Search found 165 matches

by Skeletor
Sat Jan 27, 2024 9:56 pm
Forum: Bug Forum
Topic: Vermin domain not turning aberrations
Replies: 1
Views: 406

Re: Vermin domain not turning aberrations

About this, I forgot to say, animal domain works just fine at turning aberrations. Haven't tried plant domain.

by Skeletor
Thu Jan 25, 2024 7:27 am
Forum: Bug Forum
Topic: Vermin domain not turning aberrations
Replies: 1
Views: 406

Vermin domain not turning aberrations

Test: On the PGCC, a Lvl 30 cleric with buffed h 42 charisma total along with vermin and ooze domains goes to the arena room, spawns a lvl 6 drider, and tries to turn it. Nothing happens. The Vermin domain is supposed to allow turning aberrations, but nothing happens to them when using turn undead.
by Skeletor
Wed Jan 17, 2024 4:07 pm
Forum: Questions & Answers
Topic: Hags curse proficient?
Replies: 3
Views: 727

Re: Hags curse proficient?

Ty!
From what I've seen so far it does seem that making a green hag caster centered on curses seems now very viable and fun, (if not as powerful as a more destructive build).

by Skeletor
Tue Jan 16, 2024 3:15 pm
Forum: Questions & Answers
Topic: Hags curse proficient?
Replies: 3
Views: 727

Hags curse proficient?

"SYNERGIES Warlock Pact Hag II has +2 DC to Curses related to Sleep. This improves to +4 on Pact Hag III. Harbinger: Cursed Razor path, Hemomancer, Specialist Wizard (Necromancy), Warlock Pact Hag III, Palemaster, and Paladin of Inquisition III are considered curse proficient which gives them +4 to ...
by Skeletor
Tue Oct 24, 2023 8:42 pm
Forum: Questions & Answers
Topic: Listen skill
Replies: 4
Views: 1268

Listen skill

I keep wondering if this is true or just a thing in my mind.

Do listen ranks increase the range at which you hear pc whisper dialogue or not?

by Skeletor
Mon Oct 09, 2023 6:09 pm
Forum: Suggestion Box
Topic: Enchanted ammunition as loot
Replies: 0
Views: 683

Enchanted ammunition as loot

I just found another drop of those horrendous poisoned arrows from killing a drider, the ones that nobody even picks up because they can't be sold. Just ocurred to me, could there be procedurally generated ammo as drops from killing mobs that use ranged weapons? Maybe something like +1/+2/+3 bullets...
by Skeletor
Sun Oct 01, 2023 7:22 pm
Forum: Questions & Answers
Topic: Green Hag RP suggestions anyone?
Replies: 4
Views: 550

Green Hag RP suggestions anyone?

I'm having a bit of trouble and I'm open to suggestions. My experience playing green hags has been good but I am unsure about how to roleplay their absolutely evil nature properly. The first hag I rolled, I made her into a powerhouse, extremely hard to kill and using unfair magics that can wither en...
by Skeletor
Sun Sep 03, 2023 2:20 pm
Forum: Suggestion Box
Topic: Spellcraft, lore and the examine command
Replies: 0
Views: 233

Spellcraft, lore and the examine command

A long time ago, the ability to see wards, immunities, resistances, and vulnerabilities with the "Examine" command was removed. I wonder if it's possible that it could be reintroduced with a Spellcraft and lore DC Spellcraft would allow you to see the creature's wards and the DC is determined by the...
by Skeletor
Fri Jun 30, 2023 10:52 pm
Forum: Feedback
Topic: Cleric Domain/Path Feedback Thread
Replies: 532
Views: 1637741

Re: Cleric Domain/Path Feedback Thread

Can I say it's been what feels like ages and I still kinda feel like the Healer path's gutting has left it completely feeling uncompleted still? I'm not really a big fan of the class features it had being turned into domain fluff abilities, and the fact you really don't get anything at all for comm...
by Skeletor
Mon Jun 19, 2023 2:28 pm
Forum: Bug Forum
Topic: Strength domain "Strength" spell not empowered
Replies: 2
Views: 247

Re: Strength domain "Strength" spell not empowered

Been testing this a bit and reading on how the last changes to zoo spells work and must say I made a mistake. The cap for Empowered bull strength is +6, not +7 as it used to be. So empowered bull strength from strength domain should cap at +6 (+8 with epic spell focus transmutation) I suppose the pr...
by Skeletor
Sun Jun 18, 2023 1:11 pm
Forum: Bug Forum
Topic: Strength domain "Strength" spell not empowered
Replies: 2
Views: 247

Strength domain "Strength" spell not empowered

A lvl 5 cleric with strength domain casting "Bull's Strength" spell results in +5 strength and hits max-stat cap for that spell. However, if the spell is supposed to be empowered with the domain, then the cap needs to be raised to +7. It is currently impossible to reach +7 because of the cap unless ...
by Skeletor
Mon Jun 12, 2023 5:30 am
Forum: Suggestion Box
Topic: Darkness Domain suggestions
Replies: 0
Views: 244

Darkness Domain suggestions

I took the domain for my cleric of shar and immediately noticed an issue with the "Immune to darkness" ability. "Immune to darkness" is only half-useful. This because Darkness spell has two effects. First it causes a special darkness blindness to anyone in it Secondly, and also gives a special "invi...
by Skeletor
Tue May 30, 2023 12:47 am
Forum: Feedback
Topic: More Grave-dump locations.
Replies: 3
Views: 399

Re: More Grave-dump locations.

