Sorcerer build that isn't awful or horrible hard to use?
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Sorcerer build that isn't awful or horrible hard to use?
Looking for just a basic sorc build. Something that will survive. LOL. I am phenomebad at builds. Can someone help, over PMs or here pleasethanks?
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Re: Sorcerer build that isn't awful or horrible hard to use?
For soloing or partying? PvP or PvM?
If you're planning to always be in a party, Weave Master is easy. You can also do a decent amount of soloing with your infinite summons and buffs.
For a PvP powerbuild, go 27/3 Paladin or Blackguard for inexplicably high saves, and take Evo focus for Hellball/GR. You can also do Necromancy, if you don't think that your opponents will have Death Ward.
Craft wand is handy in either case, if you can spare the feat, so that you can spam non level dependent debuffs.
If you're planning to always be in a party, Weave Master is easy. You can also do a decent amount of soloing with your infinite summons and buffs.
For a PvP powerbuild, go 27/3 Paladin or Blackguard for inexplicably high saves, and take Evo focus for Hellball/GR. You can also do Necromancy, if you don't think that your opponents will have Death Ward.
Craft wand is handy in either case, if you can spare the feat, so that you can spam non level dependent debuffs.
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Re: Sorcerer build that isn't awful or horrible hard to use?
Is it even possible to make a bad sorc build? Just put points into CHA, raise concentration/heal/spellcraft, and pick a few spell schools to use. No more than 2 for sorcs due to your limited feat selection. [damage school] and [crowd control school] is usually a good combination. Pick up a few metamagic feats and you're set.
Popular combinations?
Evocation+enchantment: damage and crowd control
Conjuration+Necromancy: they both have damage (flame arrow, horrid wilting, necro insta-kill) and crowd control (evards, grease, fear) AND summons!
Popular combinations?
Evocation+enchantment: damage and crowd control
Conjuration+Necromancy: they both have damage (flame arrow, horrid wilting, necro insta-kill) and crowd control (evards, grease, fear) AND summons!
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Re: Sorcerer build that isn't awful or horrible hard to use?
Sent you a PM.
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Re: Sorcerer build that isn't awful or horrible hard to use?
@ TRM - Well, I don't know. I was told WM with the nerfs just isn't worth it anymore. I do have one, she's level 9. I was pondering rebuilding her. I rarely have parties because I'm usually so busy with Storm I can only now and then hop on Lyssa and reliably play her for a bit.
Gotcha Barradoor! Tx!
Gotcha Barradoor! Tx!
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Re: Sorcerer build that isn't awful or horrible hard to use?
How was Weave Master nerfed?P Three wrote:WM with the nerfs just isn't worth it anymore.
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Re: Sorcerer build that isn't awful or horrible hard to use?
Extended cooldowns, wasn't it?
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Re: Sorcerer build that isn't awful or horrible hard to use?
It's still (Spell level -1)*6 seconds, before Quicken.
That gives you no cooldown casting for level 1 and 2 spells, once you have it, and that can be pretty powerful if you have a meatshield and you know what you're doing.
That gives you no cooldown casting for level 1 and 2 spells, once you have it, and that can be pretty powerful if you have a meatshield and you know what you're doing.
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Re: Sorcerer build that isn't awful or horrible hard to use?
The only sizable WM nerf I can think of was the change to the interaction of quicken spell with the cooldown timers, which went in months ago. Essentially quicken spell initially removed the cooldown entirely, now it simply reduces it. It's likely that this is the nerf P Three is talking about.
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Re: Sorcerer build that isn't awful or horrible hard to use?
^^ Yesthat.
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Re: Sorcerer build that isn't awful or horrible hard to use?
Oh. I see that as more of a balance fix than a nerf. Infinite cast levels 1-5 is kinda gamebreakingly overpowered.
There's always PoTF if you want unfettered destruction.
There's always PoTF if you want unfettered destruction.
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Re: Sorcerer build that isn't awful or horrible hard to use?
Sorcerer 24/Paladin 3/Bard 3.
Levels 1-15: Sorcerer.
16-18: Paladin.
19-26: Sorcerer.
27-29: Bard.
30: Sorcerer.
