Shadow Plane when located at Temple of Shar, in the south-west corner, near the broken carts, this message appears
"The Cacophonous cries of hundreds of nesting bats echoes from within the cave"
And yet there isnt any cave nearby, and i sure that message belongs to another place
Search found 32 matches
- Fri Sep 06, 2019 5:05 am
- Forum: Closed Bug Reports
- Topic: Floating text bug, misplaced
- Replies: 0
- Views: 405
- Sun Sep 01, 2019 1:22 pm
- Forum: Rejected Suggestions
- Topic: More Belts for Tailors
- Replies: 1
- Views: 747
More Belts for Tailors
I noticed for quite some time, that there is only one belt able to craft, the Medics belt, beside the mundane belt. I suggest more varities in belt craftings? I could easily be similiar to the Medics belt, as a tools belt. Suggestions: Rogue belt: Has limited charges of various grenades, cannot be r...
- Sat Jul 20, 2019 9:16 am
- Forum: Kudos
- Topic: Bendir Safeday!
- Replies: 3
- Views: 1132
Re: Bendir Safeday!
and Kudos back to all here too. it was a fun day!!
and thanks Merry for setting it up!!
and thanks Merry for setting it up!!
- Sat Jul 20, 2019 9:15 am
- Forum: Kudos
- Topic: Thank you Silvard for BOOKSHELVES.
- Replies: 14
- Views: 3268
Re: Thank you Silvard for BOOKSHELVES.
Kudos for Silvard for Bookshelves!! Made a little hin very happy
- Sat Jul 20, 2019 9:12 am
- Forum: Polls
- Topic: Underdark or Surface mapping philosophy
- Replies: 19
- Views: 10827
Re: Underdark or Surface mapping philosophy
A good in between is always good, when finding some hidden place, it is always a little boost to do more exploration.
some hidden places i would always applaud!
some hidden places i would always applaud!
- Thu Nov 08, 2018 7:42 pm
- Forum: Feedback
- Topic: Resource Settlement Menu/Dialoge
- Replies: 36
- Views: 7950
Re: Resource Settlement Menu/Dialoge
Some off the top of my head ideas to make the system more interesting would be 1: simplify the diloag and numbers to simple, easily defined and easily identified numbers that clearly communicate what a settlement -needs-. I agree with you there, 120% the system as it is now is insanely crazy. 2: Cr...
- Thu Nov 08, 2018 7:25 pm
- Forum: Feedback
- Topic: Resource Settlement Menu/Dialoge
- Replies: 36
- Views: 7950
Re: Resource Settlement Menu/Dialoge
people can say this is a good rp but i think the receiving end has made it obvious, both this time and during previous incidents, that it's not fun Im just gonna Quote myself... Why i would suggest that it is something that is handled "within" the settlement, a power to be given to an individual WI...
- Thu Nov 08, 2018 6:37 pm
- Forum: Feedback
- Topic: Resource Settlement Menu/Dialoge
- Replies: 36
- Views: 7950
Re: Resource Settlement Menu/Dialoge
Anyways like I've repeated, before I make like more... Accurate grievances with the system I really need to go through it all and gather my thoughts nad make sure I am not missing anything. I like the idea of economic warfare, I really do. What I don't like is some guy wandering over and tanking a ...
- Thu Nov 08, 2018 6:09 pm
- Forum: Feedback
- Topic: Resource Settlement Menu/Dialoge
- Replies: 36
- Views: 7950
Re: Resource Settlement Menu/Dialoge
As someone did mention, some of this in the discussion is for another topic. I will try set this up in sections: Warehouse: I have handled some of the dialogue of Bendirs dale Warehouse prices, and to be honest, YES it is a pain to setup, i actually made an spreadsheet on the side, to list all the p...
- Fri Oct 19, 2018 5:22 pm
- Forum: Feedback
- Topic: Critical Feedback...Discord, Bans and Feelings.
- Replies: 78
- Views: 21287
Re: Critical Feedback...Discord, Bans and Feelings.
I discourage all IG/IC meetings, metagaming and such as "Royal_Blood" mention in her post, i truly believe that is the way it all should be played aswell, i really dislike such plays, and it should be discouraged. I fully support this. I also fully supports all the decision the DM team comes up with...
- Wed Sep 12, 2018 4:32 pm
- Forum: Feedback
- Topic: QoL: More Bags
- Replies: 12
- Views: 3343
Re: QoL: More Bags
100 stack items help with alot, even Arrows that stack 500!!! But i agree, Herb Bag i see as a good idea to make, even its unmagical, being a Herbalist i use quite the Inventory space for this alone, that would be my only suggestion. Wands and Potions, idk, wands could make sense. I hope the Herbali...
- Wed Sep 12, 2018 4:17 pm
- Forum: Feedback
- Topic: Andunor Slave Pit Cage Fights
- Replies: 62
- Views: 15664
Re: Andunor Slave Pit Cage Fights
Basically the same thing should be made on Surface, this would end the discussion, it does seem stupid that the "Ultimate" Reward is a UD thing only?
Of course some will seek the reward to even out balance of things..
