Search found 1254 matches

by Kenji
Wed May 15, 2024 6:35 pm
Forum: The Slanty Shanty
Topic: If you could play ANY sort of DRAGON or DRAGON-LIKE Player Character...
Replies: 26
Views: 693

Re: If you could play ANY sort of DRAGON or DRAGON-LIKE Player Character...

While roleplaying one, I'd avoid boring any other player character with details, culture, and lore of each dragon color or chroma but focus on what makes any dragon-related PC interesting: the exclusion from others, not finding a place of belonging, a feeling of loneliness because no one can truly c...
by Kenji
Tue May 14, 2024 12:03 am
Forum: Bug Forum
Topic: Weapon Animation Bug Reports
Replies: 6
Views: 1350

Re: Weapon Animation Bug Reports

Tyne wrote:
Mon May 13, 2024 11:34 pm

Race:
Half-Elf
Mainhand/Offhand weapon, item, or shield:
Longsword (Steel)

Longsword is not a -twohand enabled weapon for medium races. Cavalry swords, bastard swords, and katanas are, give those a try and let me know if anything else is working as intended.

by Kenji
Sun May 12, 2024 6:20 pm
Forum: Feedback
Topic: Mount/Cavalier Feedback
Replies: 49
Views: 3797

Re: Mount/Cavalier Feedback

I had intended to open up mounting to more areas (detailed in this thread ), but there was a hiccup on the development administrative side. The gist is that if we are to make mountability related to areas, we may as well develop a framework for areas. The vanilla engine's way of separating those are...
by Kenji
Sun May 12, 2024 6:00 pm
Forum: Feedback
Topic: Monk Overhaul Feedback
Replies: 109
Views: 50835

Re: Monk Overhaul Feedback

Thank you all for participating and providing very thoughtful feedback and insight into the last iteration of Monk Overhaul and the features implemented. From what I’ve gathered, here’s the list of things to do: Put in proper description for the new feats Ensure functionality of features is adequate...
by Kenji
Sun May 12, 2024 1:40 am
Forum: Bug Forum
Topic: Weapon Animation Bug Reports
Replies: 6
Views: 1350

Re: Two-handing animations not applying to two handed longsword

Description of Bug Experienced: 2H animation for -twohand weapons Sometimes restarting the client may help. I've also updated the script to make the changes more reliable, report back in a few to see if this persists or still isn't working on your end. The left arm of the female gnome character see...
by Kenji
Sun May 12, 2024 1:36 am
Forum: Bug Forum
Topic: Weapon Animation Bug Reports
Replies: 6
Views: 1350

Weapon Animation Bug Reports

Template:

  • Race
  • Mainhand/Offhand weapon, item, or shield
  • Monkey Grip? (Y/N)
  • Description of the Bug
  • Attached Screenshot or GIF
by Kenji
Wed Jan 31, 2024 1:21 am
Forum: Bug Forum
Topic: Air domain ability not functioning
Replies: 4
Views: 450

Re: Air domain ability not functioning

Can you specify which deity your character is worshipping, your character's alignment, and the two domains of the cleric?

by Kenji
Sat Dec 09, 2023 5:56 am
Forum: Kudos
Topic: Current affairs on Skaljard.
Replies: 3
Views: 3006

Re: Current affairs on Skaljard.

As a bystander of a particular RP, I need to mention this and especially appreciate the conflict RP that played out between a Paladin and a Warlock - the two first befriended each other over the bond of battles, only to find out their ideologies clashed - it's very much the story-driven type of conf...
by Kenji
Thu Dec 07, 2023 1:13 am
Forum: Feedback
Topic: Large Sized Cavalier Feedback
Replies: 3
Views: 1276

Re: Large Sized Cavalier Feedback

Gonna have to nip this in the bud, mounted charge on foot can't happen for balance purposes.