Spell focii: Conjuration/Evocation or Evocation/ Abjuration
Pre-Epic Feats: Power Attack, Divine Shield, Extend Spell, Spell Focus x2, Greater Spell Focus x2, Maximize Spell or Toughness (8th feat only if Human)
Epic Feats: Epic Spell Focus x2, Epic Spell: Greater Ruin (or Epic Skill Focus: Discipline to prevent most Knockdowns), Epic Spell: Epic Mage Armor, Epic Spell: Hellball (or Epic Skill Focus: Discipline here)
Ability Points at creation:
Str: 14
Dex: 8
Con: 15
Wis: 8
Int: 14
Cha: 16
Background: Natural Leader (+1 CHA, -1 CON)
Gifts: CON and CHA
All ability points into CHA (26 base @ level 28)
Skill points (Human, total): 177
Skills:
Concentration (33)
Discipline (32)
Spellcraft (33)
Tumble (30)
UMD (7)
Free: 42 (9 if non-human)
That's about it.
Weave Master will make you more useful in PvE due to durations, whereas just going regular Sorc will make you more viable for PvP that can't be settled with one spell.
Levels 1-15: Sorcerer.
16-18: Paladin.
19-26: Sorcerer.
27-29: Bard.
30: Sorcerer.
Spell focii: Conjuration/Evocation or Evocation/ Abjuration
Pre-Epic Feats: Power Attack, Divine Shield, Extend Spell, Spell Focus x2, Greater Spell Focus x2, Maximize Spell or Toughness (8th feat only if Human)
Epic Feats: Epic Spell Focus x2, Epic Spell: Greater Ruin (or Epic Skill Focus: Discipline to prevent most Knockdowns), Epic Spell: Epic Mage Armor, Epic Spell: Hellball (or Epic Skill Focus: Discipline here)
Ability Points at creation:
Str: 14
Dex: 8
Con: 15
Wis: 8
Int: 14
Cha: 16
Background: Natural Leader (+1 CHA, -1 CON)
Gifts: CON and CHA
All ability points into CHA (26 base @ level 28)
Skill points (Human, total): 177
Skills:
Concentration (33)
Discipline (32)
Spellcraft (33)
Tumble (30)
UMD (7)
Free: 42 (9 if non-human)
That's about it.
Weave Master will make you more useful in PvE due to durations, whereas just going regular Sorc will make you more viable for PvP that can't be settled with one spell.
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Re: Sorcerer build that isn't awful or horrible hard to use?
Race for that one, Jack?
"Fail your Death Attack? Boomstick. Immune to sneak attacks? Boomstick. Gnome? Boomstick." ~ Baron Saturday
Re: Sorcerer build that isn't awful or horrible hard to use?
I would recommend Human for the additional Skill Points, feat, and lack of ability modification, but you could fiddle with it and do whatever race you felt like.
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Irongron wrote:My main takeaway from this is that Jack is apparently personable
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Re: Sorcerer build that isn't awful or horrible hard to use?
Human also saves you the hassle of dealing with a multiclass penalty, except at levels 27 and 28, where it won't make that big a difference anyway.
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Re: Sorcerer build that isn't awful or horrible hard to use?
I know that true flames are tricky at first, but I find the limited selection of spells a really fun challenge, and after learning how to utilize darkness and my floating dagger, found soloing to be easier than many of my other chars. Of course TFs are unbelievable in parties as they are, very likely, hands down, one of the best DPSers in the game.
Let me know if you are interested in trying at TF and I'll give you some pointers.
Aside from the TF, I like a weave master with focus in conjuration and enchantment - disable your opponents and let your summons beat the snot out of them.
Let me know if you are interested in trying at TF and I'll give you some pointers.
Aside from the TF, I like a weave master with focus in conjuration and enchantment - disable your opponents and let your summons beat the snot out of them.
John 3:16
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Re: Sorcerer build that isn't awful or horrible hard to use?
For race selection, always always go human unless you have a concrete reason to do something else, either for mechanical reasons or RP reasons. The extra feat and skill are too good.
I would also advise against Epic Mage Armor on Jack's build, as the other feat selections you can pick up in its place do much more for you, IMO, than the 4 AC you can't otherwise replicate. You don't need EMA to cap dodge, shadow shield already covers the +5 natural AC, you get +4 deflection from shield, and given you have free heavy armor prof, you probably want to be using greensteel which comes with a +2 armor bonus. Don't get me wrong, EMA is great, but I think it's probably less great than your two epic spell foci, your epic disc focus, and greater ruin + hellball.
