Cleric Path/Domain Mega Bug Report Thread

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Kenji
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Re: Cleric Path/Domain Mega Bug Report Thread

Post by Kenji » Fri Jul 29, 2022 12:20 pm

Gracklstugh wrote:
Thu Jul 28, 2022 10:33 pm
Casting from a scroll also doesn't seem to work when it comes to Divine Favor.
That's intended

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Re: Cleric Path/Domain Mega Bug Report Thread

Post by Kenji » Fri Jul 29, 2022 1:17 pm

A divine favor fix is in the pipeline.

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Re: Cleric Path/Domain Mega Bug Report Thread

Post by Gracklstugh » Fri Jul 29, 2022 1:50 pm

Kenji wrote:
Fri Jul 29, 2022 12:20 pm
Gracklstugh wrote:
Thu Jul 28, 2022 10:33 pm
Casting from a scroll also doesn't seem to work when it comes to Divine Favor.
That's intended
Hm, strange, it was working until the last update. I know Divine Power was not usable from scroll but I didn't see any announcement about Divine Favor being restricted.

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Re: Cleric Path/Domain Mega Bug Report Thread

Post by Kenji » Fri Jul 29, 2022 2:30 pm

Gracklstugh wrote:
Fri Jul 29, 2022 1:50 pm
Kenji wrote:
Fri Jul 29, 2022 12:20 pm
Gracklstugh wrote:
Thu Jul 28, 2022 10:33 pm
Casting from a scroll also doesn't seem to work when it comes to Divine Favor.
That's intended
Hm, strange, it was working until the last update. I know Divine Power was not usable from scroll but I didn't see any announcement about Divine Favor being restricted.
My mistake, Divine Favor should be able to be used via scrolls. Just that the bonus should be minimal. It should all be fixed in the coming server reset.

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Re: Cleric Path/Domain Mega Bug Report Thread

Post by Lord of Lotus » Fri Jul 29, 2022 4:49 pm

This is for Favorite Soul 27 bard 3
expected result: AB goes up 5, damage bonus goes up 5
Actual result: No AB or damage bonus
Have tried on all servers with same results.

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Party in the forest at midnight
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Re: Cleric Path/Domain Mega Bug Report Thread

Post by Party in the forest at midnight » Sat Jul 30, 2022 9:18 pm

Divine favor might not be granting the extra 10% to spell refund for cloistered path. It's hard to tell, it's possible I was getting a lot of very unlucky rolls, but failing a 90% roll so frequently makes me think something's up and it's not 90%. If I have time later I can go find an inanimate object to cast on and get some data for how frequently it's failing.

I did testing with a 1st circle spell that should have 100% refund with div favour active, and after well over a hundred casts my spell charge wasn't consumed. So it's not broken, I just got a lot of really bad rolls while out dungeoning.
Last edited by Party in the forest at midnight on Sun Jul 31, 2022 4:32 am, edited 1 time in total.

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Re: Cleric Path/Domain Mega Bug Report Thread

Post by WanderingPoet » Sun Jul 31, 2022 12:40 am

WanderingPoet wrote:
Thu Jul 21, 2022 6:51 am
Description of Bug Experienced:
Earth Domain (at least) still has DC 10 for domain power


Steps to reproduce the Bug:
Cast Earth Domain Power

Expected Result:
DC 32 for stonehold, same as casting it from spell book

Actual Result:
DC is 10 instead

Image
Tested again last night after many resets, it is still DC10. Also after casting it from spellbook where it is DC32.

Looks like the SR is also nothing, as real stonehold pierces my spell resistance, but the domain power can't break spell resistance ever.
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Re: Moon Domain Moon Beam

Post by Maladus » Mon Aug 01, 2022 3:46 pm

Maladus wrote:
Tue Jul 26, 2022 2:51 pm
Description of Bug Experienced:
My cleric took the Moon Domain as one of his two domains. I've used the Moonbeam Domain power several times, and occasionally it will stop refreshing and will become unusable until I complete a rest. Unfortunately, the bug doesn't happen with any sense of regularity so it is hard to pin down exact repro steps. I think that it occurs mostly when in Defensive Casting mode and my character fails a Concentration check but I cannot confirm that 100%

Steps to reproduce the Bug:
  • Create a cleric with Moon Domain as one of its domains
  • Activate Defensive Casting mode
  • Cast the Moon Domain power repeatedly until it stops to refresh
Expected Result:
I would expect the failed cast to expend the usage of the ability but then refresh after 30 seconds.