It's also a suggestion, I recommend using the right channels for the right purposes.

by Kenji
Wed Dec 06, 2023 7:43 pm
Forum: Feedback
Topic: Monk Overhaul Feedback
Replies: 109
Views: 50835

Re: Monk Overhaul Feedback

Naghast wrote:
Wed Dec 06, 2023 10:36 am

Can master debater be stacked with panache for double intelligence modifier to social skills

Yes

by Kenji
Wed Dec 06, 2023 3:08 am
Forum: Feedback
Topic: Monk Overhaul Feedback
Replies: 109
Views: 50835

Re: Monk Overhaul Feedback

Latest but last additions to the public documents before 2nd PGCC release: Skilled Rhetorician: Adds the Intelligence modifier to Intimidation and Bluff Exemplary Orator: Adds the Wisdom modifier to Leadership and Perform Incandescence and Tempered Soul now have tiered CL scaling Preparation for PGC...
by Kenji
Sun Dec 03, 2023 7:52 pm
Forum: Feedback
Topic: Mount-Viable Areas
Replies: 58
Views: 14358

Re: Mount-Viable Areas

Keep these -area reports coming. Also, if you guys can, post some interior areas where you /can/ mount but you think you /shouldn't/ be able to mount!

by Kenji
Sun Dec 03, 2023 7:24 pm
Forum: Feedback
Topic: Monk Overhaul Feedback
Replies: 109
Views: 50835

Re: PGCC Monk Feedback

(2) Spirit Shield aka Spell resistance should be moved to Body Discipline (2.1) WHY: Spell resistance is a main core of being a monk like lvl20 mind blank. The monk has trained his body and soul to withstand foul magic and the manipulation of the mind. In a healthy body lives a healthy soul it belo...
by Kenji
Sun Dec 03, 2023 6:00 pm
Forum: Feedback
Topic: New Monk Discussion - Design, Concept, Mechanics, Roleplay
Replies: 46
Views: 7727

Re: New Monk Discussion - Design, Concept, Mechanics, Roleplay

In my opinion, I do not feel this really brodens the Monk, but it changes it completely. I think we agree completely on the concepts, but this rework wants to name it monk and remove the monk and I want to name it something else and keep the monk too, as I would keep the Longsword and introduce a n...
by Kenji
Sun Dec 03, 2023 5:09 pm
Forum: Feedback
Topic: New Monk Discussion - Design, Concept, Mechanics, Roleplay
Replies: 46
Views: 7727

Re: PGCC Monk Feedback

I also feel like the rework robs the class of some level of simplicity. You play monk, you punch good (as long as you don't take Circle Kick). You get higher levels, you punch even better. You get to the highest levels, you achieve perfection, resisting a whole lotta stuff and punching really, real...
by Kenji
Sat Dec 02, 2023 4:44 pm
Forum: Feedback
Topic: New Monk Discussion - Design, Concept, Mechanics, Roleplay
Replies: 46
Views: 7727

Re: New Monk Discussion - Design, Concept, Mechanics, Roleplay

Maybe you'll change your mind when PGCC comes around; maybe you won't. I can only say that Monk Overhaul will happen eventually, and make the best of it if you will. Keep an open mind. Regarding lore and inspiration, someone decided that Arelith is part of Forgotten Realms. Whether you like it or no...
by Kenji
Sat Dec 02, 2023 4:06 pm
Forum: Feedback
Topic: New Monk Discussion - Design, Concept, Mechanics, Roleplay
Replies: 46
Views: 7727

Re: PGCC Monk Feedback

Hi, I think this is my first forum post, so I might as well introduce myself. I am Thalantyr, I play Koros (Monk WM) and Deshade (Shadowdancer). I have been playing on Arelith for two or three months only, after not playing NWN online since 2007. I did play a lot back then for years, always PW RP s...
by Kenji
Sat Dec 02, 2023 3:05 pm
Forum: Feedback
Topic: New Monk Discussion - Design, Concept, Mechanics, Roleplay
Replies: 46
Views: 7727