If you desperately need more caster levels or an extra epic feat, the bard can be scrapped for more sorc, but it'll cost you 3 AC, as well as the ability to use cleric scrolls, which are pretty handy.
I would also advise against Epic Mage Armor on Jack's build, as the other feat selections you can pick up in its place do much more for you, IMO, than the 4 AC you can't otherwise replicate. You don't need EMA to cap dodge, shadow shield already covers the +5 natural AC, you get +4 deflection from shield, and given you have free heavy armor prof, you probably want to be using greensteel which comes with a +2 armor bonus. Don't get me wrong, EMA is great, but I think it's probably less great than your two epic spell foci, your epic disc focus, and greater ruin + hellball.
If you desperately need more caster levels or an extra epic feat, the bard can be scrapped for more sorc, but it'll cost you 3 AC, as well as the ability to use cleric scrolls, which are pretty handy.
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Re: Sorcerer build that isn't awful or horrible hard to use?
Rattus -
Totally not in it for a challenge. LOL. I can barely scrape through as it is. Let's work on me ever even getting to epic THEN work on a challenge!
Totally not in it for a challenge. LOL. I can barely scrape through as it is. Let's work on me ever even getting to epic THEN work on a challenge!
"Fail your Death Attack? Boomstick. Immune to sneak attacks? Boomstick. Gnome? Boomstick." ~ Baron Saturday
Re: Sorcerer build that isn't awful or horrible hard to use?
I'm sure it could use some work but here's what my guy Tristan was going to be in the long run after I gave up the idea of getting RDD for him and replaced it with CoT
Sorcerer(20), Fighter(4), Champion of Torm(6), Human
STR: 16 (20)
DEX: 8
CON: 14
WIS: 8
INT: 12
CHA: 16 (19)
Human: (Quick to Master)
01: Sorcerer(1): Skill Focus: Concentration, Extend Spell
02: Sorcerer(2)
03: Sorcerer(3): Spell Penetration
04: Sorcerer(4): STR+1, (STR=17)
05: Fighter(1): Weapon Proficiency Exotic
06: Fighter(2): Still Spell, Weapon Focus: Bastard Sword
07: Fighter(3)
08: Fighter(4): STR+1, Weapon Specialization: Bastard Sword, (STR=18)
09: Sorcerer(5): Toughness
10: Sorcerer(6)
11: Sorcerer(7)
12: Sorcerer(8): CHA+1, Spell Focus: Abjuration, (CHA=17)
13: Sorcerer(9)
14: Sorcerer(10)
15: Sorcerer(11): Greater Spell Focus: Abjuration
16: Sorcerer(12): CHA+1, (CHA=18)
17: Sorcerer(13)
18: Sorcerer(14): Improved Critical: Bastard Sword
19: Sorcerer(15)
20: Sorcerer(16): CHA+1, (CHA=19)
21: Sorcerer(17): Epic Weapon Focus: Bastard Sword
22: Sorcerer(18)
23: Sorcerer(19)
24: Sorcerer(20): STR+1, Automatic Still Spell I, (STR=19)
25: Champion of Torm(1)
26: Champion of Torm(2): Epic Weapon Specialization: Bastard Sword
27: Champion of Torm(3): Automatic Still Spell II, {Smite Evil}
28: Champion of Torm(4): STR+1, Automatic Still Spell III, (STR=20)
29: Champion of Torm(5)
30: Champion of Torm(6): Epic Spell Focus: Abjuration, Armor Skin
Hitpoints: 270
Skillpoints: 132
Saving Throws (Fortitude/Will/Reflex): 19/18/13
Saving Throw bonuses: Spells: +5
BAB: 17
AB (max, naked): 25 (melee), 16 (ranged)
AC (naked/mundane armor/shield only): 14/25
Spell Casting: Sorcerer(9)
Alignment Changes: 0
Sorcerer(20), Fighter(4), Champion of Torm(6), Human
STR: 16 (20)
DEX: 8
CON: 14
WIS: 8
INT: 12
CHA: 16 (19)
Human: (Quick to Master)
01: Sorcerer(1): Skill Focus: Concentration, Extend Spell
02: Sorcerer(2)
03: Sorcerer(3): Spell Penetration
04: Sorcerer(4): STR+1, (STR=17)
05: Fighter(1): Weapon Proficiency Exotic
06: Fighter(2): Still Spell, Weapon Focus: Bastard Sword
07: Fighter(3)
08: Fighter(4): STR+1, Weapon Specialization: Bastard Sword, (STR=18)
09: Sorcerer(5): Toughness
10: Sorcerer(6)
11: Sorcerer(7)
