Description of Bug Experienced:
Vitae's coronet is a notable Lvl 9 hemomancer spell that can't be dispelled and halves the bleeding damage you take... And blood homunculus is a lvl 9 hemo spell that makes a flesh guy that has stats based on taking self-damage from casting the spell. But since it does bleeding damage, that damage gets halved and the blood homunculus is at half size.
Steps to reproduce the Bug:
- Play hemomancer, or any class with vitae's coronet and blood homunculus
- Use Vitae's coronet
- Use create blood homunculus
Expected Result:
I would get a blood homunculus with size equivalent to half my current HP + 10 per blood stack.
Actual Result:
The blood homunculus is half its expected size without blood stacks, and I only lost 25% of my health. To get a full size one I'd now need somewhere over 800 HP, or 600 if I used blood stacks. I'd love to use more blood to make a bigger meat man, but I can't.
Additional Information/Notes
Not sure this is a bug, but both spells are particularly notable for Hemo, and vitae's coronet has no self-dispel code that I can find (and lasts 30 minutes) so these spells work really badly together. If this isn't meant to make hemo worse, maybe it could do entropy damage instead of bleeding?