Actual Result:
The domain ability does not refresh when the bug occurs.
An update on this, I have been trying to avoid using the Moon Beam while also using Defensive Casting mode and haven't experienced the bug again. I have had a time or two where the first cast after a rest seemingly fizzles for no reason and doesn't refresh though, which is interesting.

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Cloistered Path - Spell Failure ALWAYS applied, regardless of armour

Post by xorbaxian » Mon Aug 01, 2022 4:35 pm

Description of Bug Experienced:
my cleric, wearing normal clothing [AC0] and no shield, attempted to cast 'bless weapon'. the spell failed. then tried to cast 'divine favor'. spell failed again.

Steps to reproduce the Bug:
1. level a cleric to 3rd level and choose the cloistered path.
2. make sure cleric is wearing clothing only, and not carrying a shield.
3. cast a spell.

Additional Steps:
my cleric habitually wears heavy armour and carries a large shield. i swapped these out in order to cast my buffs. if the above sequence doesn't cause the bug, try the following:
1. equip cleric w/heavy armour.
2. equip cleric w/large shield.
3. swap out armour for clothing and unequip the shield.
4. cast a spell.

Expected Result:
cleric should be able to cast spells w/o spell failure if armour is no heavier than light armour and shield is no larger than small shield.

Actual Result:
spell casting fails even w/clothing and no shield.

Screenshot(s)
here you can see clearly that no armour was swapped out between casting and screen capture, and that AC is 0 and that there is no shield being worn :

Image

EDIT
i think this was probably a transitory bug of some sort. i tried again after the server reset last night and was able to cast spells, as advertised. i know you have a lot on your plate and since i haven't been able to reproduce this since the server reboot it's probably become more of a 'non-issue', but i'd sure like to be able to swap out shields at least, w/o seeing my spells wasted as a result... any advice/insight you could give would be helpful.

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Cleric Travel Domain - Slow Domain Power not account for Spell Focus

Post by Ithalan » Thu Aug 11, 2022 2:04 am

The domain power from the Travel domain to cast slow is not accounting for Spell Focus (Transmutation)

Tested it on the tester server with a cleric with a WIS modifier of 15 and Greater Spell Focus (Transmutation), and it showed a DC of 28. Assuming it uses the Slow spell's innate level of 3, this works out to the DC it would have without any spell focus present.

https://imgur.com/5cEYOcL

xf1313
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Moon and travel domain

Post by xf1313 » Thu Aug 11, 2022 3:49 am

1. Moon domain (may not be a bug) when domain power is used (at low lv so no refund?) bless weapon is default bless weapon

2. No map reveal for travel domain
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Re: Cleric Travel Domain - Slow Domain Power not account for Spell Focus

Post by Spriggan Bride » Tue Aug 16, 2022 2:46 am

Ithalan wrote:
Thu Aug 11, 2022 2:04 am
The domain power from the Travel domain to cast slow is not accounting for Spell Focus (Transmutation)

Tested it on the tester server with a cleric with a WIS modifier of 15 and Greater Spell Focus (Transmutation), and it showed a DC of 28. Assuming it uses the Slow spell's innate level of 3, this works out to the DC it would have without any spell focus present.

https://imgur.com/5cEYOcL
I've tried a few of the domain powers on the PGCC now and none are getting spell focuses counted towards the DC.

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Re: Cleric Path/Domain Mega Bug Report Thread

Post by Zanth » Tue Aug 16, 2022 1:48 pm

Description
==========
Elemental Swarm only summons 2-3 elementals.

Steps to reproduce
----------------------------
Cast Elemental Swarm.

Expected result
-----------------------
Summons 4 elementals.

Actual result
-------------------
Summons 2 or 3 elementals. In latest example, I got 5 messages for "Summoned a creature" and 3 messages for "Unsummoning someone."

