Description of Bug Experienced:
With -twohand enabled, equipping a warmace and shield gives 1.5 strength mod to damage, like a twohand weapon would, according to my character sheet.
Equipping orders of note:
Equip shield THEN warmace: normal 1-hand damage
Equip warmace THEN shield: twohand bonus damage
Equip a warmace and shield at the same time through a quickslot: twohand bonus damage
If it matters, it was a tower shield.
In all cases, disabling -twohand before equipping makes it work as intended.
Steps to reproduce the Bug:
1: Check that -twohand is enabled
2: Slot a shield and warmace together
3: Equip and inspect character sheet
Alternatively:
1: Check that -twohand is enabled
2: Equip a warmace
3: Equip a shield
Expected Result:
No 1.5 strength bonus applied, since it's used as a 1-handed weapon
Actual Result:
At 28 strength, my bonus was +13 damage, instead of +9