Make the same thing in Cordor as many already suggested..
Of course some will seek the reward to even out balance of things..
Make the same thing in Cordor as many already suggested..
- Thu Sep 06, 2018 8:55 am
- Forum: Kudos
- Topic: To the Talking Tree!
- Replies: 2
- Views: 992
Re: To the Talking Tree!
Ohhh yes i loved that part i still remebered it like yesterday!!
- Wed Aug 22, 2018 4:03 pm
- Forum: Closed Bug Reports
- Topic: Cordor Not Buying Stone
- Replies: 8
- Views: 2095
Re: Cordor Not Buying Stone
Re: Titania, in my experience, a settlement can set it to that, but can also set it so that "overflow" is sold as stone (or whatever resource). Several settlements have this setting right now, so up to 100 granite you get the granite price. After 100, you get the stone price. The warehouse system i...
- Thu Aug 09, 2018 3:02 pm
- Forum: Closed Bug Reports
- Topic: Bank Storage Bug
- Replies: 4
- Views: 1423
- Thu Aug 09, 2018 2:59 pm
- Forum: Closed Bug Reports
- Topic: Chest ate my Magical Mining Bag
- Replies: 5
- Views: 1541
- Thu Aug 09, 2018 2:58 pm
- Forum: Closed Bug Reports
- Topic: Chest ate my Magical Mining Bag
- Replies: 5
- Views: 1541
Re: Chest ate my Magical Mining Bag
Location is Burrowhome, next to Gatherring Hall, sign says "Alderkin of Trade"
- Thu Aug 09, 2018 5:08 am
- Forum: Closed Bug Reports
- Topic: Bank Storage Bug
- Replies: 4
- Views: 1423
Re: Bank Storage Bug
I have encountered the same problem in Bendir Bank, my account also has extra items, in this case its 9 items, in which is above the limit (What i am aware of Bendir only has 6 slot, as we upgraded to low) : Player name: Tabitba Fuzzypaw
- Thu Aug 09, 2018 4:49 am
- Forum: Closed Bug Reports
- Topic: Chest ate my Magical Mining Bag
- Replies: 5
- Views: 1541
Chest ate my Magical Mining Bag
So my chest has eaten my Magical Mining Bag, and replaced it with Vials. Also seems my stock of Bottles is not at 100 Quantity, but back to 40, as it was before maybe a reset?
Is there a log some how to replace this? (I had TONS of uncut gems in it, collected from like ever)
Is there a log some how to replace this? (I had TONS of uncut gems in it, collected from like ever)
- Sat Jul 14, 2018 11:45 am
- Forum: Questions & Answers
- Topic: Resources
- Replies: 19
- Views: 4074
Re: Resources
Having a Shop, requires Citizenship having a House there, requires Citizenship, that at least makes sure some will NEED to be Citizens, Being part of the Political Office, Need to be Citizen. If you change Citizenship (due to elections) you lose the House and Shop, makes sure, does "Become Citizens,...
- Thu Jul 12, 2018 5:59 am
- Forum: Questions & Answers
- Topic: Resources
- Replies: 19
- Views: 4074
Re: Resources
Replace resources with gold, and then epics can go grind epic levels for the gold. I mean, the city can presumably spend the gold to import the 'Resources' it needs anyway... If they trade with some yes, currently "a city" has only one trade partner, makes it hurt the other trade partner, makes pol...
- Thu Jul 12, 2018 5:45 am
- Forum: Questions & Answers
- Topic: Resources
- Replies: 19
- Views: 4074
Re: Resources
Well it needs to change, its useless now.. just enough that a once every two weeks or one week, some dedicated players turns in stones and such. Banning a settlement for political reasons, makes no sense now, Trade ministry is useless or this regard aswell.. might aswell remove it entirely, Guldoran...
- Mon Jul 09, 2018 3:53 pm
- Forum: Questions & Answers
- Topic: Resources
- Replies: 19
- Views: 4074
Re: Resources
The drain per citizen was kinda stupid in its heyday, it lead to settlements like Myon actively encouraging people not to become citizens since they'd just add to the drain, which meant more grinding required to keep the resources topped off. I can see why some would do that, but surely, something ...
- Mon Jul 09, 2018 5:53 am
- Forum: Questions & Answers
- Topic: Resources
- Replies: 19
- Views: 4074
Re: Resources
So basically a City can have no ressource drain?
No Exiles, no drain? That somewhat saddens me, so basically a city dont need to maintain their stocks? At least drain pr 10 citizen at least? Something?
No Exiles, no drain? That somewhat saddens me, so basically a city dont need to maintain their stocks? At least drain pr 10 citizen at least? Something?
- Thu Jun 07, 2018 1:03 pm
- Forum: Suggestion Archive
- Topic: Language
- Replies: 0
- Views: 719
Language
Now.. most of us know that, for some, powerbuilding is a thing, i dont mind it, its all good. But languages that comes for free, like Theives Cant and Animal, should maybe? suggestion, be unlocked at maybe higher level rogues/ranger/druid? or only if you have higher level of of the class? It saddens...