Quiet the Ice Caves boss mob, dying to persistent area dmg.

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Lindos
Posts: 70
Joined: Fri Sep 19, 2014 3:29 pm
Location: Belgium

Quiet the Ice Caves boss mob, dying to persistent area dmg.

Post by Lindos » Mon Aug 24, 2020 3:45 pm

Description
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Half-Dragon (Ice), a mob in the 'Brogendenstein (Beneath the Mountain) Ice Caves' required for the 'Quiet the Ice Caves' writ, dies to the Persistent area cold dmg in the zone, making it so you don't get credit for the writ. This has happened to me two times now.

Steps to reproduce
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Fight the Half-Dragon (Ice), get it to near death and watch it die without getting credit.

Expected result
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Get credit.

Actual result
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Don't get credit.

Screenshot(s)
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Image
Discord: Lindos#9637

Archnon
Posts: 854
Joined: Fri Feb 15, 2019 8:05 am

Re: Quiet the Ice Caves boss mob, dying to persistent area dmg.

Post by Archnon » Mon Aug 24, 2020 3:50 pm

I had had this happen a number of times as well. I had thought it was fixed though. Perhaps just give him Cold Immunity. He is an ice dragon afterall.

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Batrachophrenoboocosmomachia
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Re: Quiet the Ice Caves boss mob, dying to persistent area dmg.

Post by Batrachophrenoboocosmomachia » Tue Sep 08, 2020 11:25 pm

That's exactly what it was, he didn't have the right creature hide. Fix is in the pipeline.

Done.


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