Search found 352 matches

by Arienette
Wed Dec 27, 2023 2:44 pm
Forum: Feedback
Topic: Removing Outcast and Pirate Tags
Replies: 58
Views: 6195

Re: Removing Outcast and Pirate Tags

The idea behind the Outcast tag is that your character has done something Really Really Bad off-screen, bad enough that the consequences of this have followed you. When a character IC refers somehow refers to your Outcastedness, I do not think it is appropriate to respond with “what are you even tal...
by Arienette
Thu Dec 14, 2023 3:48 pm
Forum: Questions & Answers
Topic: Bonus AB while 2-handing (Minotaur)
Replies: 3
Views: 884

Bonus AB while 2-handing (Minotaur)

I know some years ago, Arelith changed the AB bonus for wielding a two handed weapon from +2 to +1 However, I do not seem to be receiving the AB bonus when two-handing. This is occurring on Minotaur characters. Weapon master, level 30, falchion. With a shield, character sheet says 50 AB. Actual atta...
by Arienette
Thu Dec 14, 2023 2:18 pm
Forum: Feedback
Topic: Spellsword Change feedback
Replies: 0
Views: 1603

Spellsword Change feedback

I am playing a spellsword. He started as a Marauder but I swapped to Abjuration Champion back when the Marauder was nerfed some months back. While the changes to Spellsword Mords sucks for me as a Spellsword user, it makes sense in the scheme of things. With 30 caster levels, ESF Abjuration and full...
by Arienette
Fri Jan 20, 2023 9:00 pm
Forum: Feedback
Topic: Cost of Being Mundane
Replies: 107
Views: 7172

Re: Cost of Being Mundane

These items are top of the line and are supposed to be expensive. It's not really a market problem either - it's a chicken and the egg issue for most mundane builds - they need runed adamantine grade gear before they can go get adamantine and runic materials on their own. This is incorrect. the onl...
by Arienette
Thu Jan 19, 2023 10:35 pm
Forum: Feedback
Topic: Cost of Being Mundane
Replies: 107
Views: 7172

Re: Cost of Being Mundane

Another economic hurdle on being a mundane is cost of gear. A caster can do 1-30 completely naked, and I doubt many caster characters bother buying/ crafting non end game items. A mundane needs to buy level appropriate items (which are usually more expensive than their caster counterparts) to do co...
by Arienette
Wed Dec 21, 2022 2:42 am
Forum: Feedback
Topic: The Amendment to Fugue Rules seems flawed
Replies: 120
Views: 9106

Re: The Amendment to Fugue Rules seems flawed

At this point, when it comes to potential conflict RP, I have to ask myself OOCly “do I really want to kill this character right now?”. Because that’s how it always ends up, it seems. Your options are to: 1. Call out someone for behavior your character would dislike, and inevitably end up in a deat...
by Arienette
Wed Dec 21, 2022 12:33 am
Forum: Feedback
Topic: The Amendment to Fugue Rules seems flawed
Replies: 120
Views: 9106

Re: The Amendment to Fugue Rules seems flawed

Another thing that I hope this will lead to is more self-preservation from the victim. That people will actually try to get away so they can warn people that so and so just tried to kill them. I really hope this is the case. It has always happened, but in the last 6+ months or so, it seems to have ...
by Arienette
Sun Nov 20, 2022 5:26 pm
Forum: Feedback
Topic: Temp shops just arn't long enough.
Replies: 24
Views: 2225

Re: Temp shops just arn't long enough.

I am always shocked when I see people advocating for an auction house type system on Arelith.

Running permanent shops can, should, and does create cooperative RP among PCs. Why on earth would anyone want to replace that with some sort of automated auction system?
by Arienette
Tue Nov 08, 2022 8:20 pm
Forum: Feedback
Topic: Time it takes to reach LVL 30 as a Commoner.. (A class that needs change.)
Replies: 41
Views: 2552

Re: Time it takes to reach LVL 30 as a Commoner.. (A class that needs change.)

I think this ties into the debate that was happening a while ago about the ability of characters to advance when backed by a faction compared to anyone else. Whenever there are such debates about factions, my perspective is usually the same: Yes, being in an organized faction has its advantages. Bu...
by Arienette
Tue Nov 08, 2022 8:06 pm
Forum: Feedback
Topic: Area Ideas
Replies: 30
Views: 2614

Re: Area Ideas

Do you have any cool area ideas? Say, things like "I wish the Burning Shores ruin was a Kobold guildhouse", "I think a mysterious grove area with a circle of stones in the vicinity of the Forest Despair would be fun for evil characters to practice evil rituals at", and "How about the Krusty Krab as...
by Arienette
Tue Nov 01, 2022 1:59 am
Forum: Feedback
Topic: Arcane Marauder Nerf Feedback
Replies: 108
Views: 8407

Re: Arcane Marauder Nerf Feedback

Hard agree with the above. And all the “yeah it got a bit of a nerf but it’s still strong and good, if you think otherwise your just being silly” is ridiculous. If marauder was determined to be too good and was causing an imbalance and had to be nerfed to death, fine. But don’t piss on my and tell ...
by Arienette
Tue Nov 01, 2022 1:37 am
Forum: Feedback
Topic: Arcane Marauder Nerf Feedback
Replies: 108
Views: 8407

Re: Arcane Marauder Nerf Feedback

Hard agree with the above. And all the “yeah it got a bit of a nerf but it’s still strong and good, if you think otherwise your just being silly” is ridiculous. If marauder was determined to be too good and was causing an imbalance and had to be nerfed to death, fine. But don’t piss on my and tell m...
by Arienette
Tue Nov 01, 2022 1:27 am
Forum: Feedback
Topic: Arcane Marauder Nerf Feedback
Replies: 108
Views: 8407

Re: Arcane Marauder Nerf Feedback

After making this thread and waiting a while, hoping for… something, I re-lvled into Abjurant Champion. I miss Improved Disarm and malestrom, but it is over all much better than marauder. People like to say that the AC doesn’t matter for a class like Marauder, but it does, a lot. In PvE, the extra A...
by Arienette
Mon Oct 24, 2022 1:31 am
Forum: Feedback
Topic: Stability Issues.
Replies: 30
Views: 2894

Re: Stability Issues.

