Assassin Quests

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Ruzuke
Posts: 89
Joined: Tue Dec 21, 2021 2:55 am

Assassin Quests

Post by Ruzuke » Thu Mar 24, 2022 6:39 pm

It is a known issue according to the wiki that political and scouting assassin missions do not work. (I confirmed the NPC will not grant them).

I have also run into an issue with the Kill quest.

Location: Underdark (Glacial Caverns), Beneath the Citadel. After searching myself, asking others, searching with others, I asked DM Potato does this place exists. DM Potato could use level 9 DM magic and could not confirm the place existed and requested I file this bug report.

Note: For those in the RP last night looking for someone there, yes the meeting was a surprise one to kill the target. Welcome deputy assassins! :lol:

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lordadam12
Arelith Platinum Supporter
Arelith Platinum Supporter
Posts: 37
Joined: Wed Dec 10, 2014 7:05 am
Location: Far North of NY

Re: Assassin Quests

Post by lordadam12 » Sun Mar 27, 2022 1:13 am

It does in fact exist. To save you a bit of headache as some of the assassin quests can be just plain old un-fun/annoying to find, I would recommend sneaking through the whole dwarven ruins happy hunting.
Rolled Characters
Gytha Ulfhilda- Crownbreaker Sin/Cook
Olivia Martin-White Stag Knight
Brynja Grey Axe- Assassin of the Golden Halls.
Vuak Kolpox- Orog Palemaster
Rae'lin Vilaen-First Knight of Myon
Sirin Amalin-First Knight and Black Archer of Myon.

Ruzuke
Posts: 89
Joined: Tue Dec 21, 2021 2:55 am

Re: Assassin Quests

Post by Ruzuke » Mon Apr 04, 2022 1:27 am

lordadam12 wrote:
Sun Mar 27, 2022 1:13 am
It does in fact exist. To save you a bit of headache as some of the assassin quests can be just plain old un-fun/annoying to find, I would recommend sneaking through the whole dwarven ruins happy hunting.
I did go through the entire ruins twice.

Before asking DM Potato who asked me to make this post.

Ithalan
Posts: 83
Joined: Mon Jan 10, 2022 9:21 pm

Re: Assassin Quests

Post by Ithalan » Mon Apr 04, 2022 10:55 am

To spoil a bit, it's not actually inside the dwarven ruins, but only (normally) accessible from within by turning away from the path through the ruins at some point before reaching the end.

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