New Monk Discussion - Design, Concept, Mechanics, Roleplay

I am making this thread to move specific posts away from the monk mechanics feedback. So I may address them without derailing the thread meant for feedback on the changes rather than my design decisions. I will get to them when I have the time and energy. Those who wish to voice their discontent (or...
by Kenji
Fri Dec 01, 2023 10:15 pm
Forum: Feedback
Topic: Too many warlock versus other casters
Replies: 153
Views: 493899

Re: Too many warlock versus other casters

Less handholding
More pitchforks and torches
Build the rampart
Forbid the tieflings and warlocks once more!

by Kenji
Fri Dec 01, 2023 10:00 pm
Forum: Feedback
Topic: Monk Overhaul Feedback
Replies: 109
Views: 50835

Re: PGCC Monk Feedback

Monk Overhaul Feat List and Technique/Weapon/Racial Chart: https://docs.google.com/spreadsheets/d/e/2PACX-1vTN1j_i-gM-C6AXaXklIQ2GTVb7pYy-fQJILTmteoNSKUtftKmdYHS2bfjZeRCT7RfFw_5T-_FnqxzT/pubhtml Monk Overhaul Documentation and Details: https://docs.google.com/document/d/e/2PACX-1vTHOkFH7x6XLz_cit6If...
by Kenji
Fri Dec 01, 2023 1:02 am
Forum: Feedback
Topic: Monk Overhaul Feedback
Replies: 109
Views: 50835

Re: PGCC Monk Feedback

Feat List: https://docs.google.com/spreadsheets/d/e/2PACX-1vTN1j_i-gM-C6AXaXklIQ2GTVb7pYy-fQJILTmteoNSKUtftKmdYHS2bfjZeRCT7RfFw_5T-_FnqxzT/pubhtml New sheet for Techniques, Weapons, and Racial Damages for easier comparison and references. Also new feat: Technique: Open Hand of Deliverance (spiritual...
by Kenji
Thu Nov 30, 2023 3:14 pm
Forum: Closed Bug Reports
Topic: Masterful Recovery rolls for the initial item creation are +20 DC
Replies: 2
Views: 1848

Re: Masterful Recovery rolls for the initial item creation are +20 DC

I don't see what's wrong here. Masterful Recovery is meant to be rolled at 20 DC higher than the original craft's DC.

by Kenji
Thu Nov 30, 2023 2:03 pm
Forum: Feedback
Topic: Monk Overhaul Feedback
Replies: 109
Views: 50835

Re: PGCC Monk Feedback

ReverentBlade wrote:
Thu Nov 30, 2023 1:33 pm

Will Ki Barrier AC be reduced twice for things like Defiler/Cloistered clerics, now that its 2/3 anyway?

The cleric path AC adjustments specific to the old monk Wis to AC will be removed, and the Ki Barrier passive AC will become the default for those paths.

by Kenji
Thu Nov 30, 2023 10:48 am
Forum: Feedback
Topic: Monk Overhaul Feedback
Replies: 109
Views: 50835

Re: PGCC Monk Feedback

You’ll only be more disappointed knowing that I recently pushed an animation update to allow Katars to be used with unarmed animation. It is going to be extra cool, behold: https://i.imgur.com/p6xO4og.gif I have other plans for Katars. They are, however, not under the purview of monk overhaul, hence...
by Kenji
Thu Nov 30, 2023 12:14 am
Forum: Feedback
Topic: Monk Overhaul Feedback
Replies: 109
Views: 50835

Re: PGCC Monk Feedback

Public Detail Doc updated: (with icons!) https://docs.google.com/document/d/e/2PACX-1vTHOkFH7x6XLz_cit6IfodbMVwjo_dfnSO-rc8N0Vjo7o2_3rtV7aUpylDAxcetwplZcQv9SPuRQzcj/pub Feat List: https://docs.google.com/spreadsheets/d/e/2PACX-1vTN1j_i-gM-C6AXaXklIQ2GTVb7pYy-fQJILTmteoNSKUtftKmdYHS2bfjZeRCT7RfFw_5T-...