List of mechanical changes in the history of Arelith. (For more details, see Arelith Updates viewtopic.php?f=23&t=25. Updated from the old forums http://arelith.com/node/7890)
I’ll try to update and add stuff
+ Stuff added to Arelith
- Stuff removed from Arelith
~ Stuff changed.
And general:
- Crafting System constantly changes
- DM Team recruitments
- Shops added constantly all aroound the island
- Portal system undergoing changes
- Spawn changes all the time.
"Big Bang" (According to Skuzzbucket):
+ Kohlingen located in a bay northeast of Cordor, trade hub with its own merchant's guild, temple. Destroyed to save the rest of Arelith from the undead threat.
~ Arcane Tower (Thoramind's Tower) moved.
+ Cordor one map.
+ Cordor graveyard with entry to a psychotically difficult "Gauntlet" dungeon.
+ Zanshibon the desert city
~ Desert turned into Abyssal layers. Paush became Overlord.
~ Gigaschatten takes over scripting
~ DM wand? HUGE update there!
~ Cordor breaks up into four maps
+ Wharftown?
~ Arcane Tower moved
- Removal of magic items
+ Launch of the crafting system
+ Distorted and prismatic mirrors
2005
Portal Rods
Cordor one area
Lower Cordor Added. Social Club with entrance to Underdark/Drider Pit.
~ Udos Dro'xun closed for other than drow. (2005 or 2006).
+ Portal system.
- Portal rods.
~ First Stonehold destroyed.
+ Mount Valtheran, 2nd Stonehold.
2006
+ New Social Club (Lower Cordor)
~ Gypsy camp becomes Rosewind Troup. Waggons, NPCs and shops added. (2006???)
~ Lower Cordor maps changed. Docks added.
- Cordor Bath.
~ Benwick renamed Light Keep, and settlement
+ Interactive Cordor Court
~ Ratings on shifters/RDD.
+ Urblexis Grond.
~ Ratings on Planars
2007
+ Goblins.
+ Orogs.
~ Dragon Knight Epic Spell Alignment Changed Type of Summon.
- The Light Keep 'Royal quarters' (removed).
+ Bendir Tuff Houses.
~ Nomad becomes player run.
+ Sentient Jelly (UD).
+ Holvin becomes pastor in Northern Outskirts.
+ Lower level of Bandit's Hideout (Bitter Coast).
+ East Coast maps (Bandit’s Barricades)
~ Lemur Monastery (NPCs) becomes Soulhaven Monastery (Players)
~ MinMir Bridge destroyed and reconstructed several times
- Ghosts in little shack in MinMir.
- Alignment changes, speaking to ghosts and slaves.
- Chains (used by Cordor Guards) Mid-late 2007.
2008
+ Craft wands and potions
+ Chain in Bloodmoon Fort (players got stuck at reset or crash)
~ Morghunn story.
+ Crystal Caves/Twisting Passage (UD)
+ Ruined City (UD).
+ Spell Focus Effects (Multiple Undead, Stronger Conjurations, etc)
+ Brogendenstein Mines (Surface)
~ Light Keep renamed Benwick
+ Shrine of Umberlee (Crow’s Nest)
~ Bloodmoon/Bendir Maps.
~ Jhared’s: Moved inside to a hall, arena below removed to arena in Inner.
First server split: Surface/Underdark
+ Temple of Auril Caves (Below the Temple itself)
+ Arena in Spider’s Web.
+ School of Fine Arts (Spider’s Web).
+ Grondhouse (UD).
+ Poison Caves (Lowland Swamps)
+ Lizard Chief map (Lowland Swamps)
+ Arelith Forest Maps (Wandering Willie, Cricket Caves, Hunting Grounds, Shadow Forests, Mystic Ruins, etc).
- Hidden Cave (Portal)
2009
+ Burning Shores (UD)
- Many twoway portals.
+ Language System (Phrase Books)
+ Citizen system.
~ Stonehold NPC, Talassian added
+ Temple of Bane
+ Sewer Secret Temple
+ Skull Cragg druid maps.
~ Palemaster token now requires RPR 20 (earlier 30)
+ Gnolls, orogs and goblins.
+ Description, factions.
- Char informations about classes removed (at login).
