Search found 626 matches
- Fri Feb 25, 2022 11:15 am
- Forum: Bug Forum
- Topic: Crow's nest door bluff check
- Replies: 4
- Views: 584
Re: Crow's nest door bluff check
I am reworking that area at the moment and to not break anyone's hearts when it is out - I will be removing this area since there are pirate smugglers in the vicinity.
- Mon Feb 21, 2022 6:14 pm
- Forum: Feedback
- Topic: Initiate's Conduit (Wizard) may need adjustment
- Replies: 6
- Views: 958
Re: Initiate's Conduit (Wizard) may need adjustment
Kalo found the issue and it'll be fixed soon.
Basically? Weapon type items have an inherent ILR tied to gold value.
...staves have more gold value now.
Therefore, yikes.
Basically? Weapon type items have an inherent ILR tied to gold value.
...staves have more gold value now.
Therefore, yikes.
- Mon Feb 21, 2022 5:13 pm
- Forum: Bug Forum
- Topic: Oni-Nodachi no damage vs Ogres
- Replies: 5
- Views: 834
Re: Oni-Nodachi no damage vs Ogres
Going to be fixing this soon™
(the monsters, the weapon is fine)
(the monsters, the weapon is fine)
- Mon Feb 21, 2022 8:45 am
- Forum: Feedback
- Topic: Initiate's Conduit (Wizard) may need adjustment
- Replies: 6
- Views: 958
Re: Initiate's Conduit (Wizard) may need adjustment
Can you get me a screenshot of this?
Currently the low level one on my end does not have an item level requirement nor was it it updated or migrated so I am honestly confused.
Currently the low level one on my end does not have an item level requirement nor was it it updated or migrated so I am honestly confused.
- Mon Feb 21, 2022 8:37 am
- Forum: Feedback
- Topic: Initiate's Conduit (Wizard) may need adjustment
- Replies: 6
- Views: 958
Re: Initiate's Conduit (Wizard) may need adjustment
Oh shit, for real?
If this is the case I'll get a fix asap.
If this is the case I'll get a fix asap.
- Mon Feb 21, 2022 12:55 am
- Forum: Feedback
- Topic: Grievances About Slavery Thread
- Replies: 90
- Views: 9306
Re: Grievances About Slavery Thread
Personally i am worried about the amount of characters that fall into the "sexy obedient slave girl" category and i wonder if an rpr requirement might help, if not even an application. Just report everyone you think is being an sexy elven fun times slave tbh. Don't feel like you're being an annoyin...
- Mon Feb 21, 2022 12:24 am
- Forum: The Slanty Shanty
- Topic: Why are Svirf Light Hammers so expensive to make?
- Replies: 6
- Views: 1307
Re: Why are Svirf Light Hammers so expensive to make?
I am also going to be making them a bit more accessible with my item updates. I'll bring up their recipe be tweaked then. Overall: Removal of damagae that can out an alignment or hidden race. Replaced with specific damages that are in line with things like the Dalesword. It'll have the ability to al...
- Sat Feb 19, 2022 9:43 pm
- Forum: Announcements
- Topic: Arelith Updates!
- Replies: 1463
- Views: 2392236
Re: Arelith Updates!
From Red Ropes and Kalopsia =========================== Slight art helm tweaks. Beguiler's Crown change: Bluff from +1 to +3 Perform from +1 to +3 Leadership from +1 to +3 (The enchantment focus on item does not provide a skill bonus and to heathily future-proof it in case we tweak stuff I decided t...
- Sat Feb 19, 2022 5:15 pm
- Forum: Feedback
- Topic: Grievances About Slavery Thread
- Replies: 90
- Views: 9306
Re: Grievances About Slavery Thread
Something to clarity's sake, in the near future, after various other projects are settled - there will be some adjustments to the slavery system based on some of the valid criticism of it in the thread as well as trying to make it less of a "fun time" from an IC perspective. It will have more logic ...
- Tue Feb 15, 2022 3:04 pm
- Forum: Bug Forum
- Topic: Loremaster Rod Bonus Non-functional
- Replies: 1
- Views: 402
Re: Loremaster Rod Bonus Non-functional
Fixed it. Pending living.
- Tue Feb 15, 2022 1:27 pm
- Forum: Bug Forum
- Topic: Trickery Domain Spell Bugs
- Replies: 1
- Views: 322
Re: Trickery Domain Spell Bugs
You right. That might have been a little fuggy wuggy from me. "Description":"A cleric with Trickery Domain is given insight into obfuscation and the way of scamps.\n\nDomain Spell List:\n(1) Camouflage\n(2) Invisibility\n(3) Sleep\n(4) Displacement\n(5) Improved Invisibility\n(6) Confusion\n(7) Rogu...
- Tue Feb 15, 2022 12:01 pm
- Forum: Bug Forum
- Topic: Monster Spawns (Typos, weird names, wrong race)
- Replies: 9
- Views: 1196
Monster Spawns (Typos, weird names, wrong race)
Hey guys could you post creatures in the module that you've seen that have: typos in name / description incorrect/strange race (like properties meant to effect that race not working) seemingly weird alignment when it comes to smiting and other strangeness? I will casually fix anything that seems off...