12: Sorcerer(8): CHA+1, Spell Focus: Abjuration, (CHA=17)
13: Sorcerer(9)
14: Sorcerer(10)
15: Sorcerer(11): Greater Spell Focus: Abjuration
16: Sorcerer(12): CHA+1, (CHA=18)
17: Sorcerer(13)
18: Sorcerer(14): Improved Critical: Bastard Sword
19: Sorcerer(15)
20: Sorcerer(16): CHA+1, (CHA=19)
21: Sorcerer(17): Epic Weapon Focus: Bastard Sword
22: Sorcerer(18)
23: Sorcerer(19)
24: Sorcerer(20): STR+1, Automatic Still Spell I, (STR=19)
25: Champion of Torm(1)
26: Champion of Torm(2): Epic Weapon Specialization: Bastard Sword
27: Champion of Torm(3): Automatic Still Spell II, {Smite Evil}
28: Champion of Torm(4): STR+1, Automatic Still Spell III, (STR=20)
29: Champion of Torm(5)
30: Champion of Torm(6): Epic Spell Focus: Abjuration, Armor Skin
Hitpoints: 270
Skillpoints: 132
Saving Throws (Fortitude/Will/Reflex): 19/18/13
Saving Throw bonuses: Spells: +5
BAB: 17
AB (max, naked): 25 (melee), 16 (ranged)
AC (naked/mundane armor/shield only): 14/25
Spell Casting: Sorcerer(9)
Alignment Changes: 0
Re: Sorcerer build that isn't awful or horrible hard to use?
(Normal) Sorcerer is only bad on early levels, if you can handle the suck till 18 or so, then you become a powerhouse in PvP and PvE(assuming you know how to use the class properly, builds ain't nothing without skill to back it up).
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Re: Sorcerer build that isn't awful or horrible hard to use?
Bumping this;
Is there a fightery Sorc build that works? Spellblade sorta thing? (I know, Scim. I know. Shush.)
Is there a fightery Sorc build that works? Spellblade sorta thing? (I know, Scim. I know. Shush.)
"Fail your Death Attack? Boomstick. Immune to sneak attacks? Boomstick. Gnome? Boomstick." ~ Baron Saturday
Re: Sorcerer build that isn't awful or horrible hard to use?
*hands up and backs away* Not a word ;P
I'll see what my PGCC can come up with
I'll see what my PGCC can come up with
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Re: Sorcerer build that isn't awful or horrible hard to use?
Yes. It's called Bard.P Three wrote:Is there a fightery Sorc build that works? Spellblade sorta thing?
You could probably pull off something like 16 Fighter/4 Skilldump/10 Weave Master. Anything and everything can dispel you effortlessly, but you do get infinite Haste, stat buffs, Imp. Invis., Protection from Elements, and a number of other handy things, plus Magic Missile for those pesky Epic Dodgers.
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Re: Sorcerer build that isn't awful or horrible hard to use?
The Rambling Midget wrote:Yes. It's called Bard.P Three wrote:Is there a fightery Sorc build that works? Spellblade sorta thing?
You could probably pull off something like 16 Fighter/4 Skilldump/10 Weave Master. Anything and everything can dispel you effortlessly, but you do get infinite Haste, stat buffs, Imp. Invis., Protection from Elements, and a number of other handy things, plus Magic Missile for those pesky Epic Dodgers.
Meh. I'm finding the melee bard build I already have (Storm) falls solidly into "lackluster" territory. Admittedly, it is far more likely me than the build.
"Fail your Death Attack? Boomstick. Immune to sneak attacks? Boomstick. Gnome? Boomstick." ~ Baron Saturday
Re: Sorcerer build that isn't awful or horrible hard to use?
An alternative I can think of would be a weave master Sorcerer 14/Paladin 12/Rogue 4 concept with still spell for plate armor. Easy to dispel, sure, but you'd have infinite wards. May also benefit from taking Longsword feats as your weapon, for Tenser's Transformation.
"You shall know the truth, and the truth shall make you free."
Garrbear wrote:quite bluntly we can't balance the server around people who don't play well
Irongron wrote:My main takeaway from this is that Jack is apparently personable