Search found 114 matches
- Mon Aug 08, 2022 5:23 am
- Forum: The Slanty Shanty
- Topic: Diablo Immortal
- Replies: 17
- Views: 2329
Re: Diablo Immortal
Diablo 1 (+ Hellfire) is my favorite game of all time aside from NWN Diablo II (+ LoD) is my second favorite game of all time aside from NWN I entered D2:Resurrected with a lot of anticipation and momentum, built a few very nice characters. But, sadly I burnt myself out over the span of a few weeks...
- Sun Sep 26, 2021 9:28 pm
- Forum: Feedback
- Topic: Loading Screens
- Replies: 5
- Views: 898
Re: Loading Screens
I've spent a lot commissioning Load Screen paintings, and will very gradually continue to do so, but I'll also gladly accept submissions from players, either professional art that they themselves have commissioned, or sourced from elsewhere, should we legally be able to use it. Hello, Do you have a...
- Mon May 17, 2021 7:32 am
- Forum: Feedback
- Topic: Invisible Blade Balance Thread
- Replies: 124
- Views: 13809
Re: Invisible Blade Balance Thread
Just but a damage cap on eviscerate, possibly linked to sleight of hands?
- Sat Apr 17, 2021 7:59 pm
- Forum: Feedback
- Topic: Merchant Coast Writ
- Replies: 29
- Views: 3131
Re: Merchant Coast Writ
The pureblood barely have any hp, ac, no discipline and no concentration. You will always knock them down if you got kd. If you're a rogue you can sneak to kd them, if you are fighter you can just pop a invis potion or the clarity will last way longer than the fight itself and cost way less than the...
- Fri Apr 02, 2021 1:46 pm
- Forum: Builds & Mechanics
- Topic: Shifter Build
- Replies: 15
- Views: 2687
Re: Shifter Build
Nice thing with the shifter is that you dont need ab on the weapons so you can sometimes abuse certain items that normally are bad. Like sword of elements could possibly up your damage a lot in pve while still counting as a +5 scythe. Like you dont need to hold a scythe for it to give you focus bonu...
- Fri Apr 02, 2021 8:58 am
- Forum: Builds & Mechanics
- Topic: Shifter Build
- Replies: 15
- Views: 2687
Re: Shifter Build
Tbh. There are "strong" shifter builds but maybe not for pvp. But it all gets a bit corny since you need to powerbuild and min max so hard around a specific shape. You can make risen dwarven defender that could probably solo most content on the server. Its the only build i tried that could easily ki...
- Tue Dec 29, 2020 6:14 pm
- Forum: Feedback
- Topic: Feedback: Bard PGCC Changes
- Replies: 217
- Views: 25603
Re: Feedback: Bard PGCC Changes
My take on the changes: Still spell change: Awesome! Refreshing songs: Awesome! Song replenishment: Cool! Main song nerf: I think the nerf to the normal song is okay! Bards are already very strong. adding some temp hp could be nice. New Curse songs: I like the damage options! New buffs songs: Pro: ...
- Fri Dec 11, 2020 11:18 pm
- Forum: Feedback
- Topic: New Feats for Str Builds - Feedback Needed
- Replies: 224
- Views: 33299
Re: New Feats for Str Builds - Feedback Needed
I think the simple reason why dex is so prevalent is that they got their cookie (EDodge and then now Speed) while strength lost their cookie (Dev crit). Dev crit balances out a lot of builds since it forces people to get the high fortitude (spellcraft not counting). All this from a PvP perspective o...
- Sat Nov 21, 2020 9:52 pm
- Forum: Feedback
- Topic: Chaos Shield Feedback
- Replies: 23
- Views: 3165
Re: Chaos Shield Feedback
I like Chaos shield, even though I'v never used it on this server. But it's a cool solution for non ac characters and so on. However I think you're pushing your argument the wrong way. Xerah has stated several time that no-save chaos shield is a "no deal". I think this is fair as there are really no...
- Sun Nov 01, 2020 12:40 am
- Forum: Feedback
- Topic: New Feats for Str Builds - Feedback Needed
- Replies: 224
- Views: 33299
Re: New Feats for Str Builds - Feedback Needed
For the mighty rage rework: I think it sounds cool. I think high AC barbs with DDR and regen is something to be mindful of though. You can even build dex barbs with decent damage through rage, so this -could- be indirectly a potential buff to that. Regarding CC every 30 seconds, I think it could be ...
- Tue Sep 08, 2020 8:04 pm
- Forum: Builds & Mechanics
- Topic: Review of pure Rogue draft
- Replies: 18
- Views: 3308
Re: Review of pure Rogue draft
I think improved knockdown is really great, it's +4 ab in terms of beating disc, which is not minimal. But you're pretty feat starved. The only thing I would even think about swapping it for is E-Focus: Hide. But judging those rolls, failing a KD roll possibly means you can't kill someone in that ro...
- Sun Sep 06, 2020 8:27 pm
- Forum: Builds & Mechanics
- Topic: Review of pure Rogue draft
- Replies: 18
- Views: 3308
Re: Review of pure Rogue draft
Don't let your memes be dreams. Build your pure rogue with all the fun toys you can imagine. Don't be scared of having weaknesses, every interesting character have them you will just need to learn how to play around them. Your character will know his own weakness and be scared in certain situations,...
