Description
Wall of Fire appears to only deal regular damage (4d6 and not the 2d6+CL the wiki suggests) when it spawns now. Any subsequent creature passing through or starting a round in the flame is only ever dealt One (1) point of fire damage.
Steps to reproduce
Cast Wall of Fire on the ground.
Expected result
Creatures damaged by the wall on subsequent turns take the regular damage (2d6 + 1 per caster level) according to wiki. When starting a round or entering the area.
Actual result
Creatures starting a round or entering the area take 1 point of fire damage.
Screenshot(s)
Misc Notes
Tested on wizard, casted extended wall of fire. Have not tested either the shadow evocation, nor non-extended version.
Which Server(s)?
Surface.
Gaming Platform(s)?
PC.