Dead-End Climb Check in Skull Crags

Moderators: Forum Moderators, Active DMs, Contributors

Post Reply
Vestmore
Posts: 5
Joined: Thu Oct 22, 2020 1:18 am

Dead-End Climb Check in Skull Crags

Post by Vestmore » Sat Sep 11, 2021 4:03 am

Description of Bug Experienced:
When exploring in the Skull Crags, specifically in the transition labled "Skull Crags (Upper Mountains) Druidic Stones", one can find a climb check in the north-west of the map that leads up to a ledge. Upon succeding, you are popped up to the ledge, but then are stuck as there isn't another climb check at the top. There isn't any other route off of the ledge either, effectively making it a dead-end.

The check itself is simple, and I was able to complete it with a climb of 2, meaning anyone could accidently come across this bug.


Steps to reproduce the Bug:
Use the climb check located in the Skull Crags, and succeed.

Attempt to get back down.

Expected Result:

A climb node at the top to allow you to climb back down.

Actual Result:

No climb node or other route off of the ledge, causing you to become stuck and require either a lens or DM assistance to escape.

Screenshot(s)

The climb spot:

Image

The map:

Image

Additional Information/Notes

The ledge itself is devoid of any points of interest/loot/anything, and thus there is little reason that I can see, outside of fringe RP, to go up there in the first place.

Thanks for your time.

Dragonovith
Contributor
Contributor
Posts: 600
Joined: Tue Sep 12, 2017 7:58 pm

Re: Dead-End Climb Check in Skull Crags

Post by Dragonovith » Mon Feb 20, 2023 12:18 am

This climb spot doesn't exist anymore, so I'll close the report.


Post Reply