- Sun Jul 05, 2020 5:00 pm
- Forum: The Talent Show
- Topic: Short Story Blog
- Replies: 8
- Views: 2747
Re: Short Story Blog
Yeah you shouldn't be modest. Nice short story. I thought first it was going to be a punch at the meat industry, it was interesting to see where the story ended up.
- Tue Jun 30, 2020 8:01 am
- Forum: Feedback
- Topic: No new feedback here
- Replies: 47
- Views: 6216
Re: No new feedback here
There are currently no plans to change death penalties. There will never be perma-death on Arelith. Problems with people's RP (which are very often subjective) are rarely solved by a change in mechanics. I think this is true for most cases but as for death: If the player is scared the character is ...
- Thu May 07, 2020 5:17 pm
- Forum: Builds & Mechanics
- Topic: Spell Penetration
- Replies: 3
- Views: 1244
Re: Spell Penetration
It's not completely useless, its helps you vs the Spell Resistance spell (Clerics and druids, which you could also dispel) and also lessens the small chance you have to fail against other creatures with spell resistance. Doesn't Abbathor have more than 32 spell resistance? Feels like it at least som...
- Tue Apr 28, 2020 9:16 pm
- Forum: Closed Bug Reports
- Topic: Blade thirst: Naginata
- Replies: 5
- Views: 1333
Blade thirst: Naginata
It doesn't work with the error message: "Must be a cast on a slashing weapon".
As it works on quarterstaves so I guess it should work on all weapons? Naginata is also a slash/bludg weapon.
Cheers! Keep up the good work!
As it works on quarterstaves so I guess it should work on all weapons? Naginata is also a slash/bludg weapon.
Cheers! Keep up the good work!
Re: Hexblade
The curse doesn't seem much more powerful then a bard's curse/regular song, only that is single target. The full BAB seems maybe a bit over tuned + that it gets dark blessing? (all charisma to saves?). I think people should have to multi to BG for that. I really like the idea and customisability of ...
- Sun Apr 26, 2020 10:11 am
- Forum: Builds & Mechanics
- Topic: Swashbuckler heavy
- Replies: 9
- Views: 2482
Re: Swashbuckler heavy
I think 25/5 SB/shadow dancer could be a nice mix that goes well together, hips synchronises well with SB's disengagement tools, you only lose one epic feat because you get defensive roll at SD lvl 5. SB also get mobility for free, so you only need to grab dodge to qualify for the class. You lose ma...
- Sun Apr 26, 2020 10:00 am
- Forum: Polls
- Topic: Do you take the healing skill on your characters?
- Replies: 36
- Views: 14153
Re: Do you take the healing skill on your characters?
Depends on my characters AC and HP pool. The higher the HP and lower the AC the more likely I take it. I would never take the skill if I was (for example) playing a high ac shadow dancer with epic dodge and definitely take it as a two-handing barbarian. Being a supporting caster with summons would b...
- Sat Apr 18, 2020 4:20 pm
- Forum: Feedback
- Topic: Potential Hood variant
- Replies: 6
- Views: 1105
Re: Potential Hood variant
There's a hood model now for your helmet.
- Mon Apr 06, 2020 4:54 pm
- Forum: Builds & Mechanics
- Topic: Swashbuckler Builds
- Replies: 18
- Views: 4030
Re: Swashbuckler Builds
I think something like 11 SB/6 fighter/ 13 rogue can be nice. Plenty of damage when you can't get sneak attacks due to Epic weapon spec and , epic dodge, pretty decent ac and ab, Plenty of skills and feats to mess around with. An alternative to the dex wm build with feats to spare if you want to go ...
- Wed Mar 25, 2020 10:41 pm
- Forum: Feedback
- Topic: Swashbuckler Balance Megathread
- Replies: 89
- Views: 10960
Re: Swashbuckler Balance Megathread
My feedback: Acrobatics/dash: I feel this is something that's mostly is gonna get used to get between shops or cities and with a small frustration as it lasts such a short while. I feel like there could be a few solutions: Add short duration offensive buffs (Possibly scaling?) : The swashbuckler is ...
- Fri Dec 06, 2019 6:14 pm
- Forum: The Slanty Shanty
- Topic: 5% Dreams - Answer Individually
- Replies: 348
- Views: 74840
Re: 5% Dreams - Answer Individually
I always wanted to play some type of construct. The RP would be a bit cliché robotic: "Initiating combat protocol. *Beep, beep* Engaging enemy hostiles! *Starts whirring, steam pumping out of the constructs joints as sharp blades slides out of its wrists*" I would do so much weird stuff from having ...
- Mon Nov 25, 2019 1:11 pm
- Forum: Closed Bug Reports
- Topic: Shadowdancer Bugs
- Replies: 1
- Views: 566
Re: Shadowdancer Bugs
3.) If you log out when you have your summon out the cooldown bugs out and you need to sleep once you log back in to summon it again. Perhaps recoding it like other abilities (rage, shadow evade) where the uses/day are not drained upon usage could solve this? (Right now you drain your use/day upon s...
- Sun Nov 24, 2019 3:47 pm
- Forum: Closed Bug Reports
- Topic: Shadowdancer Bugs
- Replies: 1
- Views: 566
Shadowdancer Bugs
A few bugs I've noticed playing shadowdancer: 1.) The shadow daze doesn't change to fear effect after lvl 8. (I didn't try the daze at lvl 8 however, but above it, now lvl 13, it still is just a daze effect). Not sure if it changes to stun at lvl 16 yet. 2.) With the Epic Shadow Feat the Shadow chan...