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Minogon Plant: Artificers Halls Panels

Posted: Sun Jul 18, 2021 9:27 am
by Zan
Description of Bug Experienced:
On the upper area of the Minogon plant, the Panel for deactivating both the lightning security field, and the locked door to proceed are broken
Exact Area: Underdark (Glacial Caverns) Minogon Plant (Artificers Halls)

Steps to reproduce the Bug:
1. Have an Artificers disk
2. Read the code for the disk with the lense
3. Insert the disk into the Panel to deactivate the lightning field and/or Locked door
4. Observe Panel is now 'Active'
5. Enter the Code
6. Observe Code is Verified
7. Click Done
8. Click the Panel

Expected Result:
As with all other panels, an Emote of "XYZ Effect just happened" and specifically:
- Lightning field to deactivate
- Locked door to open

Actual Result:
The dialogue to re-enter the code reappears, and no effect occurs

Re: Minogon Plant: Artificers Halls Panels

Posted: Tue Aug 03, 2021 9:39 am
by Aren
Bump - This is still an issue.

Re: Minogon Plant: Artificers Halls Panels

Posted: Tue Aug 03, 2021 12:55 pm
by msheeler
I looked though the code on this and you should be given a hint when you use the artificers lens on the panel there. Note I said lens and not disk.

Re: Minogon Plant: Artificers Halls Panels

Posted: Tue Aug 03, 2021 3:23 pm
by Aren
msheeler wrote:
Tue Aug 03, 2021 12:55 pm
I looked though the code on this and you should be given a hint when you use the artificers lens on the panel there. Note I said lens and not disk.
I will test this later tonight. Thank you for the feedback.

Re: Minogon Plant: Artificers Halls Panels

Posted: Tue Aug 03, 2021 4:15 pm
by Batrachophrenoboocosmomachia
It's not unlikely this issue is actually due to the current time display issues. That's still being debugged. I really really really hope to have a solution ready soon. Will bump this thread.

Re: Minogon Plant: Artificers Halls Panels

Posted: Tue Aug 03, 2021 10:36 pm
by Aren
Batrachophrenoboocosmomachia wrote:
Tue Aug 03, 2021 4:15 pm
It's not unlikely this issue is actually due to the current time display issues. That's still being debugged. I really really really hope to have a solution ready soon. Will bump this thread.
I didn't get around to playing tonight. I'll check tomorrow. Is there anything I can do IG to figure out if this is related to time display issues?

Re: Minogon Plant: Artificers Halls Panels

Posted: Fri Aug 06, 2021 8:46 am
by Zan
Still an issue - tested about at
18:45 UTC+10
6-Aug-21

Re: Minogon Plant: Artificers Halls Panels

Posted: Fri Aug 06, 2021 11:46 am
by Aren
Batrachophrenoboocosmomachia wrote:
Tue Aug 03, 2021 4:15 pm
It's not unlikely this issue is actually due to the current time display issues. That's still being debugged. I really really really hope to have a solution ready soon. Will bump this thread.
I sent you a video clip of the bug, bats. Don't know if that is helpful or not in ascertaining if this is related to time display issues.