Search found 8 matches

by Yvesza
Sat Jan 22, 2022 11:39 pm
Forum: Feedback
Topic: Non-good special nodachi is a /bit/ out of balance
Replies: 12
Views: 811

Re: Non-good special nodachi is a /bit/ out of balance

Div/dex builds haven't been doing that great since the nerf to divine shield, this is also the last weapon they'd want to use considering that their high power came from 70+ AC and edodge making them nearly impossible to hit while taking advantage of huge damage from sneak attacks if their opponent ...
by Yvesza
Thu Jan 20, 2022 9:16 pm
Forum: Feedback
Topic: The Mundane Money Grind
Replies: 97
Views: 3534

Re: The Mundane Money Grind

Even casters are chewing through consumables, when you're summoning 2-4 things and buffing them all with barksin/mage armor/strength/dexterity you'll need to supplement your spellbook and this is before you've started buffing yourself, too.
by Yvesza
Thu Jan 20, 2022 3:57 pm
Forum: Feedback
Topic: The Shaman Experience
Replies: 19
Views: 1246

Re: The Shaman Experience

Having made a shaman and leveled one to 30 just recently I can say that the latest changes actually made a pretty big difference for the class, craft wand added a good amount of quality of life and especially made PvE just that much better (Being able to make breach wands for zones where creatures l...
by Yvesza
Sat Jan 15, 2022 7:29 pm
Forum: Feedback
Topic: Sail Skill
Replies: 95
Views: 3098

Re: Sail Skill

Honestly the only issue I see with sailing is that bards are mandatory, you can easily push enough skill with just 33 points, a bard and gear to low to mid 70's sailing skill and that'll let you do most content. You can even punch above your weight class by bringing materials and carpenters to repai...
by Yvesza
Sat Jan 08, 2022 2:36 pm
Forum: Feedback
Topic: Winter Balance Adjustment
Replies: 111
Views: 5798

Re: Winter Balance Adjustment

I feel like the penalty for sunlight is quite hefty, especially given that you can cast sunlight from scrolls and not care at all about the save (Two rounds of huge penalties, even on a successful save). The conduit change is great, it makes it feel like a more competitive choice beside mummy dust a...
by Yvesza
Sat Jan 01, 2022 6:14 am
Forum: Bug Forum
Topic: Traps that have a 0 DC
Replies: 4
Views: 225

Re: Traps that have a 0 DC

To add to this report the traps in the tombs also have no cooldown period unlike before, not sure what the value was but now they can activate a huge number if times at once.
by Yvesza
Sat Dec 11, 2021 3:31 pm
Forum: Feedback
Topic: Normal/Greater Awards
Replies: 12
Views: 525

Re: Normal/Greater Awards

I'm sitting on two greater awards and every time I've tried to spend them I've had an exceptionally hard time of it, there's a lot of very fun concepts locked behind major and the rewards at greater feel quite niche.
by Yvesza
Fri Nov 26, 2021 12:55 am
Forum: Bug Forum
Topic: -Project_Image not respecting disguises
Replies: 0
Views: 156

-Project_Image not respecting disguises

Steps to reproduce ---------------------------- Be on the same server as your intended recipient, but on a different map Use -project_image to send a message to your recipient Expected result ----------------------- The senders disguise name is used for the delivered message Actual result ----------...