Today, I was with a party of three. We walked into the Ruins of Tolllidor zone. Two of us had the “zone fails to load forever” crash. Upon re entry, we all crashed again, including the 1 of 3 that did not crash on entry.
by Arienette
Sun Oct 16, 2022 12:39 am
Forum: Feedback
Topic: Potion of Attunement: A bit too good
Replies: 75
Views: 5151

Re: Potion of Attunement: A bit too good

There are situations where people have used Attunement potions in ways that I found to be extremely annoying. For example, one time i found someone lurking in the guard barracks and they drank one as soon as I appeared. However, as long as we are on the topic of respecting danger and death. I would ...
by Arienette
Wed Oct 05, 2022 12:14 pm
Forum: Feedback
Topic: Economy Feedback
Replies: 326
Views: 16777215

Re: Economy Feedback

Most of all? I guess I want a greater degree of egalitarianism within the community; it's not a lot of fun for players stuck on the outside looking in. How do people get stuck on the outside if not by their own choice? You can join the guard right of the bat, skaljard seems alway a fun "group" of i...
by Arienette
Tue Oct 04, 2022 7:43 pm
Forum: Feedback
Topic: Economy Feedback
Replies: 326
Views: 16777215

Re: Economy Feedback

[qutheote=Irongron post_id=308521 time=1664897333 user_id=210] Most of all? I guess I want a greater degree of egalitarianism within the community; it's not a lot of fun for players stuck on the outside looking in. Bring able to participate in the economy instead of just looking in means having a s...
by Arienette
Tue Oct 04, 2022 3:54 pm
Forum: Feedback
Topic: Economy Feedback
Replies: 326
Views: 16777215

Re: Economy Feedback

Turns out I have a little time after all, albeit limited only to my phone. I genuinely am interested in hearing from players before laying down a definition of the problem as i see it, but can nevertheless give a little of my own perspective. At it's very core, the issue for me is about whether our...
by Arienette
Tue Oct 04, 2022 1:53 pm
Forum: Feedback
Topic: Economy Feedback
Replies: 326
Views: 16777215

Re: Economy Feedback

A large driver of the economy is adamantium. Farming it, keeping it as a store of value, selling it, crafting top end items to sell in your shop, etc. The basic problem with addy is simple: The characters who need it, cannot get it. The characters who can get it, do not need it. Suppose you have a ...
by Arienette
Mon Oct 03, 2022 4:34 pm
Forum: Feedback
Topic: Economy Feedback
Replies: 326
Views: 16777215

Re: Economy Feedback

A large driver of the economy is adamantium. Farming it, keeping it as a store of value, selling it, crafting top end items to sell in your shop, etc. The basic problem with addy is simple: The characters who need it, cannot get it. The characters who can get it, do not need it. Suppose you have a g...
by Arienette
Mon Oct 03, 2022 2:10 pm
Forum: Feedback
Topic: Economy Feedback
Replies: 326
Views: 16777215

Re: Economy Feedback

browsing player run shops causes eye-bleed I did not reply to this part before due to not knowing exactly what was meant by eye-bleed. Still not 100 percent sure, but I have a good idea is refers to the often extremely low quality of player shops. This has been discussed EXTENSIVELY in more than on...
by Arienette
Mon Oct 03, 2022 11:49 am
Forum: Feedback
Topic: Economy Feedback
Replies: 326
Views: 16777215

Re: Economy Feedback

1. Identify and nicely resolve the issue of the (I assume) large handful of players who are hoarding 100 million in multiple faction accounts. Take it from them. They will live. I am quoting you but this by far not only directed at you because this vibe has been quite prevalent here. And I am frank...
by Arienette
Mon Oct 03, 2022 4:03 am
Forum: Feedback
Topic: Economy Feedback
Replies: 326
Views: 16777215

Re: Economy Feedback

1. Identify and nicely resolve the issue of the (I assume) large handful of players who are hoarding 100 million in multiple faction accounts. Take it from them. They will live. 2. Limit the faction accounts (or all accounts) to 10 million or something. 3. Only allow each player to own one or maybe ...
by Arienette
Sat Oct 01, 2022 11:52 am
Forum: Feedback
Topic: Skal to Guldoran - Why it's not Working
Replies: 85
Views: 6166

Re: Skal to Guldoran - Why it's not Working

Another note that I have seen brought up multiple times (including by myself), especially in the last few posts, is how non-good roleplay seems to be avoided in a city that somewhat encourages it. I think If Only put it well. Arguably a majority of characters that came through Guldorand during my t...
by Arienette
Sat Oct 01, 2022 11:48 am
Forum: Feedback
Topic: Power Creep
Replies: 16
Views: 1557

Re: Power Creep

While I “get” the perception of power creep in regards to weapons, i more so agree with what another poster said about diversity. It gives the option to have a top tier weapon without the need to spend 500k+ gold on a keen madam weapon. Some of my characters will end up being bajillionaires and have...