-One in the underdark boneyards for when you really want to curse someone to be walking that dump forever as a skeleton

by Skeletor
Thu May 18, 2023 2:18 am
Forum: Suggestion Box
Topic: Epic Warding?
Replies: 0
Views: 264

Epic Warding?

I don't know if this has been suggested before, but in all the years I've been around Arelith has never allowed Epic Warding. Just wondering if perhaps a toned-down version of it that requires just 32 spellcraft could be added? Some possibilities -The spell can only protect from one type of physical...
by Skeletor
Sun Oct 23, 2022 7:54 pm
Forum: Feedback
Topic: Slaver's Tower
Replies: 21
Views: 2241

Re: Slaver's Tower

This is a classical "Ambush" situation, where you might get caught in a bad spot. Look, you have some choices in this scenario: 0) Spot the trap, don't step on it, and make a plan instead. 1) You didn't spot it and went past it and took some damage, but the door is still right behind you, retreat as...
by Skeletor
Sun Oct 23, 2022 7:42 pm
Forum: Bug Forum
Topic: Wraiths/Ghosts
Replies: 2
Views: 306

Re: Wraiths/Ghosts

Sorry, to clarify, I noticed they can be webbed by the web-bolts of the ettercaps in the petrified forest.
by Skeletor
Sun Oct 23, 2022 3:48 pm
Forum: Bug Forum
Topic: Wraiths/Ghosts
Replies: 2
Views: 306

Wraiths/Ghosts

Shouldn't the summoned wraiths and ghosts be immune to entanglement and web due to being incorporeal?

I remember this was a rule but was bugged in vanilla nwn.

https://nwn.fandom.com/wiki/Incorporeal ... ide%20feat.
by Skeletor
Sat Aug 06, 2022 1:07 am
Forum: Bug Forum
Topic: Green hag can't trade skullcoins
Replies: 1
Views: 281

Green hag can't trade skullcoins

She's a monstrous race, and she cannot trade skull coins with the gambling skull coin trader.
by Skeletor
Thu Jul 28, 2022 2:21 pm
Forum: Bug Forum
Topic: Underdark (Upper) Undrenzee Dock transition broken
Replies: 0
Views: 267

Underdark (Upper) Undrenzee Dock transition broken

The transition on Underdark (Upper) Mercenary camp that leads to Underdark (Upper) Undrenzee Dock transition broken is broken. When I click on it, my summon briefly gets teleported to the Undrenzee dock but immediately returns, and my character stays right where they are. A boss must be killed in th...
by Skeletor
Mon Jul 25, 2022 5:22 pm
Forum: Feedback
Topic: Cleric Domain/Path Feedback Thread
Replies: 532
Views: 1637741

Re: Cleric Domain/Path Feedback Thread

Kenji wrote:
Sun Jul 24, 2022 4:05 pm

Got any suggestions on what should go in there?
Possible lvl 1 choices for Good and Evil
-"Bless water" (turns a stack of water into holy water)
-"Detect alignment" as a spell?
by Skeletor
Mon Jul 25, 2022 3:23 pm
Forum: Questions & Answers
Topic: How many years passed since fall of Benwick?
Replies: 11
Views: 850

Re: How many years passed since fall of Benwick?

Maybe the angels retake it and open their own portal and now evil characters get to assault the fortress and invade the heavens trough it now :lol: :lol: :lol:
by Skeletor
Sun Jul 24, 2022 3:38 pm
Forum: Feedback
Topic: Cleric Domain/Path Feedback Thread
Replies: 532
Views: 1637741

Re: Cleric Domain/Path Feedback Thread

Vermin (9) Web - this is the same spell as it gets in its level 1 slot, which is beyond disappointing. War (6) Slow - it seems a bit high, but admittedly it'd be hard to push it lower in the list. Perhaps something entirely different to put here?[/list] Sorry, but do you know just how powerful a ci...
by Skeletor
Sun Jul 24, 2022 1:18 am
Forum: Feedback
Topic: Exotic Characters
Replies: 115
Views: 9478

Re: Exotic Characters

I completely disagree with the OP, let people have fun and let the setting embrace the new additions.
by Skeletor
Fri Jul 22, 2022 5:21 pm
Forum: Feedback
Topic: Cleric Domain/Path Feedback Thread
Replies: 532
Views: 1637741

Re: Cleric Domain/Path Feedback Thread

It just occurred to me. Wouldn't it make sense for "Vermin domain" clerics to be allowed to take the "Spider" totem path, and for "Animal domain" clerics to be able to take the remaining ones? It should available at character creation and be similar to ranger totem, no transformations or stat bonuse...
by Skeletor
Fri Jul 22, 2022 12:51 pm
Forum: Questions & Answers
Topic: Entropy damage. What is it?
Replies: 11
Views: 1536

Re: Entropy damage. What is it?

Sure can! I told you, use the dust to fertilize your field and life returns!

Ehrm... plant life. Sentient life is kaput :?