Screenshot(s)
--------------------
Attached.

Misc Notes
----------------
No path 27cleric/3bard. War/Fire domains. Worked fine yesterday.

Which Server(s)?
------------------------
Surface, C&P

Gaming Platform(s)?
------------------------------
Windows

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Re: Cleric Path/Domain Mega Bug Report Thread

Post by Kenji » Thu Aug 18, 2022 3:17 am

A fix for domain power DC not taking foci into account is in the pipeline.

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Re: Cleric Path/Domain Mega Bug Report Thread

Post by Ithalan » Fri Aug 19, 2022 6:45 am

I'm not sure how it is supposed to work technically, but the mini-map exploration feature of the travel domain does not seem to be working. In several days of play now, I've never seen it fill out the mini-map.

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Re: Cleric Path/Domain Mega Bug Report Thread

Post by Kenji » Sat Aug 20, 2022 2:16 am

A fix for the travel domain's exploration is in the pipeline. This should also fix the loremaster's secret of knowledge exploration, as well.

Ithalan
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Re: Moon Domain Moon Beam

Post by Ithalan » Sat Aug 20, 2022 9:57 am

Maladus wrote:
Mon Aug 01, 2022 3:46 pm
Maladus wrote:
Tue Jul 26, 2022 2:51 pm
Description of Bug Experienced:
My cleric took the Moon Domain as one of his two domains. I've used the Moonbeam Domain power several times, and occasionally it will stop refreshing and will become unusable until I complete a rest. Unfortunately, the bug doesn't happen with any sense of regularity so it is hard to pin down exact repro steps. I think that it occurs mostly when in Defensive Casting mode and my character fails a Concentration check but I cannot confirm that 100%

Steps to reproduce the Bug:
  • Create a cleric with Moon Domain as one of its domains
  • Activate Defensive Casting mode
  • Cast the Moon Domain power repeatedly until it stops to refresh
Expected Result:
I would expect the failed cast to expend the usage of the ability but then refresh after 30 seconds.

Actual Result:
The domain ability does not refresh when the bug occurs.
An update on this, I have been trying to avoid using the Moon Beam while also using Defensive Casting mode and haven't experienced the bug again. I have had a time or two where the first cast after a rest seemingly fizzles for no reason and doesn't refresh though, which is interesting.
I've been suffering from this bug with the domain powers of both the Travel (Slow) and Magic (Greater Dispelling) domains as well. Defensive Casting mode was active, but I didn't fail any casting check as the spell effect actually happens sometimes, but the power still does not replenish.

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Evil Domain Smite taking a Full Round

Post by Paint » Thu Aug 25, 2022 12:39 am

Description
==========

I was told that the evil domain smite is supposed to be instant like Divine Smite. If that's the case, then on this very particular build, it's not working as intended.

Steps to reproduce
----------------------------

Create a character with 5 levels of fighter and 3 levels of cleric. add some cot on top if you're feeling spicy. Use the evil domain smite on a creature.

Expected result
-----------------------

Evil Domain smite instant casts like the normal divine smite, then the attack is deducted from your attack schedule the following round.

Actual result
-------------------

Your character will either use the smite immediately if you're not currently in battle, then wait an entire round /or/, will wait until the following round after you've used the smite to actually smite, then spend the rest of that round doing nothing.

Screenshot(s)
--------------------
I didn't think it was necessary, but I can take some if needed.

Misc Notes
----------------
This is for a build that goes 6 Fighter, 4 Cleric, 20 CoT. I'm not sure if that's going to influence things or not.

Which Server(s)?
------------------------
Experienced on Distant Shores and PGCC

Gaming Platform(s)?
------------------------------
PC

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WanderingPoet
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Re: Cleric Path/Domain Mega Bug Report Thread

Post by WanderingPoet » Thu Sep 01, 2022 5:55 am

WanderingPoet wrote:
Wed Jul 27, 2022 5:22 pm
WanderingPoet wrote:
Thu Jul 21, 2022 6:51 am
Description of Bug Experienced:
Earth Domain (at least) still has DC 10 for domain power


Steps to reproduce the Bug:
Cast Earth Domain Power

Expected Result:
DC 32 for stonehold, same as casting it from spell book

Actual Result:
DC is 10 instead

Image
WanderingPoet wrote:
Fri Jul 22, 2022 11:05 pm
Xanrick wrote:
Fri Jul 22, 2022 10:29 pm
Both PGCC and on Live.

