Change the lycanthropy cure to be a moderately rare spawn in mid-level boss rooms and a more common spawn in epic-level boss rooms. Once a character has been cured this way once, they become immune to further infection.
Reasoning behind this is that, at present, lycanthropy creates RP pretty much once for a character. They get infected, they find out how to cure themselves, they maybe get an escort to the cure. After that, becoming infected is more of a trivial nuisance than a RP opportunity. The point of the suggestion would be to make lycanthropy moderately more difficult to cure, something that actively needs to be quested for, but once cured, isn't something you have to do again.
Lycanthropy
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Lycanthropy
Rolled: Helene d'Arque, Sara Lyonall
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain
Shelved: Kels Vetian, Cin ys'Andalis, Saul Haidt
Playing: Oshe Jordain