+ Caravan system
+ Rangers can be Arcane Archers without taking arcane caster levels.
+ Baator, including Benwick maps.
+ Harpy maps.
+ Scry, yoink, track, investigate.
+ Ferry System (Cordor, Crow’s Nest, Wharftown, Brog)
~ Portal system Underdark/Surface/Baator/Abbyss.
+ Speedy Messengers.
+ Old Stonehold Temple opens.
~ Wharftown Waymen becomes Waywomen!
+ Badland maps (UD)
+ Autodefense system at certain settlements
+ Stacking system.
+ Attunement potions.
~ Guldorand changes to Settlement.
~ Bendir NPCs emigrate to Maiden’s Mercy, new ones added.
+ Totem Druids.
+ Warlocks.
2010
2nd server split: Cordor, Surface, Underdark
+ Mayfields, Arcane Tower
+ Disguise.
+ Shadow Plane (UD).
+ Character Modifier (Names, colors etc.).
+ More Bitter Coast maps, including moving Bandit's Hideout
+ New Deep Thicket maps.
+ Shadovar Trading Post (Surface).
+ Gnoll Camp/Portal chambers (UD)
~ Blingstonehold (UD)
~ Shifters and RDD 5% rolls.
+ Shadow Cordor.
+ Underdarkers and Surfacers automatically hostile (December 2010)
+ Drow language added (Xanalress). (December 2010)
2011
+ Underdark Cataclysm: Escape from Paradise, Pit Town etc. etc. (Jan 2011)
+ Spell Components (March 2011)
+ Cordor Cataclysm: Merchant North/South etc. etc. March 2011)
+ New faction System (Oct. 2011).
+ Skull Cragg Maps with Lumbermill etc.
~ Cordor Graveyard.
~ Switch to Linux servers.
+ Benwick Festival Grounds.
+ Autohostilling added to War System (December 2011)
+ Ships, and maps for ships.
- Planars (November 2011)
+ Gift system (November 2011)
2012
+ Healer Path for clerics, sniper path for rangers (January).
+ Political and Dauntless background (January)
+ New map Top-Down (January)
+ Spellcasters can store spellbooks (May)
- Gift of Spell Resistance (July)
+ Gift of Wealth (July)
+ 21 new books (July)
+ Automated 5% roll system (July).
+ Horse Spawns (July)
+ Gift of Greenfingers, Gift of Subrace (July).
~ RPR system changed (July)).
+ Seeds and poisons to Cooking recipes (August)
+ A lot of new fixtures added to crafting (August)
+ Edit soundsets and portraits in the Character Mod (September)
2013
~ Changes to ships (February)
~ Changes to deities (Multiple aspects). (February)
+ Path of Tribesman (February)
+ 18 New Maps added. MinMir, Dark Spires, Quagmires ... (April).
+ Everyone in a party can now loot.
~ Caravan to Benwick moved to Tournament Grounds.
+ 65 new critters (September).
+ Astrolab, Planar Maps added (October).
+ Goblinoid Fortress in Bramble (October).
+ Junk merchants.
~ Iron Mines, Liberated Territories, and other Cordor Maps changed. (October).
+ Sibayad, Lost Deserts added (November).
+ Gnomish Shipyard and Ship in the Underdark (November)
2014
- Areas in the Underdark (April)
~ Brogendenstein overhaul (April)
~/+ Massive overhaul of the Underdark. Andunor etc. Slave/Prisoner System. Outcasts. (May)
+ Bramble Watch Post added (June)
~ Bendir overhaul. Name change to Burrowhome. Fields outside. Benwick refugee camp.
+ Major Awards added dragon and rakhasa. (July)
~ Tokens removed on arcane archer, blackguard, divine champion, dwarven defender, shadow dancer and weapon master (July)
+ Underdark +15 maps, +25 creatures. Zurkwood Grove. Wyvern riding. (August)
+ Surface and Cordor +9 maps. +7 craftable items. (August)
+ Favored Soul Path (August)
+ Critter population system/Conflict via proxy (August)
~ Cordor Temple (August)
~ Gold drops back to what it were (August)
+ Forests alive! (August)
~ Crafting also by ID numbers. (August)
~ Fighters no speed reduction, AC for each 5 levels (September)
~ Warlocks (September)