- Mon Feb 07, 2022 1:42 pm
- Forum: Questions & Answers
- Topic: FR lore gapfilling
- Replies: 8
- Views: 998
Re: FR lore gapfilling
If you're on the discord reach out to me and I'll also hook you up with every tidbit about Valkur in the lore just to help. I am Outlaw Pope#3371 or Red Ropes (Slave) in the Arelith official.
- Sun Feb 06, 2022 12:33 am
- Forum: Bug Forum
- Topic: Sequencer Oopsies & Bug Thread
- Replies: 18
- Views: 1888
Re: Sequencer Oopsies & Bug Thread
I have deliberately omitted runes in the item update logic because they could've resulted in already runed items becoming runic a second time, hard 5% rolled items suddenly gaining a rune, or similar issues. These updates are more tricky than they might appear at first glance, and sometimes it's ne...
- Fri Feb 04, 2022 10:58 pm
- Forum: Bug Forum
- Topic: Sequencer Oopsies & Bug Thread
- Replies: 18
- Views: 1888
Re: Sequencer Oopsies & Bug Thread
Material types are being added because eventually material types and qualities will matter. We won't even touch that until we're closer to everything having those properties. As for the "grandfathering", it isn't totalistic but this is more Kalopsia's doing than mine. We agreed to update existing st...
- Fri Feb 04, 2022 9:13 pm
- Forum: Bug Forum
- Topic: Sequencer Oopsies & Bug Thread
- Replies: 18
- Views: 1888
Sequencer Oopsies & Bug Thread
post any bugs you find with the sequencer staves
- Fri Feb 04, 2022 7:04 pm
- Forum: Announcements
- Topic: Arelith Updates!
- Replies: 1463
- Views: 2392236
Re: Arelith Updates!
Coming next reset... From Sincra (the sequencer chad), Red Ropes (reworking), Kalopsia (upgrading existing), and Spyre (for setting them free) ( ------------------------------------- All 19 Magic Staves & 1 Quarterstaff intended to be caster items have been updated to actually be useful in most case...
- Fri Feb 04, 2022 5:00 pm
- Forum: Feedback
- Topic: Grievances About Slavery Thread
- Replies: 90
- Views: 9306
Re: Grievances About Slavery Thread
Good point too kenji about it should exclude access to systems that currently exist that are weird/problematic for it. --- Another thing that just occurred to me is there is no way for a slave to be bought out of slavery by its own master as well, which would be an amazing award to have the ability ...
- Fri Feb 04, 2022 4:28 pm
- Forum: Feedback
- Topic: Grievances About Slavery Thread
- Replies: 90
- Views: 9306
Re: Grievances About Slavery Thread
I think slavery absolutely can be done without mechanical basis. I think creating a "mechanical skeleton" for it allows us (as developers) to make it more interesting and meaningful than make believe (its basically a variable we can use to make NPCs react, or apply penalties, or whatever). But I am ...
- Thu Feb 03, 2022 6:02 pm
- Forum: Feedback
- Topic: The Underdark - My Feedback on a few things
- Replies: 47
- Views: 5235
Re: The Underdark - My Feedback on a few things
Outcasts - Whether it is intentional or not, Outcasts are difficult to discern from Surfacers. Surface Interaction - UD Racers and Outcasts are Monsters and Exiles, they should not be welcome on the Surface and that is generally how interactions on the Surface go. However, Surfacers are encouraged ...
- Mon Jan 31, 2022 5:37 pm
- Forum: Feedback
- Topic: Harpers and Zhents
- Replies: 57
- Views: 5887
Re: Harpers and Zhents
harpers assassinate evil people harpers fight evil people harpers are considered anarchists' and murderers by the tyrannous , intrigue filled lands of southern faerun (because for tyrants, they are) harpers are considered heroic liberators in the north because they're just roaming adventurers who r...
- Mon Jan 31, 2022 11:11 am
- Forum: Bug Forum
- Topic: Yurtrus incorrectly has Trickery & Deceit
- Replies: 2
- Views: 361
Re: Yurtrus incorrectly has Trickery & Deceit
He was moved to W&D and T&D quite a bit ago, I think, even before me due to not being a nature god but part of the natural lifecycle of orcs - cruel, brutish, and uncaring. His priests actually tend to be murderers, necromancers, and other kinds of disgusting villains so we moved him to W&D and T&D....
- Tue Jan 25, 2022 2:54 pm
- Forum: The Slanty Shanty
- Topic: Coming Soon to Arelith
- Replies: 398
- Views: 74980
- Tue Jan 25, 2022 4:32 am
- Forum: The Slanty Shanty
- Topic: Coming Soon to Arelith
- Replies: 398
- Views: 74980
- Mon Jan 24, 2022 4:01 pm
- Forum: Feedback
- Topic: Cleric Domain/Path Feedback Thread
- Replies: 532
- Views: 1646618
Re: Cleric Domain Overhaul
As someone who sort of designed some of the spell load outs- Trickery Domain's spells are meant to be a mixture of Enchantment and Illusion. It also has a few unique spells in enchantment other domains do not have. It's meant to work out to be useful for people who may not want to take illusion, or ...