Even just a couple. I found out that it was all but impossible to fit all the skills I wanted on my dex-based cleric/rogue even despite my high intelligence (18). They are currently 2+ int modifier, which is very sad even for 'traditional' clerics. My 10 intelligence healer cleric couldn't even take the Heal skill without sacrificing either concentration or spellcraft, which are mandatory for any caster.
Since rangers got a skill point boost, perhaps a little mercy could be given to Clerics, that they can branch out into other builds and skills.
Thanks for your consideration!
Give Clerics More Skill Points
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Re: Give Clerics More Skill Points
We are already (tentatively) planning to rework many skills, and separate them into two pools 'Primary & Secondary' with different pools for each.
So long as skills points are generally banked to dunp on the same few 'powerful' skills, any increase will only serve to fuel powercreep, just as making more 'class skills' will do the same. We not need yet more powerful builds.
I will likely paste this response to other similar suggestions.
Rejected
So long as skills points are generally banked to dunp on the same few 'powerful' skills, any increase will only serve to fuel powercreep, just as making more 'class skills' will do the same. We not need yet more powerful builds.
I will likely paste this response to other similar suggestions.
Rejected