The Time Update: FAQS/Read me!

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Skibbles
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Re: The Time Update: FAQS/Read me!

Post by Skibbles » Wed Feb 10, 2021 1:09 pm

Looking again at the list:

Will food and water be dropping faster as well, alongside faster rest and RPR?

It is my hope that if they trigger as much that they'll at least be tweaked to generally land near pre-time values.

Food/water already is by and large roleplayed regardless of the state of the character's supposed nutrition level (or in most cases where it is roleplayed its real weird stuff like someone handing over their pocket food because they forgot to buy theirs and are apparently starving to death) so I'd hate to see this become four times more of a headache than it already is.
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Re: The Time Update: FAQS/Read me!

Post by Kessarin » Wed Feb 10, 2021 2:21 pm

This was already addressed, emphasis mine:
RP/State Ticks
Instead of one RP/state tick per IG hour (one every six RL minutes), you will now get four RP/state ticks every IG hour (one every five RL minutes). Enjoy your faster falling rest meters and faster RPR XP gains.
State = hunger / thirst / piety / rest.
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Re: The Time Update: FAQS/Read me!

Post by Skibbles » Thu Feb 11, 2021 1:05 pm

Hmm I've never heard it called state before but it makes sense. Still it doesn't quite do it for me, namely because rest/rpr is directly referenced immediately following while the rest is left out.

I guess it doesn't matter but perhaps it was overlooked and worth mention. I really don't want this completely extraneous mechanic to quadruple in its hassle.
"By this point, some of you might be wondering how drow society has survived at all.

The truth is, it can't. Drow society is absolutely and utterly nonviable."
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Re: The Time Update: FAQS/Read me!

Post by Kessarin » Thu Feb 11, 2021 3:42 pm

Not trying to be a nitpick, but it's literally called "state" in the Wiki: http://wiki.nwnarelith.com/State
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Re: The Time Update: FAQS/Read me!

Post by Batrachophrenoboocosmomachia » Thu Feb 11, 2021 4:20 pm

Skibbles wrote:
Wed Feb 10, 2021 1:09 pm
Looking again at the list:

Will food and water be dropping faster as well, alongside faster rest and RPR?

It is my hope that if they trigger as much that they'll at least be tweaked to generally land near pre-time values.

Food/water already is by and large roleplayed regardless of the state of the character's supposed nutrition level (or in most cases where it is roleplayed its real weird stuff like someone handing over their pocket food because they forgot to buy theirs and are apparently starving to death) so I'd hate to see this become four times more of a headache than it already is.
Yep. Instead of ticking every six minutes it'll be every five minutes, which represents a 20% increase in your headache. :D

The only other difference to note is that those 5 minute ticks will represent 15 ingame minutes, not 60. No quadrupling of drops!
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Re: The Time Update: FAQS/Read me!

Post by LasharaDyran » Sat Feb 13, 2021 4:01 pm

Hey do we have a rough ETA on this?

I don't need an exact timeline - just to know if we are RL days away, weeks away, or months away from this going live?
I thought it was to drop at the same time as the new city and converted our treasury records to DR accordingly. Just wondering if I should bother changing them back to AR.

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Re: The Time Update: FAQS/Read me!

Post by Irongron » Sat Feb 13, 2021 5:02 pm

Should be next week I understand.

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Re: The Time Update: FAQS/Read me!

Post by LasharaDyran » Sat Feb 13, 2021 5:51 pm

Irongron wrote:
Sat Feb 13, 2021 5:02 pm
Should be next week I understand.
Fantastic! Thanks for the quick reply.....won't bother to switch back. :D

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Re: The Time Update: FAQS/Read me!

Post by godhand- » Thu Feb 25, 2021 9:42 pm

Has this change gone live yet and i missed the post?
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Re: The Time Update: FAQS/Read me!

Post by Baron Saturday » Thu Feb 25, 2021 10:03 pm

Will merchants on a day/night cycle like Dina Goll or Furth have their hours extended so that they aren't unavailable for as long?
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Re: The Time Update: FAQS/Read me!

Post by Batrachophrenoboocosmomachia » Fri Feb 26, 2021 1:48 pm

This has gotten a little delayed for me to finish testing - technically I think it could go live as-is but I haven't gotten to try to break it all the ways I can think of yet. (Also because I needed a brain vacation from Arelith for a bit.) This is still very much coming though.
Baron Saturday wrote:
Thu Feb 25, 2021 10:03 pm
Will merchants on a day/night cycle like Dina Goll or Furth have their hours extended so that they aren't unavailable for as long?
Right now there are no plans to make them 24/7 merchants.
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Re: The Time Update: FAQS/Read me!

Post by Zakka Zakka » Tue Mar 23, 2021 1:36 am

Batrachophrenoboocosmomachia wrote:
Tue Feb 02, 2021 8:11 pm
Quidix wrote:
Sat Jan 23, 2021 7:10 am
I'd be curious how ore and herb spawn timers are affected?
They won't be affected, they already work off real time and will continue to do so. Ditto treasure chests, monster spawns, etc.

does this mean that rp ticks will be every 5 minutes but monsters will continue to respawn every 6?
because everyone measured monster respawning with the rp ticks...

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Re: The Time Update: FAQS/Read me!

Post by MissEvelyn » Tue Mar 23, 2021 6:19 am

With this change, nights are going to be even longer. Are there any plans of making days last longer and nights be shorter, in terms of in-game hours?

Also, any plans on changing how the caravan transportation will work with regards to timing?
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Re: The Time Update: FAQS/Read me!

Post by LasharaDyran » Tue May 04, 2021 6:23 am

Are there any updates to the timeline for this change to be implemented?

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Re: The Time Update: FAQS/Read me!

Post by Drogo Gyslain » Tue May 04, 2021 7:47 pm

LasharaDyran wrote:
Tue May 04, 2021 6:23 am
Are there any updates to the timeline for this change to be implemented?
I was curious about this myself. Is there a rollout event that will address this anytime in the near future or is there going to be an event tied to it etc?
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Re: The Time Update: FAQS/Read me!

Post by Batrachophrenoboocosmomachia » Tue May 04, 2021 7:52 pm

Life has kept me busy the past couple months, but I am showing my face again to get the last of this hammered out. Not giving any ETAs, I still need to boot it up in our test environment and finish testing/tweaking, but it's no longer "indefinitely." Thanks for your understanding- RL taking a priority and all. Will bump this with updates.
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Re: The Time Update: FAQS/Read me!

Post by Flower Power » Tue May 04, 2021 9:04 pm

Very few "most recent post" links have gotten me as EXCITE as this one has.
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