Search found 297 matches
- Fri Dec 10, 2021 3:07 pm
- Forum: The Slanty Shanty
- Topic: Thread of Disappearance
- Replies: 1798
- Views: 823920
Re: Thread of Disappearance
Sabina Paultier is not around until late sunday. Third vacc shot in fifteen mins, both had some complications, so expecting same now
- Thu Dec 09, 2021 1:00 pm
- Forum: Feedback
- Topic: The Chest of Death
- Replies: 26
- Views: 2653
Re: The Chest of Death
Yeah, a few recent dungeons have "high threat mobs for a challenge/breaking the expectations of 'murder everything' which can be just walked around" (and even older, like Ancient Armour random spawn in Last King tomb). That's completely normal by server standards
- Wed Dec 08, 2021 10:03 pm
- Forum: The Slanty Shanty
- Topic: My store is up for bid
- Replies: 8
- Views: 1654
Re: My store is up for bid
Usually it's 7 RL days for quarter and 14 for shops. Though some have different timers
- Wed Dec 08, 2021 8:08 am
- Forum: The Slanty Shanty
- Topic: Why Tieflings?
- Replies: 59
- Views: 8494
Re: Why Tieflings?
A bit off topic, but this stood out to me because I think it's the beginning of a great idea. Anything that gets some of the older characters out of circulation is great. There is nothing worse than spending a good amount of time and effort building up an area only to have some old character come o...
- Tue Dec 07, 2021 7:33 pm
- Forum: Bug Forum
- Topic: Zero indication why a henchman can't join me
- Replies: 6
- Views: 757
Re: Zero indication why a henchman can't join me
And I found another one. https://cdn.discordapp.com/attachments/886530697236459560/917861116284137482/unknown.png Can hire the 30 ld requiring Fist Mercenaries (which are lvl 19-20 fighters, while I'm only lvl 14) and 25 ld Fist fighters (level 16) but not the two LD25 "Priests". I'm guessing these ...
- Tue Dec 07, 2021 1:37 pm
- Forum: Bug Forum
- Topic: Zero indication why a henchman can't join me
- Replies: 6
- Views: 757
Re: Zero indication why a henchman can't join me
This guy keeps being a can of worms. Took him out to help me on Surface writs - on server transition, his requirement suddenly changed to 26 and he unpartied me.
- Tue Dec 07, 2021 11:54 am
- Forum: Bug Forum
- Topic: Darkfire doesnt fully work on henchmen
- Replies: 0
- Views: 608
Darkfire doesnt fully work on henchmen
Description of Bug Experienced: When I cast Darkfire on myself, it works fully - I get both AB and Ele Damage. When I cast it on henchie though, only AB bonus goes through - no ele damage. Considering Flaming Fist shop dialogue specifically suggests getting these scrolls to boost your henchies, a b...
- Tue Dec 07, 2021 10:36 am
- Forum: Feedback
- Topic: Traps and Trapping
- Replies: 7
- Views: 849
Re: Traps and Trapping
Only problem is the current PvP warning before using traps as a pvp weapon. It could be very... tricky to warn someone, before they actually steps in one? But for PvE it would be awesome Well, as far as I have seen it adjudicated and used, it's basically a warning to RP before PvP just like how wou...
- Tue Dec 07, 2021 6:34 am
- Forum: Bug Forum
- Topic: Zero indication why a henchman can't join me
- Replies: 6
- Views: 757
Re: Zero indication why a henchman can't join me
Came today with 22 leadership, and now I can hire him. Either: a) There's minimum level required (was 11 last time, now came as 12). b) He's actually 21-22 requirement c) This time, I buffed my charisma while I was inside Guldorand server, not outside. Maybe that affected my hiring potential? I can ...
- Mon Dec 06, 2021 8:23 pm
- Forum: Questions & Answers
- Topic: Can a DM be called on to rule on past event's factuality?
- Replies: 41
- Views: 4271
Re: Can a DM be called on to rule on past event's factuality?
Do it. We need more contrarians. They're great.
- Mon Dec 06, 2021 5:32 pm
- Forum: Bug Forum
- Topic: Zero indication why a henchman can't join me
- Replies: 6
- Views: 757
Re: Zero indication why a henchman can't join me
Maybe, though it would be a very odd place for one. Still, a reason should be given.
- Mon Dec 06, 2021 3:42 pm
- Forum: Bug Forum
- Topic: Zero indication why a henchman can't join me
- Replies: 6
- Views: 757
Zero indication why a henchman can't join me
Description of Bug Experienced: Went to Guldorand (Fortress City) Temple of Kelemvor to grab a henchman for which I have leadership. But I get no option nor explanation why I can't hire him? Steps to reproduce the Bug: Have 20 leadership. Talk to guy in screenshot Expected Result: Either hired or r...
- Mon Dec 06, 2021 12:44 am
- Forum: Polls
- Topic: Do you take the healing skill on your characters?
- Replies: 36
- Views: 14144
Re: Do you take the healing skill on your characters?