Cloistered Cleric with 22 cleric levels and earth/animal domains.
Anything I can do to help troubleshoot this for the devs? Or anything I can do to fix this myself? It's strange that it doesn't work for me, but works for someone else.

For clarity I did use a domain token to swap to Earth, maybe that's why? Rather than starting as Earth Domain.

I do have ESF trans/conj.
Hi this is still broken after testing again on the pgcc. Anything I can do to help resolve it?
Path_of_Play wrote:Fear, intimidation, anger - All these, the tyrant's tools.
Laughter, encouragement, play - not simply just for fools.
These tools reveal,
More is learned,
From another in an hour of play,
Than in a year of contention.

Guerra
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Joined: Sat Aug 14, 2021 11:41 pm

Re: Cleric Path/Domain Mega Bug Report Thread

Post by Guerra » Sat Sep 03, 2022 11:31 pm

I'm not getting scribe scroll with magic domain. Was that removed? If so it's still on the wiki.

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Kenji
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Re: Cleric Path/Domain Mega Bug Report Thread

Post by Kenji » Sun Sep 04, 2022 8:31 pm

WanderingPoet wrote:
Thu Sep 01, 2022 5:55 am
WanderingPoet wrote:
Wed Jul 27, 2022 5:22 pm
WanderingPoet wrote:
Thu Jul 21, 2022 6:51 am
Description of Bug Experienced:
Earth Domain (at least) still has DC 10 for domain power


Steps to reproduce the Bug:
Cast Earth Domain Power

Expected Result:
DC 32 for stonehold, same as casting it from spell book

Actual Result:
DC is 10 instead

Image
WanderingPoet wrote:
Fri Jul 22, 2022 11:05 pm


Both PGCC and on Live.

Cloistered Cleric with 22 cleric levels and earth/animal domains.
Anything I can do to help troubleshoot this for the devs? Or anything I can do to fix this myself? It's strange that it doesn't work for me, but works for someone else.

For clarity I did use a domain token to swap to Earth, maybe that's why? Rather than starting as Earth Domain.

I do have ESF trans/conj.
Hi this is still broken after testing again on the pgcc. Anything I can do to help resolve it?
Is it still not working with the recent update and reset?
Guerra wrote:
Sat Sep 03, 2022 11:31 pm
I'm not getting scribe scroll with magic domain. Was that removed? If so it's still on the wiki.
Magic domain doesn’t provide the feat on the character sheet but should still enable the capability to scribe scrolls. Go ahead and cast a spell on a blank scroll

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Re: Cleric Path/Domain Mega Bug Report Thread

Post by Guerra » Sun Sep 04, 2022 8:36 pm

That didn't occur to me, thanks.

jubisloviu
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Re: Cleric Path/Domain Mega Bug Report Thread

Post by jubisloviu » Sun Sep 04, 2022 9:29 pm

Description of Bug Experienced:
seeker path cleric isnt getting any improved sneak attack dices like the path should get.

Steps to reproduce the Bug:
1. Create a seeker path
2. Try to attack something from stealth to check it

Expected Result:
Sneak attacks

Actual Result:
No Sneak attacks

Screenshot(s)
Image

Platform:
PC

Server:
PGCC, Underdark, Surface.

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Kenji
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Re: Cleric Path/Domain Mega Bug Report Thread

Post by Kenji » Mon Sep 05, 2022 7:45 am

A fix for the Seeker Sneak Attack progression is in the pipeline.

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Re: Cleric Path/Domain Mega Bug Report Thread

Post by Party in the forest at midnight » Mon Sep 05, 2022 7:30 pm

The magic domain greater spell breach spell ability doesn't work with -cd. Which means if the ability doesn't refresh for some reason, I can't refresh it with the command.

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