wooden (carpentry), stone (art) and iron (forging) coffin that a vampire can place and attune themselves to and respawn at.

Some ideas were you are either teleported there when killed (with the usual penalties) instead of going to the fugue, or you simply respawn there after going through the light in the fugue.

Attuning to the coffin should cost XP. Attunement is lost if the coffin is picked up/destroyed.

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Irongron
Server Owner/Creative Lead
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Joined: Tue Sep 09, 2014 7:13 pm

Re: Vampire Coffins!

Post by Irongron » Wed Dec 05, 2018 3:41 pm

What a lovely idea. It may require more work that its limited utility would justify, but nevertheless is wonderfully thematic.

Approved.

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