Poll answers dont really fit me I feel. I always take it, but only in small amounts (basically acting as skill point dump). Had a character with as low as 6, and as high as 23. Wands are terrible to use, and no AoO procs in combat are too good to ignore, even if the kit only heals 30-40 hp
- Sun Dec 05, 2021 8:33 am
- Forum: Feedback
- Topic: Overleveled XP penalty
- Replies: 48
- Views: 4943
Re: Overleveled XP penalty
Recently, I went on one char from 21 to 26 in two days with only writs, and started out new character a few days ago, and am lvl 8, bout to be 9 soon. Im honestly not seeing an issue - on cordor/surface, theres tons of writs, and I always find what to flow into. Day 1 - sewersx2 and courier to whide...
- Sat Dec 04, 2021 8:31 pm
- Forum: Closed Bug Reports
- Topic: healpath bless no longer turns/level
- Replies: 3
- Views: 578
Re: healpath bless no longer turns/level
Umm, why should Bless last turns/lvl on Healers? They get no modifications to bless compared to default Clerics, as far as I can see
- Sat Dec 04, 2021 8:29 pm
- Forum: The Slanty Shanty
- Topic: Why Tieflings?
- Replies: 59
- Views: 8494
Re: Why Tieflings?
Neutral aasimars is totally a thing though, and in fact, could make for some pretty interesting stories and narratives, trying to push for the outlook that "Aasimar != Good". It's not an easy feat to pull off, but I wish to see that one day if that Epic Sacrifice rework happens in 2062 as planned
- Sat Dec 04, 2021 8:26 pm
- Forum: Closed Bug Reports
- Topic: Call Of The Wild companion bonus AC
- Replies: 9
- Views: 844
Re: Call Of The Wild companion bonus AC
Yup. Buff your con before doing awaken. I have had maybe 3-5 "rests of Shame" realizing I either swapped the order, or flubbed buffing (I relied on +5 Bear's Endurance, so sometimes I would autopilot two Bear's casts -> Awaken, only to see -1AC and be very angry about it)
- Thu Dec 02, 2021 6:13 am
- Forum: Questions & Answers
- Topic: Gnoll drinking like a horse
- Replies: 10
- Views: 1098
Re: Gnoll drinking like a horse
In settlement lands, settlement can choose to provide water and food, changing the ticks to be positive (costs a settlement some resources). Most settlements have water turned on, Cordor also has food on too iirc. The consumption rates, as far as I know are: +2.5 - settlement provides water 0 - you'...
- Thu Dec 02, 2021 5:16 am
- Forum: Questions & Answers
- Topic: Gnoll drinking like a horse
- Replies: 10
- Views: 1098
Re: Gnoll drinking like a horse
-2.1 is normal, no? I haven't seen person consume less ever. IT actually can go more in high heat settings. Up to 3.6-5.
- Thu Dec 02, 2021 5:12 am
- Forum: Feedback
- Topic: Disguise culture
- Replies: 77
- Views: 7324
Re: Disguise culture
And that's one of the worst implemented ideas on the server right there. Instant "I win" button vs someone who has to invest in skills, gear and so on. Ummm.... You're complaining about base NWN mechanics. Not only that, but you're complaining about mechanics which have been nerfed in Arelith and n...
- Wed Dec 01, 2021 6:16 pm
- Forum: Feedback
- Topic: Disguise culture
- Replies: 77
- Views: 7324
- Wed Dec 01, 2021 12:21 pm
- Forum: Feedback
- Topic: Greatswords - the worse 2 handed weapon
- Replies: 95
- Views: 10243
Re: Greatswords - the worse 2 handed weapon
Not my 18-20/x2 TwoBladed Sword /s
- Tue Nov 30, 2021 5:09 pm
- Forum: Feedback
- Topic: Disguise culture
- Replies: 77
- Views: 7324
Re: Disguise culture
Again, isn't that the point of the disguise system? You can already do that to someone who is disguised all the time. The way to OOCly check if the player is the real one would still be there, by the way. Clicking somebody's portrait in chat window starts a tell, and that on uses playername. Howeve...
- Mon Nov 29, 2021 5:04 pm
- Forum: Questions & Answers
- Topic: Suggestion Box
- Replies: 3
- Views: 645
Re: Suggestion Box
That backlog is absolutely public and visible for all and is not a rumour at all - viewforum.php?f=51
This is not to add all hidden work like levels, balance changes and new/rebalanced paths/classes
This is not to add all hidden work like levels, balance changes and new/rebalanced paths/classes
- Mon Nov 29, 2021 5:02 pm
- Forum: Feedback
- Topic: Disguise culture
- Replies: 77
- Views: 7324
Re: Disguise culture
An Idea could be, remove the " ", that absolutely makes everyone alert on someone being disguised? Place a text under [example box] Where it will be revealed if you blew the disguise, i know its there now, but perhaps on top, then one can scroll down to See more detail. Sadly, that is not possible ...