Half-Orc build

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GreatGospel
Posts: 109
Joined: Sat Nov 15, 2014 9:43 pm
Location: England

Half-Orc build

Post by GreatGospel » Mon Apr 20, 2015 10:35 am

So I'm just looking for a simple Half-Orc build.

Something that follows along the lines of a savage, brought up by a tribe. He lacks intelligence, makes up for it in being just one tough "mother". I'm not looking for a power-build or anything, but am completely open to all and any suggestions. Whether it be a direction that's not often taken with Half-Orcs, weapons, unique/fun little features.

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Urch
Posts: 377
Joined: Sun Sep 28, 2014 12:32 pm
Location: Mordor

Re: Half-Orc build

Post by Urch » Mon Apr 20, 2015 10:57 am

Pure tribal path barbarian with epic damage reduction, and elemental resistances. He might not be able to throw an accurate punch as some of those weapon masters out there, but by golly can he take a beating and still stand. Not to mention he has a couple of tribal mates to back him up.
Can rack up to 21/- physical damage reduction at level 30. Stick a heap of damage immunity items on the character and he could be nearly impervious to specific damage types.
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GreatGospel
Posts: 109
Joined: Sat Nov 15, 2014 9:43 pm
Location: England

Re: Half-Orc build

Post by GreatGospel » Mon Apr 20, 2015 11:57 am

Thanks for the suggestion, I must say I rarely hear anything good about the Barbarian class, so it's good to hear they have some positives..

Tribal warriors doesn't interest me too much, however.

Yellena
Posts: 576
Joined: Mon Sep 08, 2014 2:59 am

Re: Half-Orc build

Post by Yellena » Mon Apr 20, 2015 1:22 pm

Like he mentioned, Barbarians makes great DR tankers. Just remember to bump Will Saves with feats. If you want a tank you can surely go with it! If you are goign the full dumb route, you can even be a kensai, as you may be too dumb to to choose potions to drink anyway. ;)

If you want damage: what about pure Ranger (lone wolf in wild areas, learned to survive) or 26Ranger/4Fighter? Max STR for the fun (but will be squish). This is the one of the combinations with the most damage boosts.

Axe Thrower: R26/F4
-Starting Stats: 16 STR, 15 DEX, 14 CON, 14 WIS. Gifts of STR, DEX and CON.
-Leveling Stats: 4 STR and 3 DEX.
-Gear Stats Focus: +12 DEX and STR.
Final AB against Favored Enemies: +45/+40/+35/+30
Average Damage against Favored Enemies: 40

Axe Smasher (can even play with Dire weapons): R26/F4
-Starting Stats: 18 STR, 8 DEX, 16 CON, 12 WIS. Gifts of STR, CON and WIS.
-Leveling Stats: 7 STR.
-Gear Stats Focus: +12 STR.
Final AB against Favored Enemies with two-handed weapon: +48/+43/+38/+33
Average Damage against Favored Enemies with two-handed weapon: 55
Final AB against Favored Enemies with duel-wield: +46/+41/+36/+31 (MH) and +46/+41 (OH)
Average Damage against Favored Enemies with dual-wield: 44 (MH) and 37 (OH)


Did I forget to mention the AC? Was on intentional. Forget about AC, SMASH!!!

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