Wild mage, expand wild surge list

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Tabby
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Wild mage, expand wild surge list

Post by Tabby » Mon Jan 30, 2023 9:52 am

Hello Devs

I was wondering if it would be possible to expand the 100 list of Wild surges, too 150, 200?

With many new spells, it would be fitting to re-evaluate tje current list to be updated with many of the new spells.

Ideas:
Surges:
1. Teleport self to a random leyline, that is on their leyline list. (Perhaps also target PC?)

2. Mass blur small area: Suddenly makes the ongoing combat more chaotic, as friends and foes, all have 30% concealment.

3. Add some of the new spells, such as Baneful Polymorph, tenracles etc. To the list.

4. Powerful ESF spells, suddenly summons.
A. Scry a random person.
B. Summon a Random person (-yoink) People can still deny it.
C. Create several illussions of self/target, with a confusion state (make them wander around, attacking eyc) Illusions cant deal damage afterall, so more a wtf experience.

5. Variations of the self-polymorph (Wolf)
A. Become uncontrolable werewolf (cant cancel polymorph)
B. Raven, Spider, Snake, etc (with small bonuses. etc spot, poison attacks.
C. Tensers Transformation.

6. Create artefact, random attributes (cannot be fated)
B. Create unique artefacts (coins, trinkets) with new icons not seen ingame.
C. Summon a book from loottable.

But mainly expand the d100 to a d200 list?

*editted, may edit with more ideas.


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