With the recent update I figured a thread like this would be sensible to make. There's been talk on discord about things like not having disallowed groups as guard for example and I assume it means you shouldn't have these same groups in positions like "Head of the Economy". But from a mechanical perspective what does this ruling actually mean? Settlements can freely create roles after all. Is any role that allocates mechanical authorities like shop management or eviction an employee for example? Or is it a matter of how the role is presented?
Settlements can still turn a blind eye to approved vigilantes exercising violence under the current ruling for example (to achieve the same result as far as having unwelcome groups participate in enforcement activities). And in a similar fashion, it's unclear if a leader couldn't have a role that allocates mechanical authority to an "independent" group that's simply endorsed by the present government but which has not agreed obligations to them in terms of ig roleplay.
I know this seems like hair splitting but considering the previous encouragement by staff to intermingle different tag status groups (though maybe staff would disagree this is what things like the Freeport represent) I think it would be helpful to the playerbase to have clear lines around what is/isn't an employee and what level of unemployed collaboration represents a violation of the new ruling.