-losexp Function?
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-losexp Function?
Just came back after a long hiatus and while brewing potions discovered that the -losexp function has been disabled.
Is there a new function I'm unaware of, or a workaround?
Is there a new function I'm unaware of, or a workaround?
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Re: -losexp Function?
-relevel. A temporary existence as a lot of skills continue to change in their purpose.
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Re: -losexp Function?
Now you can -relevel from lvl 1 back to your current level anytime and change your build as your lvl 30 character keeps developing in game. Please avoid cheesy uses so we get to keep our toys. Welcome back! <3
Svrtr wrote:I've spoken with Kenji and warpriest will be allowed to take elemental avatar so keep this in mind too
Re: -losexp Function?
-relevel will eventually be phased out and a modification of -losexp will be introduced.
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- Posts: 2723
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Re: -losexp Function?
Maybe something along the lines of: lose X exp > gain back X/2 of it. So if you relevel from 30 to lvl 1, then you only get 220k-ish exp back, and not all 440k-ish, putting you somewhere in low epics, I think. Just an idea.
Svrtr wrote:I've spoken with Kenji and warpriest will be allowed to take elemental avatar so keep this in mind too
Re: -losexp Function?
It was a bit tedious to relevel, but it did the trick. Thanks everyone.
Re: -losexp Function?
Wait, on another note. If you made a char at INT 18, then took the gift to make it INT 20...
You're going to get all those skill points with the use of relevel on level 1? Or not?
That's like 8 more skills. :O
You're going to get all those skill points with the use of relevel on level 1? Or not?
That's like 8 more skills. :O
Re: -losexp Function?
If you take the int gift at 1 it should make you relevel automatically and take levelling up 1->2 a second time, with the skill points increase.
Irongron wrote:I've literally never used -guard on anyone.