Adding a dicebag - no not that dicebag

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The Kriv
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Adding a dicebag - no not that dicebag

Post by The Kriv » Sun Sep 09, 2018 5:47 am

How about adding a dice-bag that actually will offer a selection of a couple of different "sided" die rolls, that are announced through the 'whisper' channel.

This dice-bag would THEN be used IC for characters to create games of chance. Options for number of dice (i.e. one die roled, two die roled, three die roled... etc..) would result in saying both what the individual die result is as wel as the total.

Example:

[Activate dicebag]

*Dicebag*
1) d2 (Coin Toss) <-- this selection would immediately ends the dialogue and announces the result (since you only flip "1" coin)
2) d6
3) d10
4) d20
5) d100

[Selection made: #2]

*How many die to roll?

1) 1
2) 2
3) 3
4) 4
5) 5
6) 6

[Selection made: #3]

{three random numbers generated per parameters selected}

Whisper channel text: " [Name] rolls 3 ten-sided dice. The rolls are: 9, 7, 1, for a total of 17 "

there are no "Skil Roll" this would -NOT- be an OOC thing, this is an IC thing. You are rolling a die. You can also "flip a coin" (d2) -RP potential would be near endless.


-the idea of using the whisper channel instead of the "Talk" channel is since really only the folk close enough to the character actually rolling the dice would be able to "see" the rolls anyway. The whisper ensures only characters in close proximity are notified of the result.


"Bag of Dice" could be added into the game via the crafting menu, with skill level of "Basic" and "High Quality"

the BASIC dice bag have a charge-per-use limit of 50. Use the bag of dice 50 times and the dice wear out. the DC to create the BASIC dice bag would be a DC10.

the "High Quality" dice bag, which does not degrade and has a crafting DC of 50.
-Unit of beauty required to launch one ship